NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 122 of file g3d_resmat.h.
Public Attributes | ||
union { | ||
struct { | ||
u8 texCoordGen [GX_MAX_TEXCOORD][GX_XF_CMD_SZ *2] | ||
u8 PADDING_0x90 [0xA0 - 0x90] | ||
} dl | ||
u8 data [0xA0] | ||
}; | ||
u8 nw4r::g3d::ResTexCoordGenDL::texCoordGen[GX_MAX_TEXCOORD][GX_XF_CMD_SZ *2] |
Definition at line 125 of file g3d_resmat.h.
u8 nw4r::g3d::ResTexCoordGenDL::PADDING_0x90[0xA0 - 0x90] |
Definition at line 126 of file g3d_resmat.h.
u8 nw4r::g3d::ResTexCoordGenDL::data[0xA0] |
Definition at line 129 of file g3d_resmat.h.