NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 125 of file g3d_resvtx.h.
Public Attributes | |
ulong | size |
s32 | toResMdlData |
s32 | toVtxClrArray |
s32 | name |
ulong | id |
GXCompCnt | cmpcnt |
GXCompType | tp |
u8 | stride |
u8 | PADDING_0x1D |
u16 | numClr |
ulong nw4r::g3d::ResVtxClrData::size |
Definition at line 126 of file g3d_resvtx.h.
s32 nw4r::g3d::ResVtxClrData::toResMdlData |
Definition at line 127 of file g3d_resvtx.h.
s32 nw4r::g3d::ResVtxClrData::toVtxClrArray |
Definition at line 128 of file g3d_resvtx.h.
s32 nw4r::g3d::ResVtxClrData::name |
Definition at line 129 of file g3d_resvtx.h.
ulong nw4r::g3d::ResVtxClrData::id |
Definition at line 130 of file g3d_resvtx.h.
GXCompCnt nw4r::g3d::ResVtxClrData::cmpcnt |
Definition at line 131 of file g3d_resvtx.h.
GXCompType nw4r::g3d::ResVtxClrData::tp |
Definition at line 132 of file g3d_resvtx.h.
u8 nw4r::g3d::ResVtxClrData::stride |
Definition at line 133 of file g3d_resvtx.h.
u8 nw4r::g3d::ResVtxClrData::PADDING_0x1D |
Definition at line 134 of file g3d_resvtx.h.
u16 nw4r::g3d::ResVtxClrData::numClr |
Definition at line 135 of file g3d_resvtx.h.