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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 125 of file g3d_resvtx.h.
Public Attributes | |
| ulong | size |
| s32 | toResMdlData |
| s32 | toVtxClrArray |
| s32 | name |
| ulong | id |
| GXCompCnt | cmpcnt |
| GXCompType | tp |
| u8 | stride |
| u8 | PADDING_0x1D |
| u16 | numClr |
| ulong nw4r::g3d::ResVtxClrData::size |
Definition at line 126 of file g3d_resvtx.h.
| s32 nw4r::g3d::ResVtxClrData::toResMdlData |
Definition at line 127 of file g3d_resvtx.h.
| s32 nw4r::g3d::ResVtxClrData::toVtxClrArray |
Definition at line 128 of file g3d_resvtx.h.
| s32 nw4r::g3d::ResVtxClrData::name |
Definition at line 129 of file g3d_resvtx.h.
| ulong nw4r::g3d::ResVtxClrData::id |
Definition at line 130 of file g3d_resvtx.h.
| GXCompCnt nw4r::g3d::ResVtxClrData::cmpcnt |
Definition at line 131 of file g3d_resvtx.h.
| GXCompType nw4r::g3d::ResVtxClrData::tp |
Definition at line 132 of file g3d_resvtx.h.
| u8 nw4r::g3d::ResVtxClrData::stride |
Definition at line 133 of file g3d_resvtx.h.
| u8 nw4r::g3d::ResVtxClrData::PADDING_0x1D |
Definition at line 134 of file g3d_resvtx.h.
| u16 nw4r::g3d::ResVtxClrData::numClr |
Definition at line 135 of file g3d_resvtx.h.