NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
Definition at line 73 of file g3d_resvtx.h.
Public Attributes | |
ulong | size |
s32 | toResMdlData |
s32 | toVtxNrmArray |
s32 | name |
ulong | id |
GXCompCnt | cmpcnt |
GXCompType | tp |
u8 | frac |
u8 | stride |
u16 | numNrm |
ulong nw4r::g3d::ResVtxNrmData::size |
Definition at line 74 of file g3d_resvtx.h.
s32 nw4r::g3d::ResVtxNrmData::toResMdlData |
Definition at line 75 of file g3d_resvtx.h.
s32 nw4r::g3d::ResVtxNrmData::toVtxNrmArray |
Definition at line 76 of file g3d_resvtx.h.
s32 nw4r::g3d::ResVtxNrmData::name |
Definition at line 77 of file g3d_resvtx.h.
ulong nw4r::g3d::ResVtxNrmData::id |
Definition at line 78 of file g3d_resvtx.h.
GXCompCnt nw4r::g3d::ResVtxNrmData::cmpcnt |
Definition at line 79 of file g3d_resvtx.h.
GXCompType nw4r::g3d::ResVtxNrmData::tp |
Definition at line 80 of file g3d_resvtx.h.
u8 nw4r::g3d::ResVtxNrmData::frac |
Definition at line 81 of file g3d_resvtx.h.
u8 nw4r::g3d::ResVtxNrmData::stride |
Definition at line 82 of file g3d_resvtx.h.
u16 nw4r::g3d::ResVtxNrmData::numNrm |
Definition at line 83 of file g3d_resvtx.h.