NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 19 of file g3d_resvtx.h.
Public Attributes | |
ulong | size |
s32 | toResMdlData |
s32 | toVtxPosArray |
s32 | name |
ulong | id |
GXCompCnt | cmpcnt |
GXCompType | tp |
u8 | frac |
u8 | stride |
u16 | numPos |
math::_VEC3 | min |
math::_VEC3 | max |
ulong nw4r::g3d::ResVtxPosData::size |
Definition at line 20 of file g3d_resvtx.h.
s32 nw4r::g3d::ResVtxPosData::toResMdlData |
Definition at line 21 of file g3d_resvtx.h.
s32 nw4r::g3d::ResVtxPosData::toVtxPosArray |
Definition at line 22 of file g3d_resvtx.h.
s32 nw4r::g3d::ResVtxPosData::name |
Definition at line 23 of file g3d_resvtx.h.
ulong nw4r::g3d::ResVtxPosData::id |
Definition at line 24 of file g3d_resvtx.h.
GXCompCnt nw4r::g3d::ResVtxPosData::cmpcnt |
Definition at line 25 of file g3d_resvtx.h.
GXCompType nw4r::g3d::ResVtxPosData::tp |
Definition at line 26 of file g3d_resvtx.h.
u8 nw4r::g3d::ResVtxPosData::frac |
Definition at line 27 of file g3d_resvtx.h.
u8 nw4r::g3d::ResVtxPosData::stride |
Definition at line 28 of file g3d_resvtx.h.
u16 nw4r::g3d::ResVtxPosData::numPos |
Definition at line 29 of file g3d_resvtx.h.
math::_VEC3 nw4r::g3d::ResVtxPosData::min |
Definition at line 30 of file g3d_resvtx.h.
math::_VEC3 nw4r::g3d::ResVtxPosData::max |
Definition at line 31 of file g3d_resvtx.h.