NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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nw4r::g3d::detail::MtxCacheMap Struct Reference

#include <lib/nw4r/g3d/g3d_calcview.h>

Description

Locked cache memory layout

Definition at line 14 of file g3d_calcview.h.

Public Attributes

u8 currDmaArray [32 *sizeof(math::MTX44)]
 
u8 currViewArray [32 *sizeof(math::MTX44)]
 
u8 currNrmArray [32 *sizeof(math::MTX44)]
 
u8 currTexArray [32 *sizeof(math::MTX44)]
 
u8 prevDmaArray [32 *sizeof(math::MTX44)]
 
u8 prevViewArray [32 *sizeof(math::MTX44)]
 
u8 prevNrmArray [32 *sizeof(math::MTX44)]
 
u8 prevTexArray [32 *sizeof(math::MTX44)]
 

Member Data Documentation

◆ currDmaArray

u8 nw4r::g3d::detail::MtxCacheMap::currDmaArray[32 *sizeof(math::MTX44)]

Definition at line 15 of file g3d_calcview.h.

◆ currViewArray

u8 nw4r::g3d::detail::MtxCacheMap::currViewArray[32 *sizeof(math::MTX44)]

Definition at line 16 of file g3d_calcview.h.

◆ currNrmArray

u8 nw4r::g3d::detail::MtxCacheMap::currNrmArray[32 *sizeof(math::MTX44)]

Definition at line 17 of file g3d_calcview.h.

◆ currTexArray

u8 nw4r::g3d::detail::MtxCacheMap::currTexArray[32 *sizeof(math::MTX44)]

Definition at line 18 of file g3d_calcview.h.

◆ prevDmaArray

u8 nw4r::g3d::detail::MtxCacheMap::prevDmaArray[32 *sizeof(math::MTX44)]

Definition at line 20 of file g3d_calcview.h.

◆ prevViewArray

u8 nw4r::g3d::detail::MtxCacheMap::prevViewArray[32 *sizeof(math::MTX44)]

Definition at line 21 of file g3d_calcview.h.

◆ prevNrmArray

u8 nw4r::g3d::detail::MtxCacheMap::prevNrmArray[32 *sizeof(math::MTX44)]

Definition at line 22 of file g3d_calcview.h.

◆ prevTexArray

u8 nw4r::g3d::detail::MtxCacheMap::prevTexArray[32 *sizeof(math::MTX44)]

Definition at line 23 of file g3d_calcview.h.