NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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nw4r::snd::SoundStartable::StartInfo Struct Reference

Description

Definition at line 55 of file snd_SoundStartable.h.

Classes

struct  SeqSoundInfo
 

Public Types

enum  EnableFlag {
  ENABLE_START_OFFSET = 1 << 0 ,
  ENABLE_PLAYER_ID = 1 << 1 ,
  ENABLE_PLAYER_PRIORITY = 1 << 2 ,
  ENABLE_ACTOR_PLAYER_ID = 1 << 3 ,
  ENABLE_SEQ_SOUND_INFO = 1 << 4
}
 
enum  StartOffsetType {
  START_OFFSET_TYPE_MILLISEC ,
  START_OFFSET_TYPE_TICK ,
  START_OFFSET_TYPE_SAMPLE
}
 

Public Attributes

ulong enableFlag
 
StartOffsetType startOffsetType
 
int startOffset
 
ulong playerId
 
int playerPriority
 
int actorPlayerId
 
SeqSoundInfo seqSoundInfo
 

Member Enumeration Documentation

◆ EnableFlag

enum nw4r::snd::SoundStartable::StartInfo::EnableFlag

Definition at line 60 of file snd_SoundStartable.h.

◆ StartOffsetType

enum nw4r::snd::SoundStartable::StartInfo::StartOffsetType

Definition at line 70 of file snd_SoundStartable.h.

Constructor & Destructor Documentation

◆ StartInfo()

nw4r::snd::SoundStartable::StartInfo::StartInfo ( )
inline

Definition at line 57 of file snd_SoundStartable.h.

Member Data Documentation

◆ enableFlag

ulong nw4r::snd::SoundStartable::StartInfo::enableFlag

Definition at line 87 of file snd_SoundStartable.h.

◆ startOffsetType

StartOffsetType nw4r::snd::SoundStartable::StartInfo::startOffsetType

Definition at line 88 of file snd_SoundStartable.h.

◆ startOffset

int nw4r::snd::SoundStartable::StartInfo::startOffset

Definition at line 89 of file snd_SoundStartable.h.

◆ playerId

ulong nw4r::snd::SoundStartable::StartInfo::playerId

Definition at line 90 of file snd_SoundStartable.h.

◆ playerPriority

int nw4r::snd::SoundStartable::StartInfo::playerPriority

Definition at line 91 of file snd_SoundStartable.h.

◆ actorPlayerId

int nw4r::snd::SoundStartable::StartInfo::actorPlayerId

Definition at line 92 of file snd_SoundStartable.h.

◆ seqSoundInfo

SeqSoundInfo nw4r::snd::SoundStartable::StartInfo::seqSoundInfo

Definition at line 93 of file snd_SoundStartable.h.