Definition at line 55 of file snd_SoundStartable.h.
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enum | EnableFlag {
ENABLE_START_OFFSET = 1 << 0
,
ENABLE_PLAYER_ID = 1 << 1
,
ENABLE_PLAYER_PRIORITY = 1 << 2
,
ENABLE_ACTOR_PLAYER_ID = 1 << 3
,
ENABLE_SEQ_SOUND_INFO = 1 << 4
} |
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enum | StartOffsetType {
START_OFFSET_TYPE_MILLISEC
,
START_OFFSET_TYPE_TICK
,
START_OFFSET_TYPE_SAMPLE
} |
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◆ EnableFlag
enum nw4r::snd::SoundStartable::StartInfo::EnableFlag |
◆ StartOffsetType
enum nw4r::snd::SoundStartable::StartInfo::StartOffsetType |
◆ StartInfo()
nw4r::snd::SoundStartable::StartInfo::StartInfo |
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inline |
◆ enableFlag
ulong nw4r::snd::SoundStartable::StartInfo::enableFlag |
◆ startOffsetType
StartOffsetType nw4r::snd::SoundStartable::StartInfo::startOffsetType |
◆ startOffset
int nw4r::snd::SoundStartable::StartInfo::startOffset |
◆ playerId
ulong nw4r::snd::SoundStartable::StartInfo::playerId |
◆ playerPriority
int nw4r::snd::SoundStartable::StartInfo::playerPriority |
◆ actorPlayerId
int nw4r::snd::SoundStartable::StartInfo::actorPlayerId |
◆ seqSoundInfo
SeqSoundInfo nw4r::snd::SoundStartable::StartInfo::seqSoundInfo |