Definition at line 55 of file snd_SoundStartable.h.
|
| enum | EnableFlag {
ENABLE_START_OFFSET = 1 << 0
,
ENABLE_PLAYER_ID = 1 << 1
,
ENABLE_PLAYER_PRIORITY = 1 << 2
,
ENABLE_ACTOR_PLAYER_ID = 1 << 3
,
ENABLE_SEQ_SOUND_INFO = 1 << 4
} |
| |
| enum | StartOffsetType {
START_OFFSET_TYPE_MILLISEC
,
START_OFFSET_TYPE_TICK
,
START_OFFSET_TYPE_SAMPLE
} |
| |
◆ EnableFlag
| enum nw4r::snd::SoundStartable::StartInfo::EnableFlag |
◆ StartOffsetType
| enum nw4r::snd::SoundStartable::StartInfo::StartOffsetType |
◆ StartInfo()
| nw4r::snd::SoundStartable::StartInfo::StartInfo |
( |
| ) |
|
|
inline |
◆ enableFlag
| ulong nw4r::snd::SoundStartable::StartInfo::enableFlag |
◆ startOffsetType
| StartOffsetType nw4r::snd::SoundStartable::StartInfo::startOffsetType |
◆ startOffset
| int nw4r::snd::SoundStartable::StartInfo::startOffset |
◆ playerId
| ulong nw4r::snd::SoundStartable::StartInfo::playerId |
◆ playerPriority
| int nw4r::snd::SoundStartable::StartInfo::playerPriority |
◆ actorPlayerId
| int nw4r::snd::SoundStartable::StartInfo::actorPlayerId |
◆ seqSoundInfo
| SeqSoundInfo nw4r::snd::SoundStartable::StartInfo::seqSoundInfo |