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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/bases/d_a_player_hio.hpp>
Definition at line 6 of file d_a_player_hio.hpp.
Public Attributes | |
| float | mDefaultAccel |
| float | mNoInputAccel |
| float | mTurnNoInputAccel |
| float | mTurnAccel |
| float | mVerySlowAccel |
| float | mSlowAccel |
| float | mRunSlowAccel |
| float | mMediumAccel |
| float | mFastAccel |
| float sPowerChangeSpeedData::mDefaultAccel |
Definition at line 7 of file d_a_player_hio.hpp.
| float sPowerChangeSpeedData::mNoInputAccel |
Definition at line 8 of file d_a_player_hio.hpp.
| float sPowerChangeSpeedData::mTurnNoInputAccel |
Definition at line 9 of file d_a_player_hio.hpp.
| float sPowerChangeSpeedData::mTurnAccel |
Definition at line 10 of file d_a_player_hio.hpp.
| float sPowerChangeSpeedData::mVerySlowAccel |
Definition at line 11 of file d_a_player_hio.hpp.
| float sPowerChangeSpeedData::mSlowAccel |
Definition at line 12 of file d_a_player_hio.hpp.
| float sPowerChangeSpeedData::mRunSlowAccel |
Definition at line 13 of file d_a_player_hio.hpp.
| float sPowerChangeSpeedData::mMediumAccel |
Definition at line 14 of file d_a_player_hio.hpp.
| float sPowerChangeSpeedData::mFastAccel |
Definition at line 15 of file d_a_player_hio.hpp.