34 static size_t heapCost(nw4r::g3d::ResMdl mdl, nw4r::g3d::ResAnmTexSrt anmTexSrt,
bool calcAligned);
35 bool create(nw4r::g3d::ResMdl mdl, nw4r::g3d::ResAnmTexSrt anmTexSrt,
mAllocator_c *allocator,
size_t *objSize);
38 void setFrmCtrlDefault(nw4r::g3d::ResAnmTexSrt &anmTexSrt,
m3d::playMode_e playMode);