NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 10 of file d_resource.hpp.
Additional Inherited Members | |
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virtual void * | GetResource (ulong type, const char *pName, size_t *pSize) |
virtual ut::Font * | GetFont (const char *pName) |
bool | Attach (void *pArchive, const char *pRootDir) |
void * | Detach () |
bool | IsAttached () const |
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ARCHandle | mArcHandle |
void * | mArcBuf |
FontRefLinkList | mFontList |
char | mResRootDir [ROOTPATH_MAX] |
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static const ulong | RES_TYPE_ANIMATION = 'anim' |
static const ulong | RES_TYPE_LAYOUT = 'blyt' |
static const ulong | RES_TYPE_FONT = 'font' |
static const ulong | RES_TYPE_TEXTURE = 'timg' |
static const int | ROOTPATH_MAX = 128 |