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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 11 of file resource.hpp.
Public Member Functions | |
| virtual void * | GetResource (ulong type, const char *name, size_t *size) |
| virtual nw4r::ut::Font * | GetFont (const char *name) |
Public Member Functions inherited from nw4r::lyt::ArcResourceAccessor | |
| bool | Attach (void *pArchive, const char *pRootDir) |
| void * | Detach () |
| bool | IsAttached () const |
Additional Inherited Members | |
Static Public Attributes inherited from nw4r::lyt::ArcResourceAccessor | |
| static const ulong | RES_TYPE_ANIMATION = 'anim' |
| static const ulong | RES_TYPE_LAYOUT = 'blyt' |
| static const ulong | RES_TYPE_FONT = 'font' |
| static const ulong | RES_TYPE_TEXTURE = 'timg' |
Protected Attributes inherited from nw4r::lyt::ArcResourceAccessor | |
| ARCHandle | mArcHandle |
| void * | mArcBuf |
| FontRefLinkList | mFontList |
| char | mResRootDir [ROOTPATH_MAX] |
Static Protected Attributes inherited from nw4r::lyt::ArcResourceAccessor | |
| static const int | ROOTPATH_MAX = 128 |
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virtual |
Reimplemented from nw4r::lyt::ArcResourceAccessor.
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virtual |
Reimplemented from nw4r::lyt::ArcResourceAccessor.