NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d2d::ResAccMult_c::InternalAccessor Class Reference
Inheritance diagram for d2d::ResAccMult_c::InternalAccessor:
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Description

Definition at line 10 of file d_resource.hpp.

Additional Inherited Members

- Private Member Functions inherited from nw4r::lyt::ArcResourceAccessor
virtual void * GetResource (ulong type, const char *pName, size_t *pSize)
 
virtual ut::FontGetFont (const char *pName)
 
bool Attach (void *pArchive, const char *pRootDir)
 
void * Detach ()
 
bool IsAttached () const
 
- Private Attributes inherited from nw4r::lyt::ArcResourceAccessor
ARCHandle mArcHandle
 
void * mArcBuf
 
FontRefLinkList mFontList
 
char mResRootDir [ROOTPATH_MAX]
 
- Static Private Attributes inherited from nw4r::lyt::ArcResourceAccessor
static const ulong RES_TYPE_ANIMATION = 'anim'
 
static const ulong RES_TYPE_LAYOUT = 'blyt'
 
static const ulong RES_TYPE_FONT = 'font'
 
static const ulong RES_TYPE_TEXTURE = 'timg'
 
static const int ROOTPATH_MAX = 128