NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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dAcPy_c Member List

This is the complete list of members for dAcPy_c, including all inherited members.

ACTIVE enum valuefBase_c
ACTOR enum valuefBase_c
ACTOR_GENERIC enum valuedBaseActor_c
ACTOR_KIND_e enum namedBaseActor_c
ACTOR_MAP_DEMO enum valuedBaseActor_c
ACTOR_MAP_ENEMY enum valuedBaseActor_c
ACTOR_MAP_GENERIC enum valuedBaseActor_c
ACTOR_MAP_OBJECT enum valuedBaseActor_c
ACTOR_MAP_PLAYER enum valuedBaseActor_c
ACTOR_MAP_STOP enum valuedBaseActor_c
ACTOR_MENU_PLAYER enum valuedBaseActor_c
ACTOR_NO_RESPAWN enum valuedActor_c
ACTOR_SPAWN_FLAG_e enum namedActor_c
ACTOR_SPAWNED enum valuedActor_c
ACTOR_UNK_6 enum valuedBaseActor_c
ActorDrawCullCheck()dActor_cvirtual
ActorScrOutCheck(u16 flags)dActor_c
add(cOwnerSetNd_c *nd, void *owner)cOwnerSetMg_c
allEnemyDeathEffSet()dActor_cvirtual
areaCullCheck(const mVec3_c &pos, const mBoundBox &bound, u8 areaID) constdActor_c
BG_COLL_FLAG_e enum namedActor_c
block_hit_init()dActor_cvirtual
calcEatInScale(dActor_c *eatingActor)dActor_cvirtual
calcEatScaleRate(dActor_c *eatingActor)dActor_cvirtual
calcFallSpeed()dBaseActor_c
calcSpeed()dBaseActor_c
calcSpeedF()dBaseActor_c
calcSpeedX()dBaseActor_c
calcSpeedXY()dBaseActor_c
calcSpeedY()dBaseActor_c
calcSpitOutPos(dActor_c *eatingActor)dActor_cvirtual
cancelCarry(dActor_c *carriedActor) (defined in dAcPy_c)dAcPy_c
CANCELED enum valuefBase_c
cancelFunsuiActSide(int)dActor_cvirtual
cancelFunsuiActUpper()dActor_cvirtual
cancelFunsuiActVanish()dActor_cvirtual
CARRY_ACTION_e enum namedActor_c
CARRY_RELEASE enum valuedActor_c
CARRY_THROW enum valuedActor_c
carryFukidashiCancel(int fukidashiAction, int playerId)dActor_c
carryFukidashiCheck(int fukidashiAction, mVec2_c fukidashiTriggerSize)dActor_c
changePosAngle(mVec3_c *pos, mAng3_c *ang, int param3)dActor_cstatic
checkAreaNo()dActor_c
checkBgColl()dActor_c
checkCarried(int *playerNum)dActor_c
checkChildProcessCreateState() constfBase_c
clear()cOwnerSetMg_cprivate
clearProcControlFlag(u8 flag)fBase_cinlineprotected
clrComboCnt()dActor_c
COLL_FOOT enum valuedActor_c
COLL_HEAD enum valuedActor_c
COLL_NONE enum valuedActor_c
COLL_WALL_L enum valuedActor_c
COLL_WALL_R enum valuedActor_c
commonPack(int(fBase_c::*doFunc)(), int(fBase_c::*preFunc)(), void(fBase_c::*postFunc)(MAIN_STATE_e))fBase_cprivate
connectProc()fBase_cprivate
construct(ProfileName profName, unsigned long param, const mVec3_c *position, const mAng3_c *rotation, u8 layer)dActor_cstatic
construct(ProfileName profName, dBase_c *parent, unsigned long param, const mVec3_c *position, const mAng3_c *rotation, u8 layer)dActor_cstatic
dBaseActor_c::construct(ProfileName profName, unsigned long param, const mVec3_c *position, const mAng3_c *rotation)dBaseActor_cstatic
dBaseActor_c::construct(ProfileName profName, dBase_c *parent, unsigned long param, const mVec3_c *position, const mAng3_c *rotation)dBaseActor_cstatic
cOwnerSetMg_c()cOwnerSetMg_cinline
create()fBase_cprotectedvirtual
createBase(ProfileName profName, dBase_c *parent, unsigned long param, u8 groupType)dBase_cstatic
createChild(ProfileName profName, fBase_c *parent, unsigned long param, u8 groupType)fBase_cstatic
createHeap()fBase_cprotectedvirtual
createPack()fBase_cprivate
createRoot(ProfileName profName, unsigned long param, u8 groupType)dBase_cstatic
CREATING enum valuefBase_c
dActor_c()dActor_c
dBase_c()dBase_c
dBaseActor_c()dBaseActor_c
deleteActor(u8 deleteForever)dActor_c
deletePack()fBase_cprivate
deleteReady()fBase_cprotectedvirtual
deleteRequest()fBase_c
DELETING enum valuefBase_c
DISABLE_DRAW enum valuefBase_c
DISABLE_EXECUTE enum valuefBase_c
doDelete()fBase_cprotectedvirtual
draw()fBase_cprotectedvirtual
draw2D()dBaseActor_cprotectedvirtual
draw2D_lyt2()dBaseActor_cprotectedvirtual
draw2DActorOnLyt1()dBaseActor_cstatic
draw2DActorOnLyt2()dBaseActor_cstatic
drawPack()fBase_cprivate
EAT_BEHAVIOR_e enum namedActor_c
EAT_POINTS_1000 enum valuedActor_c
EAT_POINTS_200 enum valuedActor_c
EAT_POINTS_e enum namedActor_c
EAT_POINTS_NONE enum valuedActor_c
EAT_STATE_e enum namedActor_c
EAT_STATE_EATEN enum valuedActor_c
EAT_STATE_EATING enum valuedActor_c
EAT_STATE_NONE enum valuedActor_c
EAT_STATE_SPAT enum valuedActor_c
EAT_STATE_SPIT enum valuedActor_c
EAT_TYPE_EAT enum valuedActor_c
EAT_TYPE_EAT_PERMANENT enum valuedActor_c
EAT_TYPE_FIREBALL enum valuedActor_c
EAT_TYPE_ICEBALL enum valuedActor_c
EAT_TYPE_NONE enum valuedActor_c
EAT_TYPE_UNK3 enum valuedActor_c
eatMove(dActor_c *eatingActor)dActor_cvirtual
entryFrmHeap(unsigned long size, EGG::Heap *parentHeap)fBase_cprotectedvirtual
entryFrmHeapNonAdjust(unsigned long size, EGG::Heap *parentHeap)fBase_cprotectedvirtual
ERROR enum valuefBase_c
execute()fBase_cprotectedvirtual
executePack()fBase_cprivate
FAILED enum valuefBase_c
fBase_c()fBase_c
fBase_make(ProfileName profName, fTrNdBa_c *connectParent, unsigned long param, u8 groupType)fBase_cprivatestatic
finalUpdate()dBaseActor_cprotectedvirtual
funsuiMoveX()dActor_cinlinevirtual
GetActorType()dBaseActor_cprotectedvirtual
getCcBounds(mBoundBox &bounds)dAcPy_c
getCenterPos() constdBaseActor_c
getCenterX() (defined in dActor_c)dActor_cinline
getCenterY() (defined in dActor_c)dActor_cinline
getChildProcessCreateState() constfBase_cprivate
getConnectBrNext() constfBase_c
getConnectChild() constfBase_c
getConnectParent() constfBase_c
getDestroyBound() (defined in dActor_c)dActor_cinline
getKindMask() (defined in dActor_c)dActor_cinline
getKindString() constdActor_cvirtual
getLookatPos() constdActor_cvirtual
getPlrNo()dActor_cinlinevirtual
GetProfNameActorNum(ProfileName profile)dBaseActor_c
getTrgToSrcDir_Main(float trgX, float srcX)dActor_cstatic
getTrgToSrcDirFunc typedefdActor_c
getTrgToSrcDirLoop(float trgX, float srcX)dActor_cstatic
getTrgToSrcDirNormal(float trgX, float srcX)dActor_cstatic
GROUP_TYPE_e enum namefBase_c
initLoader()dBase_cstatic
isDrawingCarryFukidashi() (defined in dAcPy_c)dAcPy_c
isProcControlFlag(u8 flag) constfBase_cinlineprotected
isSpinLiftUpEnable()dActor_cinlinevirtual
killActor(s8 playerId, int noScore)dActor_c
LIFECYCLE_e enum namefBase_c
loadAsyncCallback()dBase_cprivatestatic
m_00dActor_c
m_13dActor_c
m_17dActor_c
m_1bdActor_c
m_1ebdActor_c
m_1fdActor_c
m_23bdActor_c
m_actorManagedBaseActor_cprivatestatic
m_rootUniqueIDfBase_cprivatestatic
m_tmpCtAnglePdBaseActor_cprivatestatic
m_tmpCtConnectParentfBase_cprivatestatic
m_tmpCtEventMaskdActor_cstatic
m_tmpCtEventNumsdActor_cstatic
m_tmpCtGroupTypefBase_cprivatestatic
m_tmpCtLayerNodActor_cstatic
m_tmpCtParamfBase_cprivatestatic
m_tmpCtPosPdBaseActor_cprivatestatic
m_tmpCtProfNamefBase_cprivatestatic
m_tmpCtSpawnFlagsdActor_cstatic
m_tmpCtSpriteLayerNodActor_cstatic
mAccelFdBaseActor_c
mAccelYdBaseActor_c
mActorPropertiesdBaseActor_c
MAIN_STATE_e enum namefBase_c
makeMtx()dBaseActor_c
mAngledBaseActor_c
mAngle3DdBaseActor_c
mAreaNodActor_c
mAttentionFlagsdActor_c
mAttentionModedActor_c
mBackFencedActor_c
mBcdActor_c
mBgCollFlagsdActor_c
mBlockHitdActor_c
mCarryActorID (defined in dAcPy_c)dAcPy_c
mCarryFukidashiPlayerNodActor_c
mCarryingFlagsdActor_c
mCcdActor_c
mCenterOffsdBaseActor_c
mComboMultiplierdActor_c
mDeferExecutefBase_cprotected
mDeferRetryCreatefBase_cprotected
mDeleteRequestedfBase_cprotected
mDestroyBounddActor_c
mDirectiondActor_c
mDrawStopdActor_cstatic
mDrawStopReqdActor_cstatic
mEatBehaviourdActor_c
mEatenByIDdActor_c
mEatPointsdActor_c
mEatStatedActor_c
mEventMaskdActor_c
mEventNumsdActor_c
mExecStopdActor_cstatic
mExecStopMaskdActor_c
mExecStopReqdActor_cstatic
mGetTrgToSrcDirFuncdActor_cstatic
mGroupTypefBase_cprotected
mHeapfBase_cprotected
mKinddActor_c
mLastPosdBaseActor_c
mLayerdActor_c
mLifecycleStatefBase_cprotected
mLinkActordBaseActor_cprivate
mMatrixdBaseActor_c
mMaxBounddActor_c
mMaxFallSpeeddBaseActor_c
mMaxSpeedFdBaseActor_c
mMngfBase_cprotected
mNoRespawndActor_c
mPad (defined in dAcPy_c)dAcPy_c
mParamfBase_c
mpDeleteValdActor_c
mpKindStringdBase_cprotected
mPlayerNodActor_c
mpNameStringdBase_cprotected
mPosdBaseActor_c
mPosDeltadBaseActor_c
mPreEatScaledActor_c
mProcControlfBase_cprotected
mProfNamefBase_c
mpRootcOwnerSetMg_cprivate
mPropelPartsdActor_c
mpSpawnFlagsdActor_c
mpUnusedHelperfBase_cprotected
mRcdActor_c
mScaledBaseActor_c
mSearchNearPlayerFuncdActor_cstatic
mSpeeddBaseActor_c
mSpeedFdBaseActor_c
mSpeedMaxdBaseActor_c
mSpriteSpawnFlagsdActor_c
mThrowDirectiondActor_c
mUniqueIDfBase_c
mUnusedListfBase_cprotected
mVisibledBaseActor_c
mVisibleAreaOffsetdActor_c
mVisibleAreaSizedActor_c
NOT_READY enum valuefBase_c
operator delete(void *)fBase_cstatic
operator new(size_t)fBase_cstatic
OTHER enum valuefBase_c
PACK_RESULT_e enum namefBase_c
poisonSplashEffect(const mVec3_c &pos, float size)dActor_cvirtual
posMove(mVec3_c &delta)dBaseActor_c
posMove()dBaseActor_c
postCreate(fBase_c::MAIN_STATE_e status)dActor_cvirtual
postDelete(fBase_c::MAIN_STATE_e status)dActor_cvirtual
postDraw(fBase_c::MAIN_STATE_e status)dActor_cvirtual
postExecute(fBase_c::MAIN_STATE_e status)dActor_cvirtual
preCreate()dActor_cvirtual
preDelete()dActor_cvirtual
preDraw()dActor_cvirtual
preExecute()dActor_cvirtual
PROC_DISABLE_e enum namefBase_c
remove(cOwnerSetNd_c *nd, void *owner)cOwnerSetMg_c
removeCc()dActor_cvirtual
reviveCc()dActor_cvirtual
ROOT_DISABLE_DRAW enum valuefBase_c
ROOT_DISABLE_EXECUTE enum valuefBase_c
runCreate()fBase_cprivate
SCENE enum valuefBase_c
SCREEN_OUT_e enum namedActor_c
screenCullCheck(const mVec3_c &pos, const mBoundBox &visibleBound, mBoundBox destroyBound, u8 areaID)dActor_cstatic
searchBaseByProfName(ProfileName profile, const dBase_c *parent)dBase_cstatic
searchCarryFukidashiPlayer(int fukidashiAction)dActor_c
searchNearPlayer(mVec2_c &delta)dActor_c
searchNearPlayer_Main(mVec2_c &delta, const mVec2_c &pos)dActor_cstatic
searchNearPlayerFunc typedefdActor_c
searchNearPlayerLoop(mVec2_c &delta, const mVec2_c &pos)dActor_cstatic
searchNearPlayerNormal(mVec2_c &delta, const mVec2_c &pos)dActor_cstatic
setAfterEatScale()dActor_cvirtual
setCarryFall(dActor_c *carryingActor, int collisionDelay)dActor_cinlinevirtual
setChangePosAngleFunc(int loopType)dActor_cstatic
setDefaultMaxBound() (defined in dActor_c)dActor_cinline
setEatGlupDown(dActor_c *eatingActor)dActor_cvirtual
setEatMouth(dActor_c *eatingActor)dActor_cvirtual
setEatSpitOut(dActor_c *eatingActor)dActor_cvirtual
setEatTongue(dActor_c *eatingActor)dActor_cvirtual
setEatTongueOff(dActor_c *eatingActor)dActor_cvirtual
setGetTrgToSrcDirFunc(int loopType)dActor_cstatic
setKind(u8 kind)dActor_c
setLoopFunc(int loopType)dActor_cstatic
setProcControlFlag(u8 flag)fBase_cinlineprotected
setSearchNearPlayerFunc(int loopType)dActor_cstatic
setSoftLight_Boss(m3d::bmdl_c &mdl)dActor_cstatic
setSoftLight_Enemy(m3d::bmdl_c &mdl)dActor_cstatic
setSoftLight_Item(m3d::bmdl_c &mdl)dActor_cstatic
setSoftLight_Map(m3d::bmdl_c &mdl)dActor_cstatic
setSoftLight_MapObj(m3d::bmdl_c &mdl)dActor_cstatic
setSoftLight_Player(m3d::bmdl_c &mdl)dActor_cstatic
setSpinLiftUpActor(dActor_c *carryingActor)dActor_cvirtual
setTmpCtData(u8 layer)dActor_cstatic
SKIP_ACTOR_DELETE enum valuedActor_c
SKIP_RIDE_CHECK enum valuedActor_c
SKIP_SCREEN_CHECK enum valuedActor_c
slideComboSE(int multiplier, bool shortCombo)dActor_c
sLoadAsyncCallbackfBase_cprotectedstatic
smc_CULL_AREA_XLIMITdActor_cstatic
smc_CULL_AREA_YLIMITdActor_cstatic
smc_CULL_XLIMITdActor_cstatic
smc_CULL_YLIMITdActor_cstatic
smc_FUKIDASHI_RANGEdActor_cstatic
STAGE_ACTOR_ENTITY enum valuedActor_c
STAGE_ACTOR_GENERIC enum valuedActor_c
STAGE_ACTOR_KIND_e enum namedActor_c
STAGE_ACTOR_PLAYER enum valuedActor_c
STAGE_ACTOR_YOSHI enum valuedActor_c
SUCCEEDED enum valuefBase_c
SUCCESS enum valuefBase_c
sUnloadCallbackfBase_cprotectedstatic
unloadCallback()dBase_cprivatestatic
vf68(dBg_ctr_c *collider)dActor_cinlinevirtual
vfb4()dActor_cvirtual
WAITING enum valuefBase_c
waterSplashEffect(const mVec3_c &pos, float size)dActor_cvirtual
yoganSplashEffect(const mVec3_c &pos, float size)dActor_cvirtual
~cOwnerSetMg_c()cOwnerSetMg_cinline
~dActor_c()dActor_c
~dBase_c()dBase_cvirtual
~dBaseActor_c()dBaseActor_cprotectedvirtual
~fBase_c()fBase_cprotectedvirtual