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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/bases/d_unk_anim_class.hpp>
Definition at line 4 of file d_unk_anim_class.hpp.
Static Public Member Functions | |
| static void | ReleaseAnim (m3d::banm_c &anim) |
| static void | BindNodesByName (m3d::bmdl_c &model, m3d::banm_c &anim, int nodeCount, const char **nodeNames, nw4r::g3d::AnmObjChr::BindOption bindOption) |