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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 5 of file d_a_player_manager.hpp.
Static Public Member Functions | |
| static void | changeItemKinopioPlrNo (int &) |
| static int | getPlayerIndex (PLAYER_CHARACTER_e) |
| static dAcPy_c * | getPlayer (int) |
| static dAcPy_c * | getCtrlPlayer (int) |
| static void | addScore (int, int) |
| static bool | checkPlayer (u8 plrNo) |
| static int | getRest (PLAYER_CHARACTER_e plrNo) |
| static int | getPlayerType (int plrNo) |
| static int | getPlayerMode (int plrNo) |
Static Public Attributes | |
| static int | mNum |
| static u8 | mActPlayerInfo |
| static int | mPlayerType [4] |
| static int | mPlayerMode [4] |
| static int | mRest [4] |
| static u32 | mCtrlPlrNo |
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inlinestatic |
Definition at line 13 of file d_a_player_manager.hpp.
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inlinestatic |
Definition at line 14 of file d_a_player_manager.hpp.
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inlinestatic |
Definition at line 15 of file d_a_player_manager.hpp.
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inlinestatic |
Definition at line 16 of file d_a_player_manager.hpp.
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Definition at line 18 of file d_a_player_manager.hpp.
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Definition at line 19 of file d_a_player_manager.hpp.
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Definition at line 21 of file d_a_player_manager.hpp.
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Definition at line 22 of file d_a_player_manager.hpp.
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Definition at line 23 of file d_a_player_manager.hpp.
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Definition at line 24 of file d_a_player_manager.hpp.