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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 7 of file d_a_player_manager.hpp.
Static Public Member Functions | |
| static void | changeItemKinopioPlrNo (int &) |
| static int | getPlayerIndex (PLAYER_TYPE_e) |
| static dAcPy_c * | getPlayer (int) |
| static dAcPy_c * | getCtrlPlayer (int) |
| static daYoshi_c * | getYoshi (int) |
| static void | addScore (int, int) |
| static void | setHipAttackQuake (int, u8) |
| static int | getNumInGame () |
| static int | getItemKinopioNum () |
| static dPyMdlMng_c::ModelType_e | getCourseInPlayerModelType (u8) |
| static void | setPlayer (int, dAcPy_c *) |
| static bool | fn_8005f570 (PLAYER_POWERUP_e, int) |
| static void | setCarryOverYoshiInfo (u8 plrNo, u8 yoshiColor, int fruitCount) |
| static bool | addNum (int) |
| static bool | decNum (int) |
| static bool | addRest (int) |
| static bool | decRest (int) |
| static u32 | getEntryNum () |
| static bool | isEntryNum1 () |
| static void | startYoshiBGM () |
| static void | stopYoshiBGM () |
| static void | startMissBGM (int plrNo) |
| static void | startStarBGM () |
| static void | stopStarBGM () |
| static bool | isCreateBalloon (int plrNo) |
| static int | getYoshiColor (u8 plrNo) |
| static int | getYoshiFruit (u8 plrNo) |
| static daYoshi_c * | createYoshi (mVec3_c &, int, dAcPy_c *) |
| static bool | isItemKinopio (int plrNo) |
| static bool | checkPlayer (u8 plrNo) |
| static int | getRest (PLAYER_TYPE_e plrNo) |
| static PLAYER_TYPE_e | getPlayerType (int plrNo) |
| static int | getPlayerMode (int plrNo) |
| static nw4r::math::VEC3 | getPlayerSetPos (u8 file, u8 gotoNo) |
Static Public Attributes | |
| static int | mNum |
| static u32 | mPauseDisable |
| static u8 | mActPlayerInfo |
| static int | mPauseEnableInfo |
| static u32 | mStopTimerInfo |
| static PLAYER_TYPE_e | mPlayerType [4] |
| static PLAYER_POWERUP_e | mPlayerMode [4] |
| static PLAYER_POWERUP_e | mKinopioMode |
| static int | mKinopioCarryCount |
| static u32 | mCreateItem [4] |
| static int | mPlayerEntry [4] |
| static int | mRest [4] |
| static u32 | mCtrlPlrNo |
| static s16 | m_star_time [4] |
| static s16 | m_star_count [4] |
| static int | mAllBalloon |
| static int | mTimeUpPlayerNum |
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Definition at line 27 of file d_a_player_manager.hpp.
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Definition at line 38 of file d_a_player_manager.hpp.
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Definition at line 47 of file d_a_player_manager.hpp.
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Definition at line 48 of file d_a_player_manager.hpp.
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Definition at line 49 of file d_a_player_manager.hpp.
Definition at line 50 of file d_a_player_manager.hpp.
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Definition at line 53 of file d_a_player_manager.hpp.
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Definition at line 54 of file d_a_player_manager.hpp.
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Definition at line 55 of file d_a_player_manager.hpp.
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Definition at line 56 of file d_a_player_manager.hpp.
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Definition at line 57 of file d_a_player_manager.hpp.
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Definition at line 58 of file d_a_player_manager.hpp.
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Definition at line 59 of file d_a_player_manager.hpp.
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Definition at line 60 of file d_a_player_manager.hpp.
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Definition at line 61 of file d_a_player_manager.hpp.
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Definition at line 62 of file d_a_player_manager.hpp.
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Definition at line 63 of file d_a_player_manager.hpp.
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Definition at line 64 of file d_a_player_manager.hpp.
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Definition at line 65 of file d_a_player_manager.hpp.
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Definition at line 66 of file d_a_player_manager.hpp.
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Definition at line 67 of file d_a_player_manager.hpp.
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Definition at line 68 of file d_a_player_manager.hpp.
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Definition at line 69 of file d_a_player_manager.hpp.