NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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daPyMng_c Class Reference

Description

Definition at line 5 of file d_a_player_manager.hpp.

Static Public Member Functions

static int getPlayerIndex (PLAYER_CHARACTER_e)
 
static dAcPy_cgetPlayer (int)
 
static void addScore (int, int)
 
static bool checkPlayer (u8 plrNo)
 
static int getRest (PLAYER_CHARACTER_e plrNo)
 

Static Public Attributes

static int mNum
 
static u8 mActPlayerInfo
 
static int mPlayerType [4]
 
static int mPlayerMode [4]
 
static int mRest [4]
 
static u32 mCtrlPlrNo
 

Member Function Documentation

◆ getPlayerIndex()

static int daPyMng_c::getPlayerIndex ( PLAYER_CHARACTER_e )
static

◆ checkPlayer()

static bool daPyMng_c::checkPlayer ( u8 plrNo)
inlinestatic

Definition at line 12 of file d_a_player_manager.hpp.

◆ getRest()

static int daPyMng_c::getRest ( PLAYER_CHARACTER_e plrNo)
inlinestatic

Definition at line 13 of file d_a_player_manager.hpp.

Member Data Documentation

◆ mNum

int daPyMng_c::mNum
static

Definition at line 15 of file d_a_player_manager.hpp.

◆ mActPlayerInfo

u8 daPyMng_c::mActPlayerInfo
static

Definition at line 16 of file d_a_player_manager.hpp.

◆ mPlayerType

int daPyMng_c::mPlayerType[4]
static

Definition at line 18 of file d_a_player_manager.hpp.

◆ mPlayerMode

int daPyMng_c::mPlayerMode[4]
static

Definition at line 19 of file d_a_player_manager.hpp.

◆ mRest

int daPyMng_c::mRest[4]
static

Definition at line 20 of file d_a_player_manager.hpp.

◆ mCtrlPlrNo

u32 daPyMng_c::mCtrlPlrNo
static

Definition at line 21 of file d_a_player_manager.hpp.