NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 5 of file d_a_player_manager.hpp.
Static Public Member Functions | |
static int | getPlayerIndex (PLAYER_CHARACTER_e) |
static dAcPy_c * | getPlayer (int) |
static void | addScore (int, int) |
static bool | checkPlayer (u8 plrNo) |
static int | getRest (PLAYER_CHARACTER_e plrNo) |
Static Public Attributes | |
static int | mNum |
static u8 | mActPlayerInfo |
static int | mPlayerType [4] |
static int | mPlayerMode [4] |
static int | mRest [4] |
static u32 | mCtrlPlrNo |
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inlinestatic |
Definition at line 12 of file d_a_player_manager.hpp.
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inlinestatic |
Definition at line 13 of file d_a_player_manager.hpp.
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Definition at line 15 of file d_a_player_manager.hpp.
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Definition at line 16 of file d_a_player_manager.hpp.
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Definition at line 18 of file d_a_player_manager.hpp.
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Definition at line 19 of file d_a_player_manager.hpp.
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Definition at line 20 of file d_a_player_manager.hpp.
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Definition at line 21 of file d_a_player_manager.hpp.