NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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A set of game constants provided for convenience.
Macros | |
#define | AMBUSH_ENEMY_COUNT 4 |
The maximum amount of ambush enemies per world map. | |
#define | HINT_MOVIE_COUNT 70 |
The total hint movie count. | |
#define | MAX_LIVES 99 |
The maximum life count. | |
#define | MAX_STOCK_ITEM 99 |
The maximum inventory amount per item. | |
#define | SAVE_SLOT_COUNT 3 |
The total save slot count. | |
#define | STAR_COIN_COUNT 3 |
The amount of Star Coins per level. | |
#define | STARTING_LIVES_COUNT 5 |
The amount of starting lives. | |
#define | SUPER_GUIDE_DEATH_COUNT 8 |
The amount of deaths required for the Super Guide to show. | |
#define | SAVE_MAGIC "SMNP" |
The savegame's magic. | |
#define | SAVE_REVISION_MAJOR 14 |
The savegame's major revision number. | |
#define | SAVE_REVISION_MINOR 0 |
The savegame's minor revision number. | |
Enumerations | |
enum | PLAYER_CHARACTER_e { PLAYER_MARIO , PLAYER_LUIGI , PLAYER_BLUE_TOAD , PLAYER_YELLOW_TOAD , PLAYER_COUNT } |
The identifiers for each character. More... | |
enum | PLAYER_CREATE_ITEM_e { CREATE_ITEM_NONE = BIT_FLAG(-1) , CREATE_ITEM_STAR_POWER = BIT_FLAG(0) , CREATE_ITEM_YOSHI = BIT_FLAG(1) , CREATE_ITEM_BUBBLE = BIT_FLAG(2) , CREATE_ITEM_RESCUE_TOAD = BIT_FLAG(3) } |
Various flags applied to the player on occasion. More... | |
enum | PLAYER_POWERUP_e { POWERUP_NONE , POWERUP_MUSHROOM , POWERUP_FIRE_FLOWER , POWERUP_MINI_MUSHROOM , POWERUP_PROPELLER_SHROOM , POWERUP_PENGUIN_SUIT , POWERUP_ICE_FLOWER , POWERUP_COUNT } |
The identifiers for each powerup. More... | |
enum | STAGE_e { STAGE_1 , STAGE_2 , STAGE_3 , STAGE_4 , STAGE_5 , STAGE_6 , STAGE_7 , STAGE_8 , STAGE_9 , STAGE_COIN_BATTLE = 19 , STAGE_GHOST_HOUSE , STAGE_TOWER , STAGE_TOWER_2 , STAGE_CASTLE , STAGE_CASTLE_2 , STAGE_KINOKO_HOUSE , STAGE_KINOKO_HOUSE_2 , STAGE_KINOKO_HOUSE_3 , STAGE_KINOKO_HOUSE_4 , STAGE_ENEMY = 32 , STAGE_ENEMY_2 , STAGE_ENEMY_3 , STAGE_CANNON , STAGE_DOOMSHIP = 37 , STAGE_RESCUE , STAGE_TITLE , STAGE_PEACH_CASTLE , STAGE_STAFFROLL , STAGE_COUNT } |
The numbers corresponding to each level type. More... | |
enum | WORLD_e { WORLD_1 , WORLD_2 , WORLD_3 , WORLD_4 , WORLD_5 , WORLD_6 , WORLD_7 , WORLD_8 , WORLD_9 , WORLD_10 , WORLD_COUNT , LAST_WORLD = WORLD_8 , LAST_SPECIAL_WORLD = WORLD_9 , NORMAL_WORLD_COUNT = LAST_WORLD + 1 , SPECIAL_WORLD_COUNT = LAST_SPECIAL_WORLD - LAST_WORLD } |
The numbers corresponding to each world. More... | |
enum | BMG_GROUPS_e { BMG_CATEGORY_YES_NO_WINDOW , BMG_CATEGORY_CONTROLLER_INFORMATION = 0x68 , BMG_CATEGORY_HINT_MOVIES = 0x12e } |
The identifiers for each BMG group. More... | |
enum | MESSAGE_e { MSG_TEST , MSG_PICFONT_2_BTN , MSG_PICFONT_A_BTN , MSG_PICFONT_1_BTN , MSG_PICFONT_B_BTN , MSG_PICFONT_DPAD , MSG_PICFONT_HOME_BTN , MSG_PICFONT_PLUS_BTN , MSG_PICFONT_MINUS_BTN , MSG_PICFONT_NUNCHUCK_PAD , MSG_PICFONT_C_BTN , MSG_PICFONT_Z_BTN , MSG_PICFONT_WIIMOTE , MSG_PICFONT_NUNCHUK , MSG_PICFONT_CASTLE , MSG_PICFONT_TOWER , MSG_PICFONT_GHOST_HOUSE , MSG_PICFONT_CANNON , MSG_PICFONT_AIRSHIP , MSG_PICFONT_TOAD_HOUSE_RED , MSG_PICFONT_START_NODE_RIGHT , MSG_PICFONT_START_NODE_UP , MSG_PICFONT_MAP_JUNCTION , MSG_PICFONT_PEACH_CASTLE , MSG_PICFONT_TOAD_HOUSE_YELLOW , MSG_PICFONT_TOAD_HOUSE_GREEN , MSG_PICFONT_LEVEL_NODE_RED , MSG_PICFONT_LEVEL_NODE_BLUE , MSG_PICFONT_LEVEL_NODE_YELLOW , MSG_PICFONT_FINAL_CASTLE , MSG_PICFONT_AMBUSH , MSG_PICFONT_SHIP_ANCHOR , MSG_PICFONT_QUESTION_BLOCK , MSG_PICFONT_RED_BLOCK , MSG_PICFONT_BLOCK_OUTLINE , MSG_WATCH_ENDING , MSG_YES_IM_SURE , MSG_NO_WAIT , MSG_OK_TRY , MSG_NO_SKIP , MSG_OK , MSG_CANCEL , MSG_SAVE , MSG_DONT_SAVE , MSG_SAVED_OK , MSG_QUICK_SAVE , MSG_TRY_WITHOUT_SUPER_GUIDE , MSG_PROGRESS_SAVED_FIRST_TIME , MSG_TOAD_HOUSES_BACK , MSG_ITEM_HINT , MSG_SAVE_DATA_CREATED , MSG_ASK_SAVE , MSG_PROGRESS_SAVED , MSG_EXIT_FREE_MODE , MSG_WATCH_HINT_MOVIE , MSG_SKIP_COURSE , MSG_SKIP_FINAL_COURSE , MSG_EXIT_COIN_BATTLE , MSG_GOT_ALL_STAR_COINS_NO_W9 , MSG_GOT_ALL_STAR_COINS_W9 , MSG_TOADS_CAPTURED , MSG_RETURN_TO_TITLE , MSG_TOADS_CAPTURED_MULTIPLAYER , MSG_BACK_TO_MAP , MSG_BACK_TO_COURSE_SELECTION , MSG_GOT_ALL_STAR_COINS_WORLD_X , MSG_RETURN_TO_TITLE_QUICK_SAVE , MSG_SAVED_RETURNING_TO_TITLE , MSG_COMPLETED_EVERYTHING , MSG_BACK_TO_MAP2 , MSG_SWITCH_FIRST_TIME = 80 , MSG_SWITCH , MSG_PEACH_HINT , MSG_PEACH_HINT2 , MSG_HOLD_WIIMOTE_SIDEWAYS = 8 , MSG_STAR_COINS_REQUIRED = 7 , MSG_STAR_COINS_REQUIRED_X = 8 } |
The identifiers for each text message. More... | |
enum | SOUND_e { SE_NULL = -1 , SE_DEMO_OP_DUMMY_U , SE_DEMO_OP_JUMP_JR_0954f , SE_DEMO_OP_LAND_JR_0983f , SE_DEMO_OP_JUMP_SUB_1038f , SE_DEMO_OP_LAND_SUB_1071f , SE_DEMO_OP_CAKE_LIFT_1142f , SE_DEMO_OP_CAKE_THROW_1166f , SE_DEMO_OP_CAKE_CLASH_1210f , SE_DEMO_OP_SHIP_PROPELLER_1511f , SE_DEMO_OP_CAKE_THROW_1522f , SE_DEMO_OP_CAKE_ON_SHIP_1562f , SE_DEMO_OP_PRESENT_LIFT_2188f , SE_DEMO_OP_PRESENT_THROW_2308f , SE_DEMO_OP_PRESENT_INTO_TAIHOU_2340f , SE_DEMO_OP_PRESENT_LIFT_2369f , SE_DEMO_OP_PRESENT_THROW_2400f , SE_DEMO_OP_PRESENT_INTO_TAIHOU_2427f , SE_DEMO_OP_PRESENT_FIRE_2660f , SE_DEMO_OP_SHIP_PROPELLER_3032f , SE_DEMO_OP_FOOTNOTE_SUB_1227f , SE_DEMO_OP_FOOTNOTE_MARIO_1397f , SE_DEMO_OP_MARIO_JUMP_1743f , SE_DEMO_OP_FOOTNOTE_KINO_2031f , SE_DEMO_OP_FOOTNOTE_KINO_2454f , SE_DEMO_OP_FOOTNOTE_MARIO_3083f , SE_DEMO_OP_FIREWORKS , SE_DEMO_OP_V_ALL_GAYA , SE_DEMO_OP_CAKE_APP , SE_DEMO_OP_V_MA_NOTICE_CAKE1 , SE_DEMO_OP_V_MA_NOTICE_CAKE2 , SE_DEMO_OP_PCH_WALK_TO_CAKE , SE_DEMO_OP_V_JR_APP_FROM_CAKE , SE_DEMO_OP_V_PCH_SURPRISED_JR , SE_DEMO_OP_V_ALL_NOTICE_JR , SE_DEMO_OP_V_KO_NOTICE_JR , SE_DEMO_OP_V_LAR_APP_FROM_CAKE , SE_DEMO_OP_V_ROY_APP_FROM_CAKE , SE_DEMO_OP_V_LEM_APP_FROM_CAKE , SE_DEMO_OP_V_WEN_APP_FROM_CAKE , SE_DEMO_OP_V_IGG_APP_FROM_CAKE , SE_DEMO_OP_V_MOR_APP_FROM_CAKE , SE_DEMO_OP_V_LUD_APP_FROM_CAKE , SE_DEMO_OP_V_ALL_SURPRISED_RINGS , SE_DEMO_OP_V_KO_SURPRISED_RINGS , SE_DEMO_OP_V_LAR_THROW_CAKE , SE_DEMO_OP_V_ROY_THROW_CAKE , SE_DEMO_OP_V_LEM_THROW_CAKE , SE_DEMO_OP_V_WEN_THROW_CAKE , SE_DEMO_OP_V_IGG_THROW_CAKE , SE_DEMO_OP_V_MOR_THROW_CAKE , SE_DEMO_OP_V_LUD_THROW_CAKE , SE_DEMO_OP_V_PCH_INTO_CAKE , SE_DEMO_OP_V_MA_DOWN , SE_DEMO_OP_V_LU_DOWN , SE_DEMO_OP_V_JR_SNATCH_PCH , SE_DEMO_OP_V_KO2_ROLL , SE_DEMO_OP_V_KO_ROLL , SE_DEMO_OP_V_ALL_WAKEUP , SE_DEMO_OP_V_MA_CHASE , SE_DEMO_OP_V_PCH_HELP_FROM_SHIP , SE_DEMO_OP_V_JR_LAUGH_AT_SHIP , SE_DEMO_OP_V_MA_JUMP , SE_DEMO_OP_V_LU_JUMP , SE_DEMO_OP_V_KO2_JUMP , SE_DEMO_OP_V_KO_JUMP , SE_DEMO_OP_V_MA_WAIT , SE_DEMO_OP_V_NPC_KO_CALL_CANNON , SE_DEMO_OP_CANNON_COME_IN , SE_DEMO_OP_V_NPC_KO_HOLD_BOX1 , SE_DEMO_OP_V_NPC_KO_THROW_BOX1 , SE_DEMO_OP_V_NPC_KO_HOLD_BOX2 , SE_DEMO_OP_V_NPC_KO_THROW_BOX2 , SE_DEMO_OP_CANNON_GO_AWAY , SE_DEMO_OP_PRESENT_BOX_BURST , SE_DEMO_OP_ITEM_GLIDE , SE_DEMO_OP_PRPL_BOUND , SE_DEMO_OP_PNGN_BOUND , SE_DEMO_ED_DUMMY_U , SE_DEMO_EX_DUMMY_U , SE_DEMO_ED_FOOTNOTE_0000f , SE_DEMO_ED_FOOTNOTE_0661f , SE_DEMO_ED_FOOTNOTE_1608f , SE_DEMO_ED_FOOTNOTE_1921f , SE_DEMO_ED_FOOTNOTE_2374f , SE_DEMO_ED_FOOTNOTE_2722f , SE_DEMO_EX_FOOTNOTE_0011f , SE_DEMO_EX_FOOTNOTE_0436f , SE_DEMO_ED_V_LU_CALL_FAR , SE_DEMO_ED_V_MA_HEAR_LUIGI , SE_DEMO_ED_V_ALL_SURPRISE_BALLOON , SE_DEMO_ED_V_ALL_WAVE_BALLOON , SE_DEMO_ED_BALLOON_LAND , SE_DEMO_ED_V_LU_GOOD_TEMPER , SE_DEMO_ED_BALLOON_DOOR_CLOSE , SE_DEMO_ED_V_LU_DOWN , SE_DEMO_ED_V_LU_BUMMER , SE_DEMO_ED_V_KO_CALL_LUIGI , SE_DEMO_ED_V_LU_FEEL_GLAD , SE_DEMO_ED_V_PCH_TALK_TO_MARIO , SE_DEMO_ED_V_MA_TALKED_BY_PCH , SE_DEMO_ED_V_PCH_SMILE_TO_MARIO , SE_DEMO_ED_V_MA_NOD , SE_DEMO_ED_V_MA_BLUSH , SE_DEMO_EX_WIND , SE_DEMO_EX_V_LAR_FATAL , SE_DEMO_EX_V_LAR_FATAL_DOWN , SE_DEMO_EX_V_LAR_NOTICE_JR , SE_DEMO_EX_V_JR_ORDER_S , SE_DEMO_EX_V_JR_ORDER_L , SE_DEMO_EX_V_ALL_PUSH_KP , SE_DEMO_EX_KP_TURN_OVER , SE_DEMO_EX_KP_LAND , SE_DEMO_EX_V_ALL_SATISFIED , SE_DEMO_EX_CASTLE_FALLS_OVER , SE_DEMO_EX_V_KP_NOTICE_PINCH , SE_DEMO_EX_CASTLE_CRASH , SE_DEMO_EX_V_KP_GROAN , STRM_BGM_DUMMY , SE_DUMMY , SE_SYS_GAME_START , SE_SYS_CURSOR , SE_SYS_DECIDE , SE_SYS_BACK , SE_SYS_INVALID , SE_SYS_PAUSE , SE_SYS_PAGE , SE_SYS_KO_DIALOGUE_IN , SE_SYS_DIALOGUE_IN , SE_SYS_DIALOGUE_SWITCH , SE_SYS_DIALOGUE_OUT , SE_SYS_DIALOGUE_OUT_AUTO , SE_SYS_PAIRING_WINDOW_IN , SE_SYS_PAIRING_WINDOW_OUT , SE_SYS_BUTTON_SKIP , SE_SYS_CTRL_0_CONNECTED_TV , SE_SYS_CTRL_0_CONNECTED_RC , SE_SYS_CTRL_1_CONNECTED_TV , SE_SYS_CTRL_1_CONNECTED_RC , SE_SYS_CTRL_2_CONNECTED_TV , SE_SYS_CTRL_2_CONNECTED_RC , SE_SYS_CTRL_3_CONNECTED_TV , SE_SYS_CTRL_3_CONNECTED_RC , SE_SYS_PJ_PLAYER_TURN , SE_SYS_PJ_PLAYER_JUMP , SE_SYS_PJ_PLAYER_SPIN_JUMP , SE_SYS_SCORE_COUNT , SE_SYS_SCORE_COUNT_FINISH , SE_SYS_RANK_THEME_ROLL , SE_SYS_RANK_SCORE_COUNT , SE_SYS_RANK_SCORE_COUNT_FINISH , SE_SYS_RANK_COIN_TO_SCORE , SE_SYS_RANK_COIN_TO_SCORE_FINISH , SE_SYS_RANK_STAR_COIN_TO_SCORE , SE_SYS_LIFE_TO_SCORE , SE_SYS_CHANGE_RANK , SE_SYS_RANK_APP_1 , SE_SYS_RANK_APP_2 , SE_SYS_RANK_APP_3 , SE_SYS_RANK_APP_4 , SE_SYS_GET_PRIZE , SE_SYS_FS_COPY , SE_SYS_FS_DELETE , SE_SYS_FS_PROCESSING , SE_SYS_FS_FINISHED , SE_SYS_COUNT_ZANKI , SE_SYS_COUNT_CONTINUE , SE_SYS_MARK_CLEAR , SE_SYS_WINDOW_OPEN_OTAKARA , SE_SYS_STAR_COIN_PAY , SE_SYS_GOTO_MOVIE , SE_SYS_SWITCH_CT , SE_SYS_SWITCH_CT_LAST , SE_SYS_MID_POINT , SE_SYS_STAR_FINISH , SE_SYS_STAR_FINISH_RC , SE_SYS_HURRY_UP , SE_SYS_GOAL_FLAG , SE_SYS_ONE_UP , SE_SYS_ONE_UP_RC , SE_SYS_100COIN_ONE_UP , SE_SYS_100COIN_ONE_UP_RC , SE_SYS_ONE_DOWN , SE_SYS_RED_RING , SE_SYS_NICE_S , SE_SYS_NICE_BATTLE_CLEAR , SE_SYS_STOCK_ITEM , SE_SYS_STOCK_ITEM_USE , SE_SYS_ROUTE_OK , SE_SYS_ROUTE_NG , SE_VOC_YS_GOKUN , SE_VCO_YS_DAMAGE , SE_VOC_YS_EAT , SE_VOC_YS_ATTACK , SE_VOC_YS_YOSHI , SE_VOC_YS_LAUGH , SE_PLY_QUAT , SE_PLY_DOKAN_IN_OUT , SE_PLY_FOOTNOTE_DIRT , SE_PLY_FOOTNOTE_DIRT_L , SE_PLY_FOOTNOTE_ROCK , SE_PLY_FOOTNOTE_ROCK_L , SE_PLY_FOOTNOTE_ROCK_CLIMB , SE_PLY_FOOTNOTE_ROCK_CLIMB_L , SE_PLY_FOOTNOTE_SAND , SE_PLY_FOOTNOTE_SAND_L , SE_PLY_FOOTNOTE_LEAF , SE_PLY_FOOTNOTE_LEAF_L , SE_PLY_FOOTNOTE_SNOW , SE_PLY_FOOTNOTE_SNOW_L , SE_PLY_FOOTNOTE_WATER , SE_PLY_FOOTNOTE_WATER_L , SE_PLY_FOOTNOTE_BLOWSAND , SE_PLY_FOOTNOTE_BLOWSAND_L , SE_PLY_FOOTNOTE_MANTA , SE_PLY_FOOTNOTE_MANTA_L , SE_PLY_FOOTNOTE_CLOUD , SE_PLY_FOOTNOTE_CLOUD_L , SE_PLY_FOOTNOTE_CARPET , SE_PLY_FOOTNOTE_CARPET_L , SE_PLY_FOOTNOTE_WOOD , SE_PLY_FOOTNOTE_WOOD_L , SE_PLY_FOOTNOTE_HASHIGO_NAWA , SE_PLY_FOOTNOTE_HASHIGO_NAWA_L , SE_PLY_FOOTNOTE_HASHIGO_FE , SE_PLY_FOOTNOTE_HASHIGO_FE_L , SE_PLY_FOOTNOTE_PNGN , SE_PLY_FOOTNOTE_PNGN_L , SE_PLY_FOOTNOTE_YOSHI , SE_PLY_FOOTNOTE_YOSHI_L , SE_PLY_SLIP , SE_PLY_ICE_SLIP , SE_PLY_SLIP_ICE , SE_PLY_SLIP_SNOW , SE_PLY_SLIP_SAND , SE_PLY_SLIP_W , SE_PLY_SLIP_TATE , SE_PLY_BRAKE , SE_PLY_BRAKE_ICE , SE_PLY_BRAKE_SNOW , SE_PLY_BRAKE_SAND , SE_PLY_BRAKE_WATER , SE_PLY_JUMP , SE_PLY_JUMP_S , SE_PLY_JUMP_SS , SE_PLY_JUMP_HIGH , SE_PLY_JUMP_S_HIGH , SE_PLY_JUMP_SS_HIGH , SE_PLY_LAND_DIRT , SE_PLY_LAND_ROCK , SE_PLY_LAND_SAND , SE_PLY_LAND_LEAF , SE_PLY_LAND_WOOD , SE_PLY_LAND_SNOW , SE_PLY_LAND_WATER , SE_PLY_LAND_BLOWSAND , SE_PLY_LAND_MANTA , SE_PLY_LAND_CLOUD , SE_PLY_LAND_CARPET , SE_PLY_LAND_PNGN , SE_PLY_LAND_YOSHI , SE_PLY_ROLLING , SE_PLY_HIP_ATTACK , SE_PLY_HIP_ATTACK_SOFT , SE_PLY_HIP_ATTACK_M , SE_PLY_KABE_KICK , SE_PLY_2NDJUMP , SE_PLY_2NDJUMP_S , SE_PLY_2NDJUMP_SS , SE_PLY_3RDJUMP , SE_PLY_3RDJUMP_S , SE_PLY_3RDJUMP_SS , SE_PLY_SPIN_ATTACK , SE_PLY_SPIN_ONCE , SE_PLY_CHANGE_SMALL , SE_PLY_CHANGE_BIG , SE_PLY_CHANGE_MAME , SE_PLY_CHANGE_PRPL , SE_PLY_CHANGE_PNGN , SE_PLY_GET_ITEM_AGAIN , SE_PLY_THROW_FIRE , SE_PLY_PRPL_JUMP , SE_PLY_PRPL_LETDOWN_FAST , SE_PLY_PRPL_LETDOWN_SPIN , SE_PLY_PRPL_LETDOWN_FAST_LAND , SE_PLY_PRPL_FLY , SE_PLY_PNGN_SLIP , SE_PLY_PNGN_SLIP_SEA , SE_PLY_THROW_ICEBALL , SE_PLY_PNGN_SWIM , SE_PLY_PNGN_JUMP , SE_PLY_CATCH_IVY , SE_PLY_MOVE_IVY , SE_PLY_POLE_CATCH , SE_PLY_POLE_CLIMB , SE_PLY_POLE_SLIDE , SE_PLY_CATCH_ROPE , SE_PLY_CLIMB_ROPE , SE_PLY_SLIDE_ROPE , SE_PLY_TARZAN_ROPE , SE_PLY_CATCH_KUSARI , SE_PLY_CLIMB_KUSARI , SE_PLY_SLIDE_KUSARI , SE_PLY_TARZAN_KUSARI , SE_PLY_MONKEY_BARS , SE_PLY_SHUFFLE , SE_PLY_HANG_MOVE , SE_PLY_JUMP_CLIFF , SE_PLY_SCALE_CLIFF , SE_PLY_WALK_METAL , SE_PLY_WALK_METAL_L , SE_PLY_JUMP_FENCE , SE_PLY_JUMP_FENCE_S , SE_PLY_JUMP_FENCE_SS , SE_PLY_LAND_FENCE , SE_PLY_ATTACK_FENCE , SE_PLY_DOWN , SE_PLY_TOUCH_BIRI , SE_PLY_BURN_DOWN , SE_PLY_SWIM , SE_PLY_SWIM_KICK , SE_PLY_SWIM_KICK_PENGUIN , SE_PLY_WATER_DOKAN_IN_OUT , SE_PLY_CRASH_S , SE_PLY_CRASH_L , SE_PLY_SPLASH_GEL , SE_PLY_SPLASH_GEL_OUT , SE_PLY_SPLASH_POISON , SE_PLY_SPLASH_LAVA , SE_PLY_SPLASH , SE_PLY_SPLASH_OUT , SE_PLY_SPLASH_MAME , SE_PLY_OTHER_ON , SE_PLY_OTHER_OFF , SE_PLY_BREAK_FREE , SE_PLY_BREAK_FREE_PRPL , SE_PLY_MOVE_ROLLING , SE_PLY_HPDP_SPECIAL_FOUR , SE_PLY_HPDP_SPECIAL_THREE , SE_PLY_HPDP_SPECIAL_TWO , SE_PLY_HPDP_SPLASH , SE_PLY_BALLOON_SELF , SE_PLY_BALLOON_WAFTING , SE_PLY_BALLOON_WAFTING_RC , SE_PLY_BALLOON_BRAKE , SE_PLY_YOSHI_HIT_WALL , SE_PLY_YOSHI_TONGUE_HIT , SE_PLY_YOSHI_TONGUE , SE_PLY_YOSHI_HIT_ENEMY , SE_PLY_YOSHI_FJUMP , SE_PLY_YOSHI_FIRE , SE_PLY_BREAK_FREE_YOSHI , SE_EMY_CMN_STEP , SE_EMY_MAME_STEP , SE_EMY_YOSHI_STEP , SE_PLY_PNGN_WATER_SLIDE , SE_PLY_RIDE_CLOUD , SE_PLY_SPLASH_SHALLOW , SE_PLY_SPLASH_SHALLOW_OUT , SE_PLY_SPLASH_SHALLOW_MAME , SE_OBJ_RADAR_ONPU , SE_OBJ_RADAR_ONPU_1 , SE_OBJ_RADAR_ONPU_2 , SE_OBJ_RADAR_ONPU_3 , SE_OBJ_RADAR_ONPU_4 , SE_OBJ_RADAR_ONPU_5 , SE_OBJ_RADAR_ONPU_1_1 , SE_OBJ_RADAR_ONPU_2_1 , SE_OBJ_RADAR_ONPU_3_1 , SE_OBJ_RADAR_ONPU_4_1 , SE_OBJ_RADAR_ONPU_5_1 , SE_OBJ_GET_ONPU , SE_EMY_KURIBO_FUMU , SE_EMY_FUMU_1 , SE_EMY_FUMU_2 , SE_EMY_FUMU_3 , SE_EMY_FUMU_4 , SE_EMY_FUMU_5 , SE_EMY_FUMU_6 , SE_EMY_FUMU_7 , SE_EMY_DOWN , SE_EMY_DOWN_COMBO_1 , SE_EMY_DOWN_COMBO_2 , SE_EMY_DOWN_COMBO_3 , SE_EMY_DOWN_COMBO_4 , SE_EMY_DOWN_COMBO_5 , SE_EMY_DOWN_COMBO_6 , SE_EMY_DOWN_COMBO_7 , SE_EMY_DOWN_SPIN , SE_EMY_DOWN_SPIN_1 , SE_EMY_DOWN_SPIN_2 , SE_EMY_DOWN_SPIN_3 , SE_EMY_DOWN_SPIN_4 , SE_EMY_DOWN_SPIN_5 , SE_EMY_DOWN_SPIN_6 , SE_EMY_DOWN_SPIN_7 , SE_EMY_DOWN_HPDP_S , SE_EMY_DOWN_HPDP_H , SE_EMY_YOSHI_FUMU_1 , SE_EMY_YOSHI_FUMU_2 , SE_EMY_YOSHI_FUMU_3 , SE_EMY_YOSHI_FUMU_4 , SE_EMY_YOSHI_FUMU_5 , SE_EMY_YOSHI_FUMU_6 , SE_EMY_YOSHI_FUMU_7 , SE_EMY_YOSHI_HPDP , SE_EMY_KAME_KERU , SE_EMY_KAME_HIT_1 , SE_EMY_KAME_HIT_2 , SE_EMY_KAME_HIT_3 , SE_EMY_KAME_HIT_4 , SE_EMY_KAME_HIT_5 , SE_EMY_KAME_HIT_6 , SE_EMY_KAME_HIT_7 , SE_EMY_DOWN_SYNC_1 , SE_EMY_DOWN_SYNC_2 , SE_EMY_DOWN_SYNC_3 , SE_EMY_DOWN_SYNC_4 , SE_EMY_DOWN_SYNC_5 , SE_EMY_DOWN_SYNC_6 , SE_EMY_DOWN_SYNC_7 , SE_EMY_DOWN_NO_SCORE , SE_EMY_EXTINCT_BY_GREEN_COIN , SE_EMY_KAME_FUMU , SE_EMY_PAKKUN_MOUTH , SE_EMY_PAKKUN_DOWN , SE_EMY_DOKAN_PAKKUN_MOUTH , SE_EMY_DOKAN_PAKKUN_DOWN , SE_EMY_BIG_PAKKUN_MOUTH , SE_EMY_BIG_PAKKUN_DOWN , SE_EMY_BIG_PAKKUN_DAMAGE_1 , SE_EMY_BIG_PAKKUN_DAMAGE_2 , SE_EMY_PAKKUN_FIRE , SE_EMY_BIG_PAKKUN_FIRE , SE_EMY_BLOW_PAKKUN_DOWN , SE_EMY_WALK_PAKKUN_REACH , SE_EMY_WALK_PAKKUN_RECEDE , SE_EMY_WALK_PAKKUN_DOWN , SE_EMY_SANBO_LAND , SE_EMY_FIRE_SNAKE_BIGGER , SE_EMY_FIRE_SNAKE_EXTINCT , SE_EMY_JUGEM_APP , SE_OBJ_PAIPO , SE_OBJ_PAIPO_LAND , SE_OBJ_PAIPO_TO_TOGEZO , SE_EMY_REV_KOURA_FALL , SE_EMY_KILLER_SHOT , SE_EMY_KILLER_HIT_BOTH , SE_EMY_KILLER_CROSS , SE_EMY_MG_KILLER_HIT_KILLER , SE_EMY_MG_KILLER_SHOT , SE_EMY_KG_KILLER_SHOT , SE_EMY_KG_KILLER_FLY , SE_EMY_SR_KILLER_SHOT , SE_EMY_SR_MG_KILLER_SHOT , SE_EMY_WANWAN_BARK , SE_EMY_WANWAN_KUSARI , SE_EMY_WANWAN_ESCAPE , SE_EMY_KERONPA_FIRE , SE_EMY_KERONPA_ALARM , SE_EMY_KERONPA_BOMB , SE_EMY_BH_BOMB , SE_EMY_BH_HIBANA , SE_EMY_BIRIKYU_SPARK , SE_EMY_BUBBLE , SE_EMY_BUBBLE_SPLASH , SE_EMY_BUBBLE_EXTINCT , SE_EMY_KALON , SE_EMY_KALON_REVIVAL , SE_EMY_KALON_REVIVAL_HEAD , SE_EMY_BIG_KALON , SE_EMY_BIG_KALON_REVIVAL , SE_EMY_BIG_KALON_REVIVAL_HEAD , SE_EMY_STEP_BIG_KALON , SE_EMY_BAKU_SUCK , SE_EMY_BAKU_PAKU , SE_EMY_TOBIPUKU_JUMP , SE_EMY_TOBIPUKU_SPLASH , SE_EMY_FUGUMANNEN_JUMP , SE_EMY_FUGUMANNEN_SPLASH , SE_EMY_FUGUMANNEN_SWIM , SE_EMY_HANACHAN_STOMP , SE_EMY_IBARAMUSHI_KNOCK_UP , SE_EMY_IBARAMUSHI_FOOT , SE_EMY_TERESA , SE_EMY_TERESA_STOP , SE_EMY_TERESA_DEAD , SE_EMY_BIG_TERESA_DEAD , SE_EMY_MOUSE_WALK , SE_EMY_MOUSE_RUN , SE_EMY_HAMMER_BROS_HAMMER , SE_EMY_FIRE_BROS_FIRE , SE_EMY_ICE_BROS_ICE , SE_EMY_BOOMERANG_BROS_BOOMERANG , SE_EMY_MEGA_BROS_HAMMER , SE_EMY_MEGA_BROS_EARTHQUAKE , SE_EMY_CROW_CAW , SE_EMY_BASABASA_SING , SE_EMY_BASABASA , SE_EMY_IGAKURIBO_OPEN , SE_EMY_IGAKURIBO_CLOSE , SE_EMY_IGAKURIBO_BURN , SE_EMY_PENGUIN_DAMAGE , SE_EMY_PENGUIN_SLIDE , SE_EMY_PENGUIN_PIYO , SE_EMY_MAMEKURIBO_DEAD_HPDP , SE_EMY_MAMEKURIBO_DEAD_FIRE , SE_EMY_MAMEKURIBO_DEAD , SE_EMY_MAMEKURIBO_FLICK_DEAD , SE_EMY_MAMEKURIBO_CLING , SE_EMY_MAMEKURIBO_CLINGING_NOW , SE_EMY_KURIBO_M_SPLIT , SE_EMY_KURIBO_M_DAMAGE , SE_EMY_KURIBO_L_SPLIT , SE_EMY_KURIBO_L_SPLIT_HPDP , SE_EMY_KURIBO_L_DAMAGE_01 , SE_EMY_KURIBO_L_DAMAGE_02 , SE_EMY_KURIBO_L_DAMAGE_03 , SE_EMY_SHELL_CLOSE , SE_EMY_SHELL_OPEN , SE_EMY_FISHBONE_FIND , SE_EMY_FISHBONE_ATTACK , SE_EMY_FISHBONE_BREAK , SE_EMY_MECHAKOOPA_DAMAGE , SE_EMY_MECHAKOOPA_BOUND , SE_EMY_MECHAKOOPA_RESTART , SE_EMY_MECHAKOOPA_RESTART_F , SE_EMY_MECHAKOOPA_WALK , SE_EMY_DOSSUN_DEAD , SE_EMY_BIG_DOSSUN_DEAD , SE_EMY_DOSSUN , SE_EMY_BIG_DOSSUN , SE_EMY_GESSO_JUMPOUT_MANY , SE_EMY_GESSO_JUMPOUT , SE_EMY_GABON_ROCK_MAKE_ROCK , SE_EMY_GABON_ROCK_THROW , SE_EMY_KANIBO_THROW , SE_EMY_CRASHER_PUNCH , SE_EMY_CHOROPU_SIGN , SE_EMY_CHOROPU_APP , SE_EMY_CHOROPU_LAND , SE_EMY_CHOROPU_BOUND , SE_EMY_CHOROBON_ROLL , SE_EMY_CHOROBON_L_ROLL , SE_EMY_CHOROPU_M_OPEN , SE_EMY_CHOROPU_M_APP , SE_EMY_CHOROPU_M_CLOSE , SE_EMY_CHOROPU_M_SPANNER , SE_EMY_HUHU_DOWN , SE_EMY_HUHU_EXTINCT , SE_EMY_HUHU_BREATH_OUT , SE_EMY_HUHU_BREATH_IN , SE_EMY_PATAMET_STEP , SE_EMY_PATAMET_STEP_2 , SE_EMY_PATAMET_STEP_3 , SE_EMY_PATAMET_STEP_4 , SE_EMY_PATAMET_STEP_5 , SE_EMY_PATAMET_STEP_6 , SE_EMY_PATAMET_STEP_7 , SE_EMY_PATAMET_STEP_8 , SE_EMY_PATAMET_COMPLETE , SE_EMY_MANTA_SING , SE_EMY_LIFT_LINE_ACTIVE , SE_EMY_LIFT_LINE_MOVE , SE_EMY_LIFT_LINE_BARK , SE_EMY_LIFT_LINE_HPDP_HEAD , SE_EMY_LIFT_LINE_HPDP_BODY , SE_OBJ_GET_COIN_OLD , SE_OBJ_GET_COIN , SE_OBJ_GET_COIN_SHOWER , SE_OBJ_COIN_APP , SE_OBJ_COIN_BOUND , SE_OBJ_COIN_POP_UP , SE_OBJ_GET_RED_COIN , SE_OBJ_GET_RED_COIN_2 , SE_OBJ_GET_RED_COIN_3 , SE_OBJ_GET_RED_COIN_4 , SE_OBJ_GET_RED_COIN_5 , SE_OBJ_GET_RED_COIN_6 , SE_OBJ_GET_RED_COIN_7 , SE_OBJ_GET_RED_COIN_COMPLETE , SE_OBJ_GREEN_COIN_APP , SE_OBJ_GET_GREEN_COIN , SE_OBJ_GET_GREEN_COIN_2 , SE_OBJ_GET_GREEN_COIN_3 , SE_OBJ_GET_GREEN_COIN_4 , SE_OBJ_GET_GREEN_COIN_5 , SE_OBJ_GET_GREEN_COIN_6 , SE_OBJ_GET_GREEN_COIN_7 , SE_OBJ_GET_GREEN_COIN_COMPLETE , SE_OBJ_GET_DRAGON_COIN , SE_OBJ_GET_DRAGON_COIN_COMPLETE , SE_OBJ_TYUKAN_SWING , SE_OBJ_GOAL_FIREWORKS , SE_OBJ_GOAL_FIREWORKS_FINISH , SE_OBJ_GOAL_GET_COIN_BONUS , SE_OBJ_TREASURE_BOX_APP , SE_OBJ_TREASURE_BOX_SHAKE , SE_OBJ_TREASURE_BOX_OPEN , SE_OBJ_ITEM_FROM_KINOPIO , SE_OBJ_ITEM_APPEAR , SE_OBJ_ITEM_APPEAR_HAUNT , SE_OBJ_ITEM_DISAPP , SE_OBJ_ITEM_PRPL_APPEAR , SE_OBJ_ITEM_PRPL_GLIDE , SE_PLY_YOSHI_EGG_APPEAR , SE_PLY_YOSHI_LAY_EGG , SE_PLY_YOSHI_EGG_BREAK , SE_PLY_YOSHI_EAT_NUT , SE_PLY_YOSHI_EAT_NUT_2 , SE_PLY_YOSHI_EAT_NUT_3 , SE_PLY_YOSHI_EAT_NUT_4 , SE_PLY_YOSHI_EAT_NUT_5 , SE_OBJ_STAR_BOUND , SE_OBJ_FIREBALL_SPLASH , SE_OBJ_FIREBALL_DISAPP , SE_OBJ_EMY_FIRE_SPLASH , SE_OBJ_EMY_FIRE_DISAPP , SE_OBJ_PNGN_ICEBALL_DISAPP , SE_OBJ_PNGN_ICE_FREEZE , SE_OBJ_PNGN_ICE_THAW , SE_OBJ_PNGN_ICE_BREAK , SE_OBJ_PNGN_ICE_SLIDE , SE_OBJ_PNGN_ICE_SLIDE_V , SE_OBJ_PNGN_ICE_LAND , SE_OBJ_ICE_S_THAW , SE_OBJ_EMY_ICEBALL_DISAPP , SE_PLY_HIT_BLOCK , SE_PLY_HIT_BLOCK_BOUND , SE_OBJ_BLOCK_BREAK , SE_OBJ_BLOCK_HELP_APPEAL , SE_OBJ_ROULETTE_BLOCK_ROLL , SE_OBJ_ONPU_BLOCK_HIT , SE_OBJ_BOUND_BLOCK_JUMP , SE_OBJ_BOUND_BLOCK_JUMP_HIGH , SE_OBJ_CLOUD_BLOCK_TO_JUGEM , SE_OBJ_TSUTA_APPEAR , SE_OBJ_SNAKE_BLOCK , SE_OBJ_POW_BLOCK_QUAKE , SE_OBJ_WOOD_BOX_LAND , SE_OBJ_WOOD_BOX_BREAK , SE_OBJ_METAL_BOX_LAND , SE_PLY_HIT_GENERAL_OBJ , SE_OBJ_CMN_SPLASH , SE_OBJ_CMN_SPLASH_POISON , SE_OBJ_CMN_SPLASH_LAVA , SE_OBJ_CMN_SPLASH_GEL , SE_OBJ_CMN_BALLOON_BREAK , SE_OBJ_KOURA , SE_OBJ_HAMMER_HIT_BOTH , SE_OBJ_SWITCH_APP , SE_OBJ_STEP_ON_SWITCH , SE_OBJ_STEP_ON_KSWITCH , SE_OBJ_SWITCH_APP_AGAIN , SE_OBJ_DOOR_OPEN , SE_OBJ_DOOR_CLOSE , SE_OBJ_BDOOR_OPEN , SE_OBJ_BDOOR_MOVE , SE_OBJ_BDOOR_CLOSE , SE_OBJ_KDOOR_OPEN , SE_OBJ_KDOOR_MOVE , SE_OBJ_KDOOR_CLOSE , SE_OBJ_DDOOR_OPEN , SE_OBJ_JUMPDAI_APP , SE_PLY_JUMPDAI , SE_PLY_JUMPDAI_HIGH , SE_OBJ_TRPLN_BOUND , SE_PLY_CANNON_READY , SE_PLY_CANNON_SHOT , SE_PLY_CANNON_BACK_SHOT , SE_OBJ_WARP_CANNON_APP , SE_OBJ_WARP_CANNON_TURN , SE_OBJ_WARP_CANNON_SIGHT , SE_OBJ_WARP_CANNON_SHOT , SE_OBJ_WARP_CANNON_SHINE , SE_OBJ_HOUDAI_S_SHOT , SE_OBJ_HOUDAI_L_SHOT , SE_OBJ_ROT_HOUDAI_S_SHOT , SE_OBJ_ROT_HOUDAI_L_SHOT , SE_OBJ_RC_CONTROL_ON , SE_OBJ_RC_CONTROL_OFF , SE_OBJ_RC_CANNON_MOVE , SE_OBJ_RC_CANNON_READY , SE_OBJ_RC_LIGHTBOAT_CREAK , SE_OBJ_RC_SEESAW_MOVE , SE_OBJ_RC_LIFTABACUS_MOVE , SE_OBJ_RC_LIFTABACUS_STOP , SE_OBJ_RC_LIFTLINE_MOVE , SE_OBJ_RC_UPLIFT_UP , SE_OBJ_RC_UPLIFT_REVERT , SE_OBJ_RC_UPLIFT_MOVE , SE_OBJ_LIFTMARUTA_ROLL , SE_OBJ_SUISHA_ROLL , SE_OBJ_SUISHA_BUMP , SE_OBJ_LIFT_TENBIN_MOVE , SE_OBJ_LIFT_LIMIT_0 , SE_OBJ_LIFT_LIMIT_1 , SE_OBJ_LIFT_LIMIT_2 , SE_OBJ_LIFT_LIMIT_3 , SE_OBJ_LIFT_LIMIT_4 , SE_OBJ_LIFT_LIMIT_OVER , SE_OBJ_SPIN_SCREW , SE_OBJ_SPIN_SCREW_REVERT , SE_OBJ_SPIN_LIFT_MOVE , SE_OBJ_SPIN_LIFT_REVERT , SE_OBJ_SPIN_KINOKO_UP , SE_OBJ_SPIN_KINOKO_DOWN , SE_OBJ_SPIN_KINOKO_REVERT , SE_OBJ_KINOKO_YOKO_LONGER , SE_OBJ_KINOKO_YOKO_SHORTER , SE_OBJ_PALM_SWING , SE_OBJ_LIFT_GURAYUKA_DOWN , SE_OBJ_ROCK_S_CRASH , SE_OBJ_ROCK_LAND , SE_OBJ_ROCK_CRASH , SE_OBJ_KAZAN_ROCK_CRASH , SE_OBJ_KAZAN_ROCK_L_CRASH , SE_OBJ_KAZAN_ROCK_FALL , SE_OBJ_KAZAN_ERUPTION , SE_OBJ_TARU_ROLL , SE_OBJ_TARU_BREAK , SE_OBJ_TARU_LAND , SE_OBJ_TARU_HIT , SE_OBJ_TARU_LIFT_ROLL , SE_OBJ_TEKKYU_ROLL , SE_OBJ_TEKKYU_CRASH , SE_OBJ_TEKKYU_L_ROLL , SE_OBJ_TEKKYU_L_CRASH , SE_OBJ_TEKKYU_G_ROLL , SE_OBJ_TEKKYU_G_CRASH , SE_OBJ_ICICLE_SIGN , SE_OBJ_ICICLE_BREAK , SE_OBJ_ICICLE_L_SIGN , SE_OBJ_ICICLE_L_LAND , SE_OBJ_DAIKONBOU_LAND , SE_OBJ_DAIKONBOU_B_LAND , SE_OBJ_DAIKONBOU_M_SIGN , SE_OBJ_DAIKONBOU_M_MOVE , SE_OBJ_DAIKONBOU_M_LAND , SE_OBJ_DAIKONBOU_M_REVERT , SE_OBJ_DAIKONBOU_M_REVERT_F , SE_OBJ_DAIKONBOU_W_SIGN , SE_OBJ_DAIKONBOU_W_MOVE , SE_OBJ_DAIKONBOU_W_LAND , SE_OBJ_DAIKONBOU_W_REVERT , SE_OBJ_DAIKONBOU_W_REVERT_F , SE_OBJ_DAIKONBOU_L_SIGN , SE_OBJ_DAIKONBOU_L_MOVE , SE_OBJ_DAIKONBOU_L_LAND , SE_OBJ_DAIKONBOU_L_REVERT , SE_OBJ_DAIKONBOU_L_REVERT_F , SE_OBJ_POLTERGEIST_FLY , SE_OBJ_POLTERGEIST_CRASH , SE_OBJ_FREE_FALL , SE_OBJ_FENCE_TURN_S , SE_OBJ_FENCE_TURN_L , SE_OBJ_FENCE_TURN_L_FIN , SE_OBJ_RC_FENCE_ROLL , SE_OBJ_RC_FENCE_BUMP , SE_OBJ_NUT_ROLL , SE_OBJ_NUT_REVERT , SE_OBJ_FIRE_CANNON_BLAZE , SE_OBJ_FIRE_ROT_CANNON_BLAZE , SE_OBJ_BROOM_SHUTTER_CLOSE , SE_OBJ_BROOM_SHUTTER_LOCK_OFF , SE_OBJ_BROOM_SHUTTER_OPEN , SE_OBJ_KROOM_SHUTTER_CLOSE , SE_OBJ_BROOM_KEY_APP , SE_OBJ_BROOM_KEY_GET , SE_OBJ_BROOM_KEY_SHOW , SE_OBJ_PEACH_CAGE_OPEN , SE_OBJ_PEACH_COME_DOWN , SE_OBJ_PEACH_LAND , SE_AMB_DOKAN_AWA , SE_AMB_WATER_SURFACE_UP , SE_AMB_WATER_SURFACE_DOWN , SE_AMB_SANDPILLAR_SIGN , SE_AMB_SANDPILLAR_SPOUT , SE_AMB_FIREPILLAR_SIGN , SE_AMB_FIREPILLAR_SPOUT , SE_AMB_WIND , SE_AMB_MAGMA , SE_AMB_SEASIDE , SE_AMB_JUNGLE , SE_AMB_SEWER , SE_AMB_MAGMA_RISE , SE_AMB_BLACK_CLOUD , SE_AMB_THUNDER_CLOUD , SE_AMB_SHIP_WIND , SE_AMB_BROOM_W1 , SE_AMB_BROOM_W2 , SE_AMB_BROOM_W3 , SE_AMB_BROOM_W4 , SE_AMB_BROOM_W5 , SE_AMB_BROOM_W6 , SE_AMB_BROOM_W7 , SE_AMB_BROOM_W8 , SE_AMB_LAST_BATTLE , SE_VOC_MA_PLAYER_JOIN , SE_VOC_MA_PLAYER_JOIN_MAME , SE_VOC_MA_PJ_JUMP , SE_VOC_MA_PJ_JUMP_MAME , SE_VOC_MA_PJ_SPIN_JUMP , SE_VOC_MA_PJ_SPIN_JUMP_MAME , SE_VOC_MA_PLAYER_DECIDE , SE_VOC_MA_PLAYER_DECIDE_MAME , SE_VOC_MA_CS_FALL_INTO_MAP , SE_VOC_MA_CS_COURSE_IN , SE_VOC_MA_CS_COURSE_IN_MULTI , SE_VOC_MA_CS_COURSE_IN_HARD , SE_VOC_MA_CS_COURSE_MISS , SE_VOC_MA_CS_JUMP , SE_VOC_MA_CS_DECIDE_JOIN , SE_VOC_MA_CS_ENCOUNT , SE_VOC_MA_CS_SHOVED , SE_VOC_MA_CS_CHASE_SHIP , SE_VOC_MA_CS_NOTICE_JR , SE_VOC_MA_GAME_OVER , SE_VOC_MA_CONTINUE , SE_VOC_MA_CONTINUE_COURSE , SE_VOC_MA_MOTIAGE , SE_VOC_MA_NAGERU , SE_VOC_MA_MOTIAGE_PLAYER , SE_VOC_MA_JUMP_2ND , SE_VOC_MA_JUMP_3RD , SE_VOC_MA_YOSHI_JUMP , SE_VOC_MA_JR_A_BATTLE_APP , SE_VOC_MA_WALL_KICK , SE_VOC_MA_PRPL_JUMP , SE_VOC_MA_PNGN_SLIDE , SE_VOC_MA_ROPE_CATCH , SE_VOC_MA_ROPE_FALL , SE_VOC_MA_ROPE_RELEASE , SE_VOC_MA_GOAL_POLE_CATCH , SE_VOC_MA_CLIFF_DIVE , SE_VOC_MA_CLIFF_UP , SE_VOC_MA_CLIFF_DOWN , SE_VOC_MA_CANNON_SHOT_S , SE_VOC_MA_CANNON_SHOT , SE_VOC_MA_BALLOON_HELP , SE_VOC_MA_HUKKATSU , SE_VOC_MA_DAMAGE_LAST , SE_VOC_MA_TIMEUP , SE_VOC_MA_TIMEUP_MULTI , SE_VOC_MA_SCROLL_OUT , SE_VOC_MA_DAMAGE_FIRE , SE_VOC_MA_DAMAGE_FREEZE , SE_VOC_MA_DAMAGE_POISON , SE_VOC_MA_DAMAGE_ELEC , SE_VOC_MA_DAMAGE_EATEN , SE_VOC_MA_INTO_SANDPILLAR , SE_VOC_MA_QUAKE , SE_VOC_MA_STOMPED , SE_VOC_MA_HIP_ATTACKED , SE_VOC_MA_TYUKAN , SE_VOC_MA_GET_STAR , SE_VOC_MA_ITEM_COMPLETE , SE_VOC_MA_CLEAR_NORMAL , SE_VOC_MA_CLEAR_ANOTHER , SE_VOC_MA_CLEAR_MULTI , SE_VOC_MA_CLEAR_HELPED , SE_VOC_MA_CLEAR_BOSS , SE_VOC_MA_CLEAR_LAST_BOSS , SE_VOC_MA_SAVE_PRINCESS , SE_VOC_MA_CS_COMPLETE_DEMO , SE_VOC_MA_GET_PRIZE , SE_VOC_MA_FLOOR_FALL , SE_VOC_MA_NOTICE , SE_VOC_MA_MISS_PRINCESS , SE_VOC_MA_THANK_YOU , SE_VOC_LU_PLAYER_JOIN , SE_VOC_LU_PLAYER_JOIN_MAME , SE_VOC_LU_PJ_JUMP , SE_VOC_LU_PJ_JUMP_MAME , SE_VOC_LU_PJ_SPIN_JUMP , SE_VOC_LU_PJ_SPIN_JUMP_MAME , SE_VOC_LU_PLAYER_DECIDE , SE_VOC_LU_CS_FALL_INTO_MAP , SE_VOC_LU_CS_COURSE_IN , SE_VOC_LU_CS_COURSE_IN_MULTI , SE_VOC_LU_CS_COURSE_IN_HARD , SE_VOC_LU_CS_COURSE_MISS , SE_VOC_LU_CS_JUMP , SE_VOC_LU_CS_DECIDE_JOIN , SE_VOC_LU_CS_ENCOUNT , SE_VOC_LU_CS_SHOVED , SE_VOC_LU_CS_CHASE_SHIP , SE_VOC_LU_CS_NOTICE_JR , SE_VOC_LU_GAME_OVER , SE_VOC_LU_CONTINUE , SE_VOC_LU_CONTINUE_COURSE , SE_VOC_LU_MOTIAGE , SE_VOC_LU_NAGERU , SE_VOC_LU_MOTIAGE_PLAYER , SE_VOC_LU_JUMP_2ND , SE_VOC_LU_JUMP_3RD , SE_VOC_LU_YOSHI_JUMP , SE_VOC_LU_JR_A_BATTLE_APP , SE_VOC_LU_WALL_KICK , SE_VOC_LU_PRPL_JUMP , SE_VOC_LU_PNGN_SLIDE , SE_VOC_LU_ROPE_CATCH , SE_VOC_LU_ROPE_FALL , SE_VOC_LU_ROPE_RELEASE , SE_VOC_LU_GOAL_POLE_CATCH , SE_VOC_LU_CLIFF_DIVE , SE_VOC_LU_CLIFF_UP , SE_VOC_LU_CLIFF_DOWN , SE_VOC_LU_CANNON_SHOT_S , SE_VOC_LU_CANNON_SHOT , SE_VOC_LU_BALLOON_HELP , SE_VOC_LU_HUKKATSU , SE_VOC_LU_DAMAGE_LAST , SE_VOC_LU_TIMEUP , SE_VOC_LU_TIMEUP_MULTI , SE_VOC_LU_SCROLL_OUT , SE_VOC_LU_DAMAGE_FIRE , SE_VOC_LU_DAMAGE_FREEZE , SE_VOC_LU_DAMAGE_POISON , SE_VOC_LU_DAMAGE_ELEC , SE_VOC_LU_DAMAGE_EATEN , SE_VOC_LU_INTO_SANDPILLAR , SE_VOC_LU_QUAKE , SE_VOC_LU_STOMPED , SE_VOC_LU_HIP_ATTACKED , SE_VOC_LU_TYUKAN , SE_VOC_LU_GET_STAR , SE_VOC_LU_ITEM_COMPLETE , SE_VOC_LU_CLEAR_NORMAL , SE_VOC_LU_CLEAR_ANOTHER , SE_VOC_LU_CLEAR_MULTI , SE_VOC_LU_CLEAR_HELPED , SE_VOC_LU_CLEAR_BOSS , SE_VOC_LU_CLEAR_LAST_BOSS , SE_VOC_LU_SAVE_PRINCESS , SE_VOC_LU_CS_COMPLETE_DEMO , SE_VOC_LU_GET_PRIZE , SE_VOC_LU_FLOOR_FALL , SE_VOC_LU_NOTICE , SE_VOC_LU_MISS_PRINCESS , SE_VOC_LU_HELP_START , SE_VOC_KO_PLAYER_JOIN , SE_VOC_KO_PLAYER_JOIN_MAME , SE_VOC_KO_PJ_JUMP , SE_VOC_KO_PJ_JUMP_MAME , SE_VOC_KO_PJ_SPIN_JUMP , SE_VOC_KO_PJ_SPIN_JUMP_MAME , SE_VOC_KO_PLAYER_DECIDE , SE_VOC_KO_CS_FALL_INTO_MAP , SE_VOC_KO_CS_COURSE_IN , SE_VOC_KO_CS_COURSE_IN_MULTI , SE_VOC_KO_CS_COURSE_IN_HARD , SE_VOC_KO_CS_COURSE_MISS , SE_VOC_KO_CS_JUMP , SE_VOC_KO_CS_DECIDE_JOIN , SE_VOC_KO_CS_ENCOUNT , SE_VOC_KO_CS_SHOVED , SE_VOC_KO_CS_CHASE_SHIP , SE_VOC_KO_CS_NOTICE_JR , SE_VOC_KO_GAME_OVER , SE_VOC_KO_CONTINUE , SE_VOC_KO_CONTINUE_COURSE , SE_VOC_KO_MOTIAGE , SE_VOC_KO_NAGERU , SE_VOC_KO_MOTIAGE_PLAYER , SE_VOC_KO_JUMP_2ND , SE_VOC_KO_JUMP_3RD , SE_VOC_KO_YOSHI_JUMP , SE_VOC_KO_JR_A_BATTLE_APP , SE_VOC_KO_WALL_KICK , SE_VOC_KO_PRPL_JUMP , SE_VOC_KO_PNGN_SLIDE , SE_VOC_KO_ROPE_CATCH , SE_VOC_KO_ROPE_FALL , SE_VOC_KO_ROPE_RELEASE , SE_VOC_KO_GOAL_POLE_CATCH , SE_VOC_KO_CLIFF_DIVE , SE_VOC_KO_CLIFF_UP , SE_VOC_KO_CLIFF_DOWN , SE_VOC_KO_CANNON_SHOT_S , SE_VOC_KO_CANNON_SHOT , SE_VOC_KO_BALLOON_HELP , SE_VOC_KO_HUKKATSU , SE_VOC_KO_DAMAGE_LAST , SE_VOC_KO_TIMEUP , SE_VOC_KO_TIMEUP_MULTI , SE_VOC_KO_SCROLL_OUT , SE_VOC_KO_DAMAGE_FIRE , SE_VOC_KO_DAMAGE_FREEZE , SE_VOC_KO_DAMAGE_POISON , SE_VOC_KO_DAMAGE_ELEC , SE_VOC_KO_DAMAGE_EATEN , SE_VOC_KO_INTO_SANDPILLAR , SE_VOC_KO_QUAKE , SE_VOC_KO_STOMPED , SE_VOC_KO_HIP_ATTACKED , SE_VOC_KO_TYUKAN , SE_VOC_KO_GET_STAR , SE_VOC_KO_ITEM_COMPLETE , SE_VOC_KO_CLEAR_NORMAL , SE_VOC_KO_CLEAR_ANOTHER , SE_VOC_KO_CLEAR_MULTI , SE_VOC_KO_CLEAR_HELPED , SE_VOC_KO_CLEAR_BOSS , SE_VOC_KO_CLEAR_LAST_BOSS , SE_VOC_KO_SAVE_PRINCESS , SE_VOC_KO_CS_COMPLETE_DEMO , SE_VOC_KO_GET_PRIZE , SE_VOC_KO_FLOOR_FALL , SE_VOC_KO_NOTICE , SE_VOC_KO_MISS_PRINCESS , SE_VOC_KO2_PLAYER_JOIN , SE_VOC_KO2_PLAYER_JOIN_MAME , SE_VOC_KO2_PJ_JUMP , SE_VOC_KO2_PJ_JUMP_MAME , SE_VOC_KO2_PJ_SPIN_JUMP , SE_VOC_KO2_PJ_SPIN_JUMP_MAME , SE_VOC_KO2_PLAYER_DECIDE , SE_VOC_KO2_CS_FALL_INTO_MAP , SE_VOC_KO2_CS_COURSE_IN , SE_VOC_KO2_CS_COURSE_IN_MULTI , SE_VOC_KO2_CS_COURSE_IN_HARD , SE_VOC_KO2_CS_COURSE_MISS , SE_VOC_KO2_CS_JUMP , SE_VOC_KO2_CS_DECIDE_JOIN , SE_VOC_KO2_CS_ENCOUNT , SE_VOC_KO2_CS_SHOVED , SE_VOC_KO2_CS_CHASE_SHIP , SE_VOC_KO2_CS_NOTICE_JR , SE_VOC_KO2_GAME_OVER , SE_VOC_KO2_CONTINUE , SE_VOC_KO2_CONTINUE_COURSE , SE_VOC_KO2_MOTIAGE , SE_VOC_KO2_NAGERU , SE_VOC_KO2_MOTIAGE_PLAYER , SE_VOC_KO2_JUMP_2ND , SE_VOC_KO2_JUMP_3RD , SE_VOC_KO2_YOSHI_JUMP , SE_VOC_KO2_JR_A_BATTLE_APP , SE_VOC_KO2_WALL_KICK , SE_VOC_KO2_PRPL_JUMP , SE_VOC_KO2_PNGN_SLIDE , SE_VOC_KO2_ROPE_CATCH , SE_VOC_KO2_ROPE_FALL , SE_VOC_KO2_ROPE_RELEASE , SE_VOC_KO2_GOAL_POLE_CATCH , SE_VOC_KO2_CLIFF_DIVE , SE_VOC_KO2_CLIFF_UP , SE_VOC_KO2_CLIFF_DOWN , SE_VOC_KO2_CANNON_SHOT_S , SE_VOC_KO2_CANNON_SHOT , SE_VOC_KO2_BALLOON_HELP , SE_VOC_KO2_HUKKATSU , SE_VOC_KO2_DAMAGE_LAST , SE_VOC_KO2_TIMEUP , SE_VOC_KO2_TIMEUP_MULTI , SE_VOC_KO2_SCROLL_OUT , SE_VOC_KO2_DAMAGE_FIRE , SE_VOC_KO2_DAMAGE_FREEZE , SE_VOC_KO2_DAMAGE_POISON , SE_VOC_KO2_DAMAGE_ELEC , SE_VOC_KO2_DAMAGE_EATEN , SE_VOC_KO2_INTO_SANDPILLAR , SE_VOC_KO2_QUAKE , SE_VOC_KO2_STOMPED , SE_VOC_KO2_HIP_ATTACKED , SE_VOC_KO2_TYUKAN , SE_VOC_KO2_GET_STAR , SE_VOC_KO2_ITEM_COMPLETE , SE_VOC_KO2_CLEAR_NORMAL , SE_VOC_KO2_CLEAR_ANOTHER , SE_VOC_KO2_CLEAR_MULTI , SE_VOC_KO2_CLEAR_HELPED , SE_VOC_KO2_CLEAR_BOSS , SE_VOC_KO2_CLEAR_LAST_BOSS , SE_VOC_KO2_SAVE_PRINCESS , SE_VOC_KO2_CS_COMPLETE_DEMO , SE_VOC_KO2_GET_PRIZE , SE_VOC_KO2_FLOOR_FALL , SE_VOC_KO2_NOTICE , SE_VOC_KO2_MISS_PRINCESS , SE_VOC_ITEM_KO_CRY_FAR , SE_VOC_ITEM_KO_CRY_MID , SE_VOC_ITEM_KO_CRY_NEAR , SE_VOC_ITEM_KO_CRY , SE_VOC_ITEM_KO_FOUND , SE_VOC_ITEM_KO_FROM_TREASURE , SE_VOC_ITEM_KO_INFO , SE_VOC_ITEM_KO_HELP_ME , SE_VOC_ITEM_KO_HELP_ME_HERE , SE_VOC_PCH_HELP , SE_VOC_PCH_NOTICE , SE_VOC_PCH_WAVE , SE_VOC_PCH_NOTICE2 , SE_VOC_PCH_SCREAM , SE_VOC_PCH_LAST_BATTLE_HELP_MA , SE_VOC_PCH_LAST_BATTLE_HELP_LU , SE_VOC_PCH_LAST_BATTLE_HELP , SE_VOC_NO_SOUND , SE_VOC_LAR_MAGIC_SHOT , SE_VOC_LAR_SHELL_OUT , SE_VOC_LAR_DAMAGE_S , SE_VOC_LAR_DAMAGE_L , SE_VOC_LAR_LOSE_S1 , SE_VOC_LAR_LOSE_L , SE_VOC_LAR_NOTICE1 , SE_VOC_LAR_NOTICE2 , SE_VOC_LAR_WAKE1 , SE_VOC_LAR_ESC_JUMP , SE_VOC_LAR_FALL_INTO_MAP , SE_VOC_LAR_BRING_IT , SE_VOC_LAR_BEAT_YOU , SE_VOC_LAR_SHOVED , SE_VOC_LAR_CS_JUMP , SE_VOC_LAR_CS_JUMP_F , SE_VOC_ROY_MAGIC_SHOT , SE_VOC_ROY_JUMP_L , SE_VOC_ROY_SHELL_OUT , SE_VOC_ROY_QUAKE , SE_VOC_ROY_SHOW_HEAD , SE_VOC_ROY_DOKAN_IN , SE_VOC_ROY_DOKAN_OUT , SE_VOC_ROY_DAMAGE_S , SE_VOC_ROY_DAMAGE_L , SE_VOC_ROY_LOSE_S1 , SE_VOC_ROY_LOSE_S2 , SE_VOC_ROY_LOSE_L , SE_VOC_ROY_NOTICE1 , SE_VOC_ROY_NOTICE2 , SE_VOC_ROY_WAKE1 , SE_VOC_ROY_ESC_JUMP , SE_VOC_ROY_FALL_INTO_MAP , SE_VOC_ROY_BRING_IT , SE_VOC_ROY_BEAT_YOU , SE_VOC_ROY_SHOVED , SE_VOC_ROY_CS_JUMP , SE_VOC_ROY_CS_JUMP_F , SE_VOC_LEM_MAGIC_SHOT , SE_VOC_LEM_JUMP , SE_VOC_LEM_LAND , SE_VOC_LEM_SHELL_OUT , SE_VOC_LEM_RUSH , SE_VOC_LEM_DAMAGE_S , SE_VOC_LEM_DAMAGE_L , SE_VOC_LEM_LOSE_S1 , SE_VOC_LEM_LOSE_L , SE_VOC_LEM_NOTICE1 , SE_VOC_LEM_NOTICE2 , SE_VOC_LEM_NOTICE3 , SE_VOC_LEM_WAKE1 , SE_VOC_LEM_ESC_JUMP , SE_VOC_LEM_FALL_INTO_MAP , SE_VOC_LEM_BRING_IT , SE_VOC_LEM_BEAT_YOU , SE_VOC_LEM_SHOVED , SE_VOC_LEM_CS_JUMP , SE_VOC_LEM_CS_JUMP_F , SE_VOC_WEN_MAGIC_SHOT , SE_VOC_WEN_SHELL_OUT , SE_VOC_WEN_DAMAGE_S , SE_VOC_WEN_DAMAGE_L , SE_VOC_WEN_LOSE_S1 , SE_VOC_WEN_LOSE_S2 , SE_VOC_WEN_LOSE_L , SE_VOC_WEN_NOTICE1 , SE_VOC_WEN_NOTICE2 , SE_VOC_WEN_NOTICE3 , SE_VOC_WEN_WAKE1 , SE_VOC_WEN_ESC_JUMP , SE_VOC_WEN_FALL_INTO_MAP , SE_VOC_WEN_BRING_IT , SE_VOC_WEN_BEAT_YOU , SE_VOC_WEN_SHOVED , SE_VOC_WEN_CS_JUMP , SE_VOC_WEN_CS_JUMP_F , SE_VOC_IGG_MAGIC_MAKE , SE_VOC_IGG_MAGIC_MAKE_FAST , SE_VOC_IGG_MAGIC_SHOT , SE_VOC_IGG_JUMP , SE_VOC_IGG_SHELL_OUT , SE_VOC_IGG_HYSTERICAL , SE_VOC_IGG_TWIT , SE_VOC_IGG_GUTS , SE_VOC_IGG_DAMAGE_S , SE_VOC_IGG_DAMAGE_L , SE_VOC_IGG_DAMAGE_L_LAST , SE_VOC_IGG_LOSE_S1 , SE_VOC_IGG_LOSE_S2 , SE_VOC_IGG_LOSE_S3 , SE_VOC_IGG_LOSE_S4 , SE_VOC_IGG_LOSE_L , SE_VOC_IGG_NOTICE1 , SE_VOC_IGG_NOTICE2 , SE_VOC_IGG_POWER_UP , SE_VOC_IGG_WAKE1 , SE_VOC_IGG_WAKE2 , SE_VOC_IGG_ESC_JUMP , SE_VOC_IGG_FALL_INTO_MAP , SE_VOC_IGG_BRING_IT , SE_VOC_IGG_BEAT_YOU , SE_VOC_IGG_SHOVED , SE_VOC_IGG_CS_JUMP , SE_VOC_IGG_CS_JUMP_F , SE_VOC_MOR_MAGIC_SHOT , SE_VOC_MOR_JUMP_L , SE_VOC_MOR_SHELL_OUT , SE_VOC_MOR_QUAKE , SE_VOC_MOR_DAMAGE_S , SE_VOC_MOR_DAMAGE_L , SE_VOC_MOR_LOSE_S1 , SE_VOC_MOR_LOSE_S2 , SE_VOC_MOR_LOSE_L , SE_VOC_MOR_NOTICE1 , SE_VOC_MOR_NOTICE2 , SE_VOC_MOR_WAKE1 , SE_VOC_MOR_ESC_JUMP , SE_VOC_MOR_FALL_INTO_MAP , SE_VOC_MOR_BRING_IT , SE_VOC_MOR_BEAT_YOU , SE_VOC_MOR_SHOVED , SE_VOC_MOR_CS_JUMP , SE_VOC_MOR_CS_JUMP_F , SE_VOC_LUD_MAGIC_SHOT_S , SE_VOC_LUD_MAGIC_SHOT_L , SE_VOC_LUD_JUMP , SE_VOC_LUD_LAND , SE_VOC_LUD_SHELL_OUT , SE_VOC_LUD_FLUTTER , SE_VOC_LUD_DAMAGE_S , SE_VOC_LUD_DAMAGE_L , SE_VOC_LUD_LOSE_S1 , SE_VOC_LUD_LOSE_L , SE_VOC_LUD_NOTICE1 , SE_VOC_LUD_NOTICE2 , SE_VOC_LUD_NOTICE3 , SE_VOC_LUD_WAKE1 , SE_VOC_LUD_ESC_JUMP , SE_VOC_LUD_FALL_INTO_MAP , SE_VOC_LUD_BRING_IT , SE_VOC_LUD_BEAT_YOU , SE_VOC_LUD_SHOVED , SE_VOC_LUD_CS_JUMP , SE_VOC_LUD_CS_JUMP_F , SE_VOC_KMC_NOTICE1 , SE_VOC_KMC_DAMAGE_L1 , SE_VOC_KMC_DAMAGE_L2 , SE_VOC_KMC_DAMAGE_L3 , SE_VOC_KMC_WAKE1 , SE_VOC_KMC_SURPRISE , SE_VOC_KMC_FALL_INTO_MAP , SE_VOC_KMC_BRING_IT , SE_VOC_KMC_BEAT_YOU , SE_VOC_JR_PROV1 , SE_VOC_JR_PROV2 , SE_VOC_JR_JUMP , SE_VOC_JR_GO , SE_VOC_JR_ANGRY , SE_VOC_JR_SURPRISE , SE_VOC_JR_COMPARE , SE_VOC_JR_DAMAGE_S , SE_VOC_JR_DAMAGE_L , SE_VOC_JR_DAMAGE_L_LAST , SE_VOC_JR_RETRY , SE_VOC_JR_BOUND , SE_VOC_JR_CHARGE , SE_VOC_JR_CANNON_APP , SE_VOC_JR_CS_FALL_OUT_CASTLE , SE_VOC_JR_CS_SURPRISE , SE_VOC_JR_CS_JUMP , SE_VOC_KP_JUMP_S , SE_VOC_KP_JUMP_L , SE_VOC_KP_DAMAGE_HPDP , SE_VOC_KP_LOSE_BY_HPDP , SE_VOC_KP_LOSE_BY_FIRE , SE_VOC_KP_SHOUT , SE_VOC_KP_FALL , SE_VOC_KP_CS_LAUGH , SE_VOC_KP_L_JUMP , SE_VOC_KP_L_SWING_S , SE_VOC_KP_L_SWING_L , SE_VOC_KP_L_APP , SE_VOC_KP_L_SHOUT , SE_VOC_KP_L_NOTICE , SE_VOC_KP_L_LOOK_AROUND , SE_VOC_KP_L_SURPRISED_LAVA , SE_VOC_KP_L_FALL , SE_BOSS_CMN_JUMP_S , SE_BOSS_CMN_JUMP_M , SE_BOSS_CMN_JUMP_L , SE_BOSS_CMN_SMART_LAND , SE_BOSS_CMN_FAT_LAND , SE_BOSS_CMN_FAT_LAND_QUAKE , SE_BOSS_CMN_SHELL_IN , SE_BOSS_CMN_SHELL_OUT , SE_BOSS_CMN_SMART_SHELL_LAND , SE_BOSS_CMN_FAT_SHELL_LAND , SE_BOSS_CMN_SMART_SHELL_ROLL , SE_BOSS_CMN_FAT_SHELL_ROLL , SE_BOSS_CMN_SMART_SHELL_CRASH , SE_BOSS_CMN_FAT_SHELL_CRASH , SE_BOSS_CMN_STOMPED , SE_BOSS_CMN_STOMPED_LAST1 , SE_BOSS_CMN_STOMPED_LAST2 , SE_BOSS_CMN_DAMAGE_FIRE , SE_BOSS_CMN_DAMAGE_FIRE_DEF , SE_BOSS_CMN_DAMAGE_FIRE_LAST , SE_BOSS_CMN_DAMAGE_STAR_DEF , SE_BOSS_CMN_DAMAGE_STAR_LAST , SE_BOSS_CMN_DAMAGE_DEF , SE_BOSS_CMN_DAMAGE_LAST , SE_BOSS_CMN_MAGIC_SHOT , SE_BOSS_CMN_MAGIC_DISAPP , SE_BOSS_CMN_MAGIC_EXTINCT , SE_BOSS_CMN_GET_COIN_BONUS , SE_BOSS_LARRY_MAGIC_MAKE , SE_BOSS_LARRY_RAMP_JUMP , SE_BOSS_LARRY_DOWN_LAND1 , SE_BOSS_LARRY_DOWN_LAND2 , SE_BOSS_LARRY_DOWN_LAND3 , SE_BOSS_LARRY_WAKE_UP , SE_BOSS_LARRY_ESC_LAND , SE_BOSS_LARRY_ESC_JUMP , SE_BOSS_ROY_MAGIC_MAKE , SE_BOSS_ROY_MAGIC_MAKE_FAST , SE_BOSS_ROY_DOKAN_IN , SE_BOSS_ROY_DOKAN_IN2 , SE_BOSS_ROY_DOWN_LAND1 , SE_BOSS_ROY_DOWN_LAND2 , SE_BOSS_ROY_DOWN_LAND3 , SE_BOSS_ROY_SHAKE_HEAD , SE_BOSS_ROY_ESC_LAND , SE_BOSS_ROY_ESC_JUMP , SE_BOSS_ROY_DOKAN_APP , SE_BOSS_LEMMY_MAGIC_MAKE , SE_BOSS_LEMMY_MAGIC_MAKE_FAST , SE_BOSS_LEMMY_MAGIC_SHOT , SE_BOSS_LEMMY_BALL_BOUND , SE_BOSS_LEMMY_BALL_HIT_WALL , SE_BOSS_LEMMY_BALL_HIT_PLY , SE_BOSS_LEMMY_B_BALL_APP , SE_BOSS_LEMMY_B_BALL_RUSH , SE_BOSS_LEMMY_RUSH_FOOT_L , SE_BOSS_LEMMY_RUSH_FOOT_R , SE_BOSS_LEMMY_RUSH_FOOT_F_L , SE_BOSS_LEMMY_RUSH_FOOT_F_R , SE_BOSS_LEMMY_L_BALL_JUMP , SE_BOSS_LEMMY_L_BALL_LAND , SE_BOSS_LEMMY_L_BALL_APP , SE_BOSS_LEMMY_L_BALL_TO_LL , SE_BOSS_LEMMY_RAMP_LAND , SE_BOSS_LEMMY_DOWN_LAND1 , SE_BOSS_LEMMY_DOWN_LAND2 , SE_BOSS_LEMMY_DOWN_LAND3 , SE_BOSS_LEMMY_SHAKE_HEAD , SE_BOSS_LEMMY_ESC_LAND , SE_BOSS_LEMMY_ESC_JUMP , SE_BOSS_LEMMY_BALL_TO_L , SE_BOSS_WENDY_MAGIC_MAKE , SE_BOSS_WENDY_MAGIC_SHOT , SE_BOSS_WENDY_RING_BOUND , SE_BOSS_WENDY_RING_DISAPP , SE_BOSS_WENDY_WATER_FALL_SIGN , SE_BOSS_WENDY_WATER_FALL , SE_BOSS_WENDY_WATER_UP_SIGN , SE_BOSS_WENDY_WATER_UP , SE_BOSS_WENDY_WATER_DOWN , SE_BOSS_WENDY_WAND_ROLL , SE_BOSS_WENDY_WAND_CATCH , SE_BOSS_WENDY_RAMP_LAND , SE_BOSS_WENDY_DOWN_LAND1 , SE_BOSS_WENDY_DOWN_LAND2 , SE_BOSS_WENDY_DOWN_LAND3 , SE_BOSS_WENDY_SHAKE_HEAD , SE_BOSS_WENDY_ESC_LAND , SE_BOSS_WENDY_ESC_JUMP , SE_BOSS_IGGY_MAGIC_MAKE , SE_BOSS_IGGY_MAGIC_MAKE_FAST , SE_BOSS_IGGY_SHELL_ROLL , SE_BOSS_IGGY_SHELL_CRASH , SE_BOSS_IGGY_WANWAN_L_BARK , SE_BOSS_IGGY_WANWAN_L_BARK_L , SE_BOSS_IGGY_WANWAN_L_MOUTH , SE_BOSS_IGGY_WANWAN_L_ANGRY , SE_BOSS_IGGY_SLED_MOVE , SE_BOSS_IGGY_TURN , SE_BOSS_IGGY_RAMP_SPANK , SE_BOSS_IGGY_DOWN_LAND1 , SE_BOSS_IGGY_DOWN_LAND2 , SE_BOSS_IGGY_DOWN_LAND3 , SE_BOSS_IGGY_ESC_LAND , SE_BOSS_IGGY_ESC_JUMP , SE_BOSS_IGGY_WANWAN_TO_L , SE_BOSS_IGGY_WANWAN_L_TO_M , SE_BOSS_IGGY_SLED_BREAK , SE_BOSS_MORTON_MAGIC_MAKE , SE_BOSS_MORTON_MAGIC_MAKE_FAST , SE_BOSS_MORTON_GROUND_SHAKE , SE_BOSS_MORTON_GROUND_CRASH , SE_BOSS_MORTON_GROUND_CRASH2 , SE_BOSS_MORTON_STAMP , SE_BOSS_MORTON_DOWN_LAND1 , SE_BOSS_MORTON_DOWN_LAND2 , SE_BOSS_MORTON_DOWN_LAND3 , SE_BOSS_MORTON_ESC_LAND , SE_BOSS_MORTON_ESC_JUMP , SE_BOSS_MORTON_GROUND_ACTIVE , SE_BOSS_LUDWIG_MAGIC_MAKE , SE_BOSS_LUDWIG_MAGIC_MAKE_FAST , SE_BOSS_LUDWIG_MAGIC_EXTINCT , SE_BOSS_LUDWIG_FLUTTER_KICK , SE_BOSS_LUDWIG_FLUTTER_KICK_L , SE_BOSS_LUDWIG_MAGIC_SPREAD , SE_BOSS_LUDWIG_DOWN_LAND1 , SE_BOSS_LUDWIG_DOWN_LAND2 , SE_BOSS_LUDWIG_DOWN_LAND3 , SE_BOSS_LUDWIG_SHAKE_HEAD , SE_BOSS_LUDWIG_ESC_LAND , SE_BOSS_LUDWIG_ESC_JUMP , SE_BOSS_LUDWIG_STAGE_UPWARD , SE_BOSS_LUDWIG_BLOCK_BREAK , SE_BOSS_LUDWIG_LIFT_STOP , SE_BOSS_KAMECK_MAGIC_MAKE , SE_BOSS_KAMECK_MAGIC_FLY , SE_BOSS_KAMECK_DISAPP , SE_BOSS_KAMECK_APP , SE_BOSS_KAMECK_BLOCK_SIGN , SE_BOSS_KAMECK_BLOCK_MUTATE , SE_BOSS_KAMECK_BLOCK_BREAK , SE_BOSS_KAMECK_FLY_STOP , SE_BOSS_KAMECK_FLY_START , SE_BOSS_KAMECK_FLY , SE_BOSS_KAMECK_FLY_MAGIC , SE_BOSS_KAMECK_MAGIC_STAGE , SE_BOSS_KAMECK_DOWN_LAND1 , SE_BOSS_KAMECK_BLOOM_APP , SE_BOSS_KAMECK_CATCH_PCH , SE_BOSS_KAMECK_UNMASK , SE_BOSS_KAMECK_DOWN , SE_BOSS_JR_JUMP_S , SE_BOSS_JR_JUMP_L , SE_BOSS_JR_CROWN_JR_RIDE , SE_BOSS_JR_CROWN_JR_RISE , SE_BOSS_JR_ELEC_APP , SE_BOSS_JR_FLOOR_SHAKE , SE_BOSS_JR_BOUND , SE_BOSS_JR_LAND , SE_BOSS_JR_CROWN_LAND , SE_BOSS_JR_CROWN_LAND2 , SE_BOSS_JR_TURN_HEAD , SE_BOSS_JR_KICK , SE_BOSS_JR_CROWN_KP_RIDE , SE_BOSS_JR_CROWN_KP_RISE , SE_BOSS_JR_FLOOR_BREAK , SE_BOSS_JR_NOW_DAMAGING , SE_BOSS_JR_DAMAGE_ELEC , SE_BOSS_JR_DAMAGE_ELEC_LAST1 , SE_BOSS_JR_RETRY , SE_BOSS_JR_FIRE_SHOT , SE_BOSS_JR_FIRE_DISAPP , SE_BOSS_JR_FIRE_BURNING , SE_BOSS_JR_ELEC_SPARK , SE_PLY_CROWN_RISE , SE_PLY_CROWN_ACC , SE_BOSS_JR_CROWN_JR_ACC , SE_BOSS_JR_CROWN_JR_HIT_S , SE_BOSS_JR_CROWN_JR_HIT_M , SE_BOSS_JR_CROWN_JR_HIT_L , SE_BOSS_JR_CANNON_APP , SE_BOSS_JR_CANNON_APP_FINAL , SE_BOSS_JR_CANNON_SHOT , SE_BOSS_JR_BOMB_LAND , SE_BOSS_JR_BOMB_HIT_WALL , SE_BOSS_JR_BOMB_ROLL , SE_BOSS_JR_BOMB_SIGN , SE_BOSS_JR_BOMB_BOUND , SE_BOSS_JR_BOMB_BURST , SE_BOSS_SHIP_PRPL , SE_BOSS_KOOPA_FOOT , SE_BOSS_KOOPA_L_FOOT , SE_BOSS_KOOPA_L_FOOT_LAVA , SE_BOSS_KOOPA_LAND , SE_BOSS_KOOPA_L_LAND , SE_BOSS_KOOPA_L_LAND_LAVA , SE_BOSS_KOOPA_FIRE_SHOT , SE_BOSS_KOOPA_L_FIRE_SHOT , SE_BOSS_KOOPA_FIRE_DISAPP , SE_BOSS_KOOPA_L_FIRE_DISAPP , SE_BOSS_KOOPA_BLOCK_BREAK , SE_BOSS_KOOPA_L_SWING , SE_BOSS_KOOPA_FLOOR_BREAK , SE_BOSS_KOOPA_JITABATA , SE_BOSS_KOOPA_FALL , SE_BOSS_KOOPA_CRASH , SE_BOSS_KOOPA_RUMBLE1 , SE_BOSS_KOOPA_RUMBLE2 , SE_BOSS_KOOPA_L_LOSE_RUMBLE , SE_BOSS_KOOPA_L_LAVA_SPOUT_SIGN , SE_BOSS_KOOPA_L_LAVA_SPOUT , SE_BOSS_KOOPA_L_BLOCK_SPLASH , SE_MG_CMN_WIN_CLK , SE_MG_CMN_WIN_CLOSE , SE_MG_CMN_WIN_T_OPEN , SE_MG_CMN_FANFARE_BEGIN , SE_MG_CMN_FANFARE_GREAT , SE_MG_CMN_FANFARE_END , SE_MG_IH_MA_ACTIVE_TV , SE_MG_IH_LU_ACTIVE_TV , SE_MG_IH_KO_ACTIVE_TV , SE_MG_IH_KO2_ACTIVE_TV , SE_MG_IH_MA_ACTIVE_RC , SE_MG_IH_LU_ACTIVE_RC , SE_MG_IH_KO_ACTIVE_RC , SE_MG_IH_KO2_ACTIVE_RC , SE_MG_IH_FENCE_HIT , SE_MG_IH_PANEL_HIT , SE_MG_IH_PANEL_OPEN , SE_MG_IH_NOPAIR_OK , SE_MG_IH_PAIR_OK , SE_MG_IH_NOPAIR_NG , SE_MG_IH_PAIR_NG , SE_MG_IH_PAIR_NG_JR , SE_MG_IH_ALL_PANEL_OPEN , SE_MG_IH_ALL_PANEL_OPEN_FIN , SE_MG_IH_WIN_GR_OPEN , SE_MG_IH_WIN_BR_OPEN , SE_MG_UH_LIFT_START , SE_MG_UH_RC_CANNON_MOVE , SE_MG_UH_RC_CANNON_SHOT , SE_MG_UH_1UP_BALOON_BREAK , SE_MG_UH_2UP_BALOON_BREAK , SE_MG_UH_3UP_BALOON_BREAK , SE_MG_UH_4UP_BALOON_BREAK , SE_MG_UH_LIFT_STOP , SE_MG_UH_WIN_GR_OPEN , SE_MG_UH_WIN_BR_OPEN , SE_MG_IH_NICE , SE_MG_UH_NICE , SE_OBJ_GEN_LOAD , SE_OBJ_GEN_LODA_TSUTA , SE_OBJ_GEN_LODA_YOUGAN , SE_OBJ_GEN_NEW_COURSE , SE_PLY_FOOTNOTE_CS_DIRT , SE_PLY_FOOTNOTE_CS_DIRT_L , SE_PLY_FOOTNOTE_CS_ROCK , SE_PLY_FOOTNOTE_CS_ROCK_L , SE_PLY_FOOTNOTE_CS_ROCK_CLIMB , SE_PLY_FOOTNOTE_CS_ROCK_CLIMB_L , SE_PLY_FOOTNOTE_CS_SAND , SE_PLY_FOOTNOTE_CS_SAND_L , SE_PLY_FOOTNOTE_CS_SNOW , SE_PLY_FOOTNOTE_CS_SNOW_L , SE_PLY_FOOTNOTE_CS_WATER , SE_PLY_FOOTNOTE_CS_WATER_L , SE_PLY_FOOTNOTE_CS_CLOUD , SE_PLY_FOOTNOTE_CS_CLOUD_L , SE_PLY_FOOTNOTE_CS_CARPET , SE_PLY_FOOTNOTE_CS_CARPET_L , SE_PLY_FOOTNOTE_CS_WOOD , SE_PLY_FOOTNOTE_CS_WOOD_L , SE_PLY_FOOTNOTE_CS_PNGN , SE_PLY_FOOTNOTE_CS_PNGN_L , SE_PLY_FOOTNOTE_CS_YOSHI , SE_PLY_FOOTNOTE_CS_YOSHI_L , SE_PLY_FOOTNOTE_CS_HASHIGO_NAWA , SE_PLY_FOOTNOTE_CS_HASHIGO_NAWA_L , SE_PLY_FOOTNOTE_CS_HASHIGO_FE , SE_PLY_FOOTNOTE_CS_HASHIGO_FE_L , SE_PLY_CS_JUMP , SE_PLY_CS_JUMP_S , SE_PLY_CS_JUMP_SS , SE_PLY_CS_DOKAN_IN_OUT , SE_PLY_CS_CHANGE_SMALL , SE_PLY_CS_SLIP , SE_PLY_CS_MOVE_IVY , SE_OBJ_CS_PROPELLER , SE_OBJ_CS_DOOR_OPEN , SE_OBJ_CS_DOOR_OPEN_STRONG , SE_OBJ_CS_DOOR_CLOSE , SE_OBJ_CS_DOOR_OPEN_WOOD , SE_OBJ_CS_DOOR_OPEN_STRONG_WOOD , SE_OBJ_CS_DOOR_CLOSE_WOOD , SE_OBJ_CS_DOOR_OPEN_KOOPA , SE_OBJ_CS_DOOR_OPEN_STRONG_KOOPA , SE_OBJ_CS_DOOR_CLOSE_KOOPA , SE_OBJ_CS_DOOR_OPEN_PEACH , SE_OBJ_CS_DOOR_CLOSE_PEACH , SE_OBJ_CS_WINDOW_OPEN_TERESA , SE_OBJ_CS_WINDOW_CLOSE_TERESA , SE_BOSS_CS_JUMP , SE_BOSS_CS_LAND_SHIRO , SE_BOSS_CS_INTO_SHIRO , SE_PLY_CS_LAND_POINT , SE_PLY_CS_LAND_PNGN , SE_OBJ_CS_HATA , SE_SYS_COURSE_IN , SE_OBJ_CS_KINOHOUSE_APP , SE_OBJ_CS_KINOHOUSE_DISAPP , SE_SYS_KINO_BALLOON , SE_SYS_KINO_BALLOON_DISAPP , SE_PLY_CSDEMO_KURI_APP , SE_PLY_CSDEMO_KURI_LOOK , SE_PLY_CSDEMO_KURI_TAKEAWAY , SE_PLY_CSDEMO_KURI_COURSE_IN , SE_PLY_CS_ENEMY_CONTACT , SE_PLY_CS_GOTO_ENEMY_COURSE , SE_PLY_CS_PLAYER_BYE , SE_EMY_CS_ENEMY_BYE , SE_EMY_CS_MOVE_W1_KURIBO , SE_EMY_CS_MOVE_W2_SANDHALL , SE_EMY_CS_MOVE_W3_ICEBROS , SE_EMY_CS_MOVE_W4_PUKU , SE_EMY_CS_MOVE_W5_PAKKUN , SE_EMY_CS_MOVE_W6_KILLER , SE_EMY_CS_MOVE_W7_JUGEM , SE_EMY_CS_MOVE_W8_BUBBLE_APP , SE_EMY_CS_MOVE_W8_BUBBLE_DISAPP , SE_SYS_MAP_VIEW_MODE , SE_SYS_MAP_VIEW_QUIT , SE_SYS_MAP_VIEW_MOVING , SE_OBJ_CS_SWITCH , SE_OBJ_CS_BLOCK_GEN , SE_OBJ_CS_BLOCK_DISAPP , SE_OBJ_CS_IBARA , SE_EMY_CS_KILLER , SE_OBJ_CS_DOKAN , SE_BOSS_CS_KAMECK_FLY , SE_BOSS_CS_KAMECK_FLY_SHIP , SE_BOSS_CS_KAMECK_FLY_K_CASTLE , SE_OBJ_CS_K_CASTLE_RUMBLE , SE_OBJ_CS_MOUNTAIN_DISAPP , SE_OBJ_CS_K_CASTLE_BRIDGE_APP , SE_OBJ_CS_K_CASTLE_BRIDGE_APP_F , SE_SYS_SELECT_WORLD , SE_SYS_CURSOR_REPEAT , SE_OBJ_CS_KINOPIO_HERE , SE_SYS_GEN_W9 , SE_BOSS_CS_JR_JUMP_S , SE_BOSS_CS_JR_JUMP_L , SE_BOSS_CS_JR_LAND , SE_BOSS_CS_JR_FOOT , SE_EMY_CS_TERESA_BRING_IT , SE_EMY_CS_TERESA_BEAT_YOU , SE_PLY_CS_CHANGE_BIG , SE_PLY_CS_CHANGE_PRPL , SE_PLY_CS_CHANGE_PNGN , SE_PLY_CS_CHANGE_MAME , SE_PLY_CS_CHANGE_STAR , SE_PLY_CS_CHANGE_MAME_STAR , SE_BGM_CS_STAR , SE_PLY_FOOTNOTE_MENU , SE_PLY_FOOTNOTE_DOKAN_MENU , SE_PLY_FOOTNOTE_SAND_MENU , SE_PLY_FOOTNOTE_SNOW_MENU , SE_PLY_ARRIVE_POINT , SE_PLY_MAP_JUMP , SE_EMY_HMBR_WALK , SE_EMY_MAP_KPJR_FOOT , SE_EMY_MAP_KPJR_JUMP , SE_OBJ_PTBK_MOVE , SE_OBJ_SHIRO_BOYON , SE_OBJ_STAR_COIN_BOARD , SE_OBJ_KINO_HOUSE_APP , SE_OBJ_KINO_HOUSE_DISAPP , SE_OBJ_NEW_ROAD , SE_OBJ_BRIDGE_APP , SE_OBJ_YOUGAN_ABUKU , SE_OBJ_BOARD_OFF , SE_OBJ_BOARD_DISAPP , SE_VOC_MAP_P_HELP , SE_AMB_EARTHQUAKE , SE_AMB_SEA_WAVE , SE_AMB_SABAKU_WIND , SE_AMB_YOUGAN , SE_SYS_COURSE_IN_L , SE_SYS_ZOOM_OUT , SE_SYS_ZOOM_IN , SE_SYS_WORLD_CHG , SE_SYS_NEW_POINT , SE_SYS_NEW_POINT_END , SE_SYS_SCROLL_COMAND , SE_SYS_WINDOW_OPEN , SE_SYS_WINDOW_CLOSE , SE_SYS_NINTENDO_LOGO , SE_SYS_CAMERA_MOVE , SE_SYS_STAR_COIN_DEC , SE_SYS_WARNING , SE_SYS_SLEEP_IN , SE_SYS_SLEEP_OUT , SE_OBJ_MAP_FLAG_HATAMEKI , SE_EMY_WANWAN_GACHI , SE_OBJ_LIFT_TENBIN , SE_OBJ_TURN_LIFT , SE_OBJ_FLIPPER , SE_OBJ_BIG_ROCK_ROLL , SE_OBJ_BIG_ROCK_CRASH , SE_EMY_KPJR_DAMAGE_V , SE_EMY_KPJR_CRY_V , SE_EMY_KPJR_UH , SE_EMY_KPJR_LAND , SE_EMY_KPJR_JITABATA , SE_EMY_KPJR_GUARD_ON , SE_EMY_KPJR_GUARDING , SE_EMY_KPJR_GUARD_OFF , SE_EMY_KPJR_DAMAGE , SE_EMY_KPJR_PURUPURU , SE_EMY_KURI_CHANGE_BIG , SE_EMY_BIG_KURIBO_WALK , SE_EMY_BIG_KURIBO_DAMAGE , SE_EMY_BIG_KURIBO_DOWN , SE_EMY_BIG_KURIBO_DESITION , SE_EMY_BIG_KURIBO_SMOKE , SE_EMY_BK_FUMARE_BY_HUGE , SE_EMY_CHIBI_KURI_WALK , SE_EMY_HAMMER , SE_EMY_BOOMERANG , SE_EMY_PAKKUN_MOUTH_2 , SE_EMY_PAKKUN_DAMAGE , SE_EMY_WAKABA_APP , SE_PLY_BURN_DOWN_L , SE_OBJ_UKISHIMA_S , SE_OBJ_UKISHIMA_L , SE_OBJ_BURNER , SE_OBJ_BURNER_LEVEL , SE_EMY_BATTAN_WALK , SE_EMY_BATTAN_FALLDOWN , SE_EMY_BATTAN_BREAK , SE_EMY_BUBBLE_IN , SE_VOC_BIRI , SE_VOC_BIRI_L , SE_EMY_UTSUBO , SE_EMY_BIG_UTSUBO , SE_EMY_UTSUBO_POUNCE , SE_EMY_MENBO_SHOOT , SE_OBJ_BOMB_FLASH , SE_OBJ_MENBO_BOMB , SE_VOC_BAKU_EATEN , SE_VOC_BAKU_EATEN_L , SE_AMB_WATER_TORNADO , SE_EMY_GAMA_FUMARE , SE_EMY_GAMA_LAST , SE_EMY_GAMA_JUMP , SE_EMY_GASA_APPEAR , SE_EMY_GASA_FOOT , SE_EMY_KABO_HIBI , SE_EMY_KABO_BREAK , SE_EMY_FO_FADE_AWAY , SE_EMY_FO_GLOW_UP , SE_EMY_FO_CHASE , SE_EMY_KNUCKLER , SE_OBJ_LIFT_GATAGATA , SE_OBJ_LIFT_KYUKOKA , SE_OBJ_LIFT_KYUJYOSHO , SE_OBJ_MANHOLE_LAND , SE_OBJ_MANHOLE_ROLLING , SE_PLY_PUNCH , SE_PLY_KICK , SE_PLY_GLIDING , SE_PLY_GLIDING_END , SE_OBJ_PUFF_MUSH , SE_OBJ_PUFF_MUSH_2 , SE_OBJ_PUFF_MUSH_3 , SE_OBJ_PUFF_MUSH_4 , SE_OBJ_PUFF_MUSH_LAST , SE_OBJ_STORE_STAR_COIN , SE_OBJ_BLOCK_KICK , SE_OBJ_GET_THUNDER , SE_OBJ_GOAL_HANABI , SE_OBJ_COIN_SUBSTANT , SE_OBJ_TATE_KINO_DOWN , SE_OBJ_YOKO_KINO_EXPAND , SE_OBJ_YOKO_KINO_CONST , SE_OBJ_SISO_KINO , SE_OBJ_TATE_KINO_UP , SE_OBJ_BLOCK_EXTEND , SE_EMY_FUWA_FUMU , SE_EMY_DOWN_BY_PUNCH , SE_EMY_HONE , SE_VOC_MA_GET_ITEM , SE_VOC_MA_GET_ITEM_2 , SE_SYS_SLOT , SE_SYS_CORRECT , SE_SYS_INCORRECT , SE_OBJ_KOOPA_CORPSE , SE_OBJ_BOARD_REVERSE , SE_OBJ_SPRAY , SE_OBJ_GOOD_ITEM_APPEAR , SE_AMB_SUII_JYOSHO , SE_AMB_SUII_KAKOU , SE_PLY_WDOKAN_SHOT , SE_PLY_FOOTNOTE_H , SE_PLY_JUMP_4 , SE_PLY_HIP_ATTACK_H , SE_PLY_KOURA_QUAT , SE_PLY_CHANGE_NORMAL , SE_PLY_CHANGE_BIGGEST , SE_PLY_KOURA_SLIDE , SE_PLY_WALK_ON_ROPE , SE_PLY_CLASH , SE_PLY_CLASH_2 , SE_OBJ_TRAMPOLINE_JUMP , SE_OBJ_TRAMPOLINE_JUMP2 , SE_PLY_SPIN_JUMP , SE_PLY_FOOTNOTE_N , SE_PLY_FOOTNOTE_F , SE_PLY_FOOTNOTE_SD , SE_PLY_FOOTNOTE_SN , SE_PLY_STAR_ATTACK , SE_OBJ_DOKAN_BREAK , SE_EMY_HANABI_IGNITION , SE_EMY_HANABI_TAME , SE_OBJ_HANABI_HYU , SE_OBJ_HANABI_DON , SE_OBJ_ROCK , SE_AMB_ERUPT , SE_PLY_WARP , SE_PLY_FB_FROM_LUIGI , SE_PLY_FB_FROM_MARIO , SE_PLY_PLAYER_FUMU , SE_OBJ_DOKAN_APP , SE_EMY_FUWA_FUMU_L , SE_SYS_VS_COUNT , SE_SYS_VS_COUNT_LAST , SE_SYS_VS_STAR_GET , SE_SYS_VS_STAR_DENIED , SE_SYS_VS_STAR_APP , SE_EMY_ELCJ_PRE_DIVE , SE_EMY_ELCJ_DIVE , SE_EMY_PIPO_BOUND , SE_EMY_ELCJ_APP , SE_EMY_ELCJ_CHARGE , SE_EMY_ELCJ_THROW , SE_EMY_ELCJ_DOWN , SE_AMB_THUNDER , SE_PLY_JUMP_OUT , SE_AMB_TORNADO , SE_VOC_MA_WDOKAN_SHOT , SE_VOC_MA_SPIN_JUMP , SE_VOC_MA_CHANGE_BIGGEST , SE_VOC_LU_WDOKAN_SHOT , SE_VOC_LU_SPIN_JUMP , SE_VOC_LU_CHANGE_BIGGEST , SE_OBJ_STICK , SE_OBJ_ITEM_SLOT , SE_OBJ_CARD_SET , SE_OBJ_BLOCK_SET , SE_OBJ_BLOCK_SHUFFLE , SE_EMY_KOOPA_LAUGH , SE_SYS_KABE_CHG , STRM_BGM_CHIKA_FAST , STRM_BGM_YUKI , STRM_BGM_YUKI_FAST , STRM_BGM_CHIJOU , STRM_BGM_CHIKA , STRM_BGM_CHIJOU_FAST , STRM_BGM_ATHLETIC , STRM_BGM_ATHLETIC_FAST , STRM_BGM_SELECT_W1 , STRM_BGM_SELECT_W2 , STRM_BGM_SELECT_W3 , STRM_BGM_SELECT_W4 , STRM_BGM_SELECT_W5 , STRM_BGM_SELECT_W6 , STRM_BGM_SELECT_W7 , STRM_BGM_SELECT_W8 , STRM_BGM_SELECT_W9 , STRM_BGM_TITLE , STRM_BGM_MENU , STRM_BGM_SWITCH , STRM_BGM_COURSE_OUT_ALL_BUBBLE , STRM_BGM_DEMO_ED , STRM_BGM_DEMO_OMAKE , STRM_BGM_DOWN , STRM_BGM_GAMEOVER , STRM_BGM_COURSE_CLEAR , STRM_BGM_COURSE_CLEAR_ZORO , STRM_BGM_KAZAN , STRM_BGM_KAZAN_FAST , STRM_BGM_KAZAN_TIKA , STRM_BGM_KAZAN_TIKA_FAST , STRM_BGM_TORIDE , STRM_BGM_TORIDE_FAST , STRM_BGM_SHIRO_BOSS , STRM_BGM_SHIRO_BOSS_FAST , STRM_BGM_SHIRO_BOSS_CLEAR , STRM_BGM_HIKOUSEN , STRM_BGM_HIKOUSEN_FAST , STRM_BGM_HIKOUSENBOSS_CREAR , STRM_BGM_MINIGAME , STRM_BGM_MINIGAME_FANFARE_BAD , STRM_BGM_MINIGAME_FANFARE_GOOD , STRM_BGM_OBAKE , STRM_BGM_OBAKE_FAST , STRM_BGM_SABAKU , STRM_BGM_SABAKU_FAST , STRM_BGM_SHIRO , STRM_BGM_SHIRO_FAST , STRM_BGM_STAR , STRM_BGM_STAR_FAST , STRM_BGM_TORIDE_BOSS , STRM_BGM_TORIDE_BOSS_FAST , STRM_BGM_LAST_CASTLE_APPEAR , STRM_BGM_ROAD_TO_LAST , STRM_BGM_ROAD_TO_LAST_FAST , STRM_BGM_LAST_BOSS , STRM_BGM_LAST_BOSS_FAST , STRM_BGM_LAST_BOSS_CLEAR , STRM_BGM_LAST_BOSS_HARP , STRM_BGM_LAST_BOSS2 , STRM_BGM_LAST_BOSS2_FAST , STRM_BGM_LAST_BOSS2_CLEAR , STRM_BGM_LAST_BOSS2_HARP , STRM_BGM_TORIDEBOSS_CREAR , STRM_BGM_WATER , STRM_BGM_WATER_FAST , STRM_BGM_HIKOUSEN_BOSS , STRM_BGM_HIKOUSEN_BOSS_FAST , STRM_BGM_MORI , STRM_BGM_MORI_FAST , STRM_BGM_SANBASHI , STRM_BGM_SANBASHI_FAST , STRM_BGM_MG_BTL , STRM_BGM_STAR_COIN_CMPLT_ALL , STRM_BGM_STAR_COIN_CMPLT_WORLD , STRM_BGM_ALL_CMPLT_5STARS , STRM_BGM_MG_BTL_END , STRM_BGM_PEACH_CASTLE , STRM_BGM_BONUS , STRM_BGM_BONUS_FAST , STRM_BGM_STAFF_CREDIT , STRM_BGM_MULTI_FAIL , STRM_BGM_MULTI_RESULT , STRM_BGM_MG_BTL_END2 , STRM_BGM_DEMO_OP , STRM_BGM_HIKOUSEN_ROUKA , STRM_BGM_HIKOUSEN_ROUKA_FAST , SEQ_BGM_YUKI_V , SEQ_BGM_YUKI_FAST_V , SEQ_BGM_CHIJOU_V , SEQ_BGM_CHIJOU_FAST_V , SEQ_BGM_CHIKA_V , SEQ_BGM_CHIKA_FAST_V , SEQ_BGM_ATHLETIC_V , SEQ_BGM_ATHLETIC_FAST_V , SEQ_BGM_WATER_V , SEQ_BGM_SABAKU_V , SEQ_BGM_WATER_FAST_V , SEQ_BGM_SABAKU_FAST_V , SEQ_BGM_SHIRO_V , SEQ_BGM_SHIORO_FAST_V , SEQ_BGM_MORI_V , SEQ_BGM_MORI_FAST_V , SEQ_BGM_SANBASHI_V , SEQ_BGM_SANBASHI_FAST_V , SEQ_BGM_KAZAN_V , SEQ_BGM_KAZAN_FAST_V , SEQ_BGM_KAZAN_TIKA_V , SEQ_BGM_KAZAN_TIKA_FAST_V , SEQ_BGM_STAFFCREDIT_V , SEQ_BGM_SELECT_W1_V , SEQ_BGM_SELECT_W2_V , SEQ_BGM_SELECT_W3_V , SEQ_BGM_SELECT_W4_V , SEQ_BGM_SELECT_W5_V , SEQ_BGM_SELECT_W6_V , SEQ_BGM_SELECT_W7_V , SEQ_BGM_SELECT_W8_V , SEQ_BGM_SELECT_W9_V , SEQ_BGM_TORIDE_V , SEQ_BGM_TORIDE_FAST_V , SE_GAKKI_U_1_ON , SE_GAKKI_U_2_ON , SE_GAKKI_R_1_ON , SE_GAKKI_R_1_OFF , SE_GAKKI_R_2_ON , SE_GAKKI_R_2_OFF , SE_GAKKI_D_1_ON , SE_GAKKI_D_2_ON , SE_GAKKI_L_1_ON , SE_GAKKI_L_2_ON , SOUND_COUNT } |
The identifiers for each sound effect/music track. More... | |
#define AMBUSH_ENEMY_COUNT 4 |
The maximum amount of ambush enemies per world map.
Definition at line 10 of file game_constants.h.
#define HINT_MOVIE_COUNT 70 |
The total hint movie count.
Definition at line 12 of file game_constants.h.
#define MAX_LIVES 99 |
The maximum life count.
Definition at line 14 of file game_constants.h.
#define MAX_STOCK_ITEM 99 |
The maximum inventory amount per item.
Definition at line 16 of file game_constants.h.
#define SAVE_SLOT_COUNT 3 |
The total save slot count.
Definition at line 18 of file game_constants.h.
#define STAR_COIN_COUNT 3 |
The amount of Star Coins per level.
Definition at line 20 of file game_constants.h.
#define STARTING_LIVES_COUNT 5 |
The amount of starting lives.
Definition at line 22 of file game_constants.h.
#define SUPER_GUIDE_DEATH_COUNT 8 |
The amount of deaths required for the Super Guide to show.
Definition at line 24 of file game_constants.h.
#define SAVE_MAGIC "SMNP" |
The savegame's magic.
Definition at line 8 of file system_constants.h.
#define SAVE_REVISION_MAJOR 14 |
The savegame's major revision number.
Definition at line 9 of file system_constants.h.
#define SAVE_REVISION_MINOR 0 |
The savegame's minor revision number.
Definition at line 10 of file system_constants.h.
enum PLAYER_CHARACTER_e |
The identifiers for each character.
Definition at line 27 of file game_constants.h.
enum PLAYER_CREATE_ITEM_e |
Various flags applied to the player on occasion.
Definition at line 36 of file game_constants.h.
enum PLAYER_POWERUP_e |
The identifiers for each powerup.
Definition at line 45 of file game_constants.h.
enum STAGE_e |
The numbers corresponding to each level type.
Enumerator | |
---|---|
STAGE_TOWER_2 | [Unused]. |
STAGE_CASTLE_2 | [Unused]. |
STAGE_RESCUE | When used, it loads the Toad Rescue level for the corresponding world. |
Definition at line 57 of file game_constants.h.
enum WORLD_e |
The numbers corresponding to each world.
Enumerator | |
---|---|
WORLD_10 | [Unused]. |
Definition at line 90 of file game_constants.h.
enum BMG_GROUPS_e |
enum MESSAGE_e |
enum SOUND_e |
The identifiers for each sound effect/music track.
Definition at line 6 of file sound_list.h.