NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/framework/f_list_mg.hpp>
A base list, made of fLiNdBa_c nodes.
Definition at line 13 of file f_list_mg.hpp.
Public Member Functions | |
int | countNodeByProfName (ProfileName profName) const |
Counts the number of bases using the given profile name. | |
const fLiNdBa_c * | searchNodeByID (fBaseID_e id) const |
Searches for a base with the given ID. | |
fLiNdBa_c * | getFirst () const |
fLiNdBa_c * | getLast () const |
Public Member Functions inherited from cListMg_c | |
cListMg_c () | |
Constructs a new list container. | |
bool | insertAfter (cListNd_c *node, cListNd_c *prevNode) |
Inserts a node after the given previous node. | |
bool | remove (cListNd_c *node) |
Removes a node from the list. | |
bool | append (cListNd_c *node) |
Adds a node to the end of the list. | |
bool | prepend (cListNd_c *node) |
Adds a node to the beginning of the list. | |
cListNd_c * | getFirst () const |
cListNd_c * | getLast () const |
Additional Inherited Members | |
Protected Attributes inherited from cListMg_c | |
cListNd_c * | mpFirst |
The first node in the list. | |
cListNd_c * | mpLast |
The last node in the list. | |
int fLiMgBa_c::countNodeByProfName | ( | ProfileName | profName | ) | const |
Counts the number of bases using the given profile name.
profName | The profile name. |
Definition at line 62 of file f_list.cpp.
Searches for a base with the given ID.
id | The ID to search for. |
nullptr
. Definition at line 48 of file f_list.cpp.
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inline |
Definition at line 32 of file f_list_mg.hpp.
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inline |
Definition at line 36 of file f_list_mg.hpp.