NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/framework/f_line_nd.hpp>

Inheritance diagram for fLiNdBaPr_c:
[legend]

Description

A base line node, with priority fields for reordering.

Definition at line 33 of file f_line_nd.hpp.

Public Member Functions

 fLiNdBaPr_c (fBase_c *owner)
 Constructs a new list node.
fLiNdBaPr_cgetPrev () const
fLiNdBaPr_cgetNext () const
u16 getOrder () const
u16 getNewOrder () const
Public Member Functions inherited from cLineNd_c
 cLineNd_c ()
 Constructs a new list node.
cLineNd_cgetPrev () const
cLineNd_cgetNext () const

Public Attributes

u16 mOrder
 The priority of this node. Lower values mean higher priority.
u16 mNewOrder
 The priority the node should change to if it differs from mOrder.

Additional Inherited Members

Protected Attributes inherited from cLineNd_c
cLineNd_cmpPrev
 The previous node.
cLineNd_cmpNext
 The next node.

Constructor & Destructor Documentation

◆ fLiNdBaPr_c()

fLiNdBaPr_c::fLiNdBaPr_c ( fBase_c * owner)
inline

Constructs a new list node.

Parameters
ownerThe node's owner.

Definition at line 38 of file f_line_nd.hpp.

Member Function Documentation

◆ getPrev()

fLiNdBaPr_c * fLiNdBaPr_c::getPrev ( ) const
inline

Definition at line 40 of file f_line_nd.hpp.

◆ getNext()

fLiNdBaPr_c * fLiNdBaPr_c::getNext ( ) const
inline

Definition at line 44 of file f_line_nd.hpp.

◆ getOrder()

u16 fLiNdBaPr_c::getOrder ( ) const
inline

Definition at line 48 of file f_line_nd.hpp.

◆ getNewOrder()

u16 fLiNdBaPr_c::getNewOrder ( ) const
inline

Definition at line 52 of file f_line_nd.hpp.

Member Data Documentation

◆ mOrder

u16 fLiNdBaPr_c::mOrder

The priority of this node. Lower values mean higher priority.

Definition at line 56 of file f_line_nd.hpp.

◆ mNewOrder

u16 fLiNdBaPr_c::mNewOrder

The priority the node should change to if it differs from mOrder.

Definition at line 57 of file f_line_nd.hpp.