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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/framework/f_line_nd.hpp>
A base line node, with priority fields for reordering.
Definition at line 33 of file f_line_nd.hpp.
Public Member Functions | |
| fLiNdBaPr_c (fBase_c *owner) | |
| Constructs a new list node. | |
| fLiNdBaPr_c * | getPrev () const |
| fLiNdBaPr_c * | getNext () const |
| u16 | getOrder () const |
| u16 | getNewOrder () const |
| Public Member Functions inherited from fLiNdBaLink_c | |
| fLiNdBaLink_c (fBase_c *owner) | |
| Constructs a new list node. | |
| fLiNdBaLink_c * | getPrev () const |
| fLiNdBaLink_c * | getNext () const |
| void | clearData () |
| Removes this node from the owner's mUnusedList. | |
| Public Member Functions inherited from cLineNd_c | |
| cLineNd_c () | |
| Constructs a new list node. | |
| cLineNd_c * | getPrev () const |
| cLineNd_c * | getNext () const |
Public Attributes | |
| u16 | mOrder |
| The priority of this node. Lower values mean higher priority. | |
| u16 | mNewOrder |
| The priority the node should change to if it differs from mOrder. | |
| Public Attributes inherited from fLiNdBaLink_c | |
| fBase_c * | mpOwner |
| The owner of this node. | |
Additional Inherited Members | |
| Protected Attributes inherited from cLineNd_c | |
| cLineNd_c * | mpPrev |
| The previous node. | |
| cLineNd_c * | mpNext |
| The next node. | |
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inline |
Constructs a new list node.
| owner | The node's owner. |
Definition at line 38 of file f_line_nd.hpp.
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inline |
Definition at line 40 of file f_line_nd.hpp.
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inline |
Definition at line 44 of file f_line_nd.hpp.
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inline |
Definition at line 48 of file f_line_nd.hpp.
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inline |
Definition at line 52 of file f_line_nd.hpp.
| u16 fLiNdBaPr_c::mOrder |
The priority of this node. Lower values mean higher priority.
Definition at line 56 of file f_line_nd.hpp.
| u16 fLiNdBaPr_c::mNewOrder |
The priority the node should change to if it differs from mOrder.
Definition at line 57 of file f_line_nd.hpp.