NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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nw4r::g3d::ResAnmLight Class Reference
Inheritance diagram for nw4r::g3d::ResAnmLight:
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Description

Definition at line 118 of file g3d_resanmlight.h.

Public Member Functions

 NW4R_G3D_RESOURCE_FUNC_DEF (ResAnmLight)
 
void GetAnmResult (LightAnmResult *pResult, f32 frame) const
 
ulong GetID () const
 
ulong GetRefNumber () const
 
ulong GetSpecularLightIdx () const
 
bool HasSpecularLight () const
 
- Public Member Functions inherited from nw4r::g3d::ResCommon< ResAnmLightData >
 ResCommon (void *pData)
 
 ResCommon (const void *pData)
 
bool IsValid () const
 
ResAnmLightDataptr ()
 
const ResAnmLightDataptr () const
 
ResAnmLightDataref ()
 
const ResAnmLightDataref () const
 
ResAnmLightDataofs_to_ptr_raw (s32 ofs)
 
const ResAnmLightDataofs_to_ptr_raw (s32 ofs) const
 
ResAnmLightDataofs_to_ptr (s32 ofs)
 
const ResAnmLightDataofs_to_ptr (s32 ofs) const
 
ResAnmLightData ofs_to_obj (s32 ofs)
 
const ResAnmLightData ofs_to_obj (s32 ofs) const
 

Additional Inherited Members

- Public Types inherited from nw4r::g3d::ResAnmLightDataTypedef
enum  LightType {
  LIGHTTYPE_POINT ,
  LIGHTTYPE_DIRECTIONAL ,
  LIGHTTYPE_SPOT ,
  LIGHTTYPE_MAX
}
 

Member Function Documentation

◆ GetID()

ulong nw4r::g3d::ResAnmLight::GetID ( ) const
inline

Definition at line 125 of file g3d_resanmlight.h.

◆ GetRefNumber()

ulong nw4r::g3d::ResAnmLight::GetRefNumber ( ) const
inline

Definition at line 129 of file g3d_resanmlight.h.

◆ GetSpecularLightIdx()

ulong nw4r::g3d::ResAnmLight::GetSpecularLightIdx ( ) const
inline

Definition at line 133 of file g3d_resanmlight.h.

◆ HasSpecularLight()

bool nw4r::g3d::ResAnmLight::HasSpecularLight ( ) const
inline

Definition at line 137 of file g3d_resanmlight.h.