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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 118 of file g3d_resanmlight.h.
Public Member Functions | |
| NW4R_G3D_RESOURCE_FUNC_DEF (ResAnmLight) | |
| void | GetAnmResult (LightAnmResult *pResult, f32 frame) const |
| ulong | GetID () const |
| ulong | GetRefNumber () const |
| ulong | GetSpecularLightIdx () const |
| bool | HasSpecularLight () const |
Public Member Functions inherited from nw4r::g3d::ResCommon< ResAnmLightData > | |
| ResCommon (void *pData) | |
| ResCommon (const void *pData) | |
| bool | IsValid () const |
| ResAnmLightData * | ptr () |
| const ResAnmLightData * | ptr () const |
| ResAnmLightData & | ref () |
| const ResAnmLightData & | ref () const |
| ResAnmLightData * | ofs_to_ptr_raw (s32 ofs) |
| const ResAnmLightData * | ofs_to_ptr_raw (s32 ofs) const |
| ResAnmLightData * | ofs_to_ptr (s32 ofs) |
| const ResAnmLightData * | ofs_to_ptr (s32 ofs) const |
| ResAnmLightData | ofs_to_obj (s32 ofs) |
| const ResAnmLightData | ofs_to_obj (s32 ofs) const |
Additional Inherited Members | |
Public Types inherited from nw4r::g3d::ResAnmLightDataTypedef | |
| enum | LightType { LIGHTTYPE_POINT , LIGHTTYPE_DIRECTIONAL , LIGHTTYPE_SPOT , LIGHTTYPE_MAX } |
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Definition at line 125 of file g3d_resanmlight.h.
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inline |
Definition at line 129 of file g3d_resanmlight.h.
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inline |
Definition at line 133 of file g3d_resanmlight.h.
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inline |
Definition at line 137 of file g3d_resanmlight.h.