41 FLAG_LIGHT_TYPE_MASK = (1 << 0) | (1 << 1),
42 FLAG_LIGHT_ENABLE = (1 << 2),
43 FLAG_SPECULAR_ENABLE = (1 << 3),
44 FLAG_COLOR_ENABLE = (1 << 4),
45 FLAG_ALPHA_ENABLE = (1 << 5)
53 GXDistAttnFn distFunc;
69 FLAG_LIGHT_TYPE_MASK = (1 << 0) | (1 << 1),
70 FLAG_LIGHT_ENABLE = (1 << 2),
71 FLAG_SPECULAR_ENABLE = (1 << 3),
72 FLAG_COLOR_ENABLE = (1 << 4),
73 FLAG_ALPHA_ENABLE = (1 << 5),
75 FLAG_POS_X_CONST = (1 << 19),
76 FLAG_POS_Y_CONST = (1 << 20),
77 FLAG_POS_Z_CONST = (1 << 21),
79 FLAG_COLOR_CONST = (1 << 22),
80 FLAG_ENABLE_CONST = (1 << 23),
82 FLAG_AIM_X_CONST = (1 << 24),
83 FLAG_AIM_Y_CONST = (1 << 25),
84 FLAG_AIM_Z_CONST = (1 << 26),
86 FLAG_CUTOFF_CONST = (1 << 27),
87 FLAG_REF_DISTANCE_CONST = (1 << 28),
88 FLAG_REF_BRIGHTNESS_CONST = (1 << 29),
89 FLAG_SPEC_COLOR_CONST = (1 << 30),
90 FLAG_SHININESS_CONST = (1 << 31)
98 ulong specLightObjIdx;
109 GXDistAttnFn distFunc;