NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
Definition at line 25 of file g3d_respltt.h.
Public Member Functions | |
NW4R_G3D_RESOURCE_FUNC_DEF (ResPltt) | |
void | Init () |
ulong | GetRevision () const |
bool | CheckRevision () const |
void | DCStore (bool sync) |
u16 * | GetPlttData () |
const u16 * | GetPlttData () const |
GXTlutFmt | GetFmt () const |
ulong | GetNumEntries () const |
![]() | |
ResCommon (void *pData) | |
ResCommon (const void *pData) | |
bool | IsValid () const |
ResPlttData * | ptr () |
const ResPlttData * | ptr () const |
ResPlttData & | ref () |
const ResPlttData & | ref () const |
ResPlttData * | ofs_to_ptr_raw (s32 ofs) |
const ResPlttData * | ofs_to_ptr_raw (s32 ofs) const |
ResPlttData * | ofs_to_ptr (s32 ofs) |
const ResPlttData * | ofs_to_ptr (s32 ofs) const |
ResPlttData | ofs_to_obj (s32 ofs) |
const ResPlttData | ofs_to_obj (s32 ofs) const |
Static Public Attributes | |
static const ulong | SIGNATURE = 'PLT0' |
static const int | REVISION = 1 |
|
inline |
Definition at line 33 of file g3d_respltt.h.
|
inline |
Definition at line 37 of file g3d_respltt.h.
|
inline |
Definition at line 41 of file g3d_respltt.h.
|
inline |
Definition at line 47 of file g3d_respltt.h.
|
inline |
Definition at line 57 of file g3d_respltt.h.
|
inline |
Definition at line 67 of file g3d_respltt.h.
|
inline |
Definition at line 71 of file g3d_respltt.h.
|
static |
Definition at line 27 of file g3d_respltt.h.
|
static |
Definition at line 28 of file g3d_respltt.h.