NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 86 of file g3d_resvtx.h.
Public Member Functions | |
NW4R_G3D_RESOURCE_FUNC_DEF (ResVtxNrm) | |
void | Init () |
void | SetArray () |
void | GetArray (const void **ppBase, u8 *pStride) const |
void | CopyTo (void *pDst) const |
void | DCStore (bool) |
ulong | GetSize () const |
void * | GetData () |
const void * | GetData () const |
ulong | GetID () const |
u16 | GetNumVtxNrm () const |
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ResCommon (void *pData) | |
ResCommon (const void *pData) | |
bool | IsValid () const |
ResVtxNrmData * | ptr () |
const ResVtxNrmData * | ptr () const |
ResVtxNrmData & | ref () |
const ResVtxNrmData & | ref () const |
ResVtxNrmData * | ofs_to_ptr_raw (s32 ofs) |
const ResVtxNrmData * | ofs_to_ptr_raw (s32 ofs) const |
ResVtxNrmData * | ofs_to_ptr (s32 ofs) |
const ResVtxNrmData * | ofs_to_ptr (s32 ofs) const |
ResVtxNrmData | ofs_to_obj (s32 ofs) |
const ResVtxNrmData | ofs_to_obj (s32 ofs) const |
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inline |
Definition at line 90 of file g3d_resvtx.h.
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inline |
Definition at line 100 of file g3d_resvtx.h.
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inline |
Definition at line 104 of file g3d_resvtx.h.
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inline |
Definition at line 107 of file g3d_resvtx.h.
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inline |
Definition at line 111 of file g3d_resvtx.h.
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inline |
Definition at line 115 of file g3d_resvtx.h.