NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_a_player_com.hpp
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#pragma once
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#include <game/bases/d_a_player_manager.hpp>
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#include <
constants/game_constants.h
>
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/// @unofficial
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namespace
daPyCom_c
{
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/// @unofficial
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static
const
PLAYER_CHARACTER_e
sc_PLAYER_ORDER
[] = {
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PLAYER_MARIO,
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PLAYER_LUIGI,
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PLAYER_BLUE_TOAD,
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PLAYER_YELLOW_TOAD
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};
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}
game_constants.h
PLAYER_CHARACTER_e
PLAYER_CHARACTER_e
The identifiers for each character.
Definition
game_constants.h:36
daPyCom_c
Definition
d_a_player_com.hpp:6
daPyCom_c::sc_PLAYER_ORDER
static const PLAYER_CHARACTER_e sc_PLAYER_ORDER[]
Definition
d_a_player_com.hpp:9
include
game
bases
d_a_player_com.hpp
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