NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_res_mng.hpp File Reference

Go to the source code of this file.

Classes

class  dResMng_c
 A higher-level archive resource management class. More...
 
class  dResMng_c::resCallback_c
 A callback class for processing resources that handles loading g3d data. More...
 

Macros

#define MAX_NUM_RES   300
 The maximum number of resources that can be loaded at once.
 

Macro Definition Documentation

◆ MAX_NUM_RES

#define MAX_NUM_RES   300

The maximum number of resources that can be loaded at once.

Definition at line 6 of file d_res_mng.hpp.