NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Go to the source code of this file.
Enumerations | |
enum | BMG_GROUPS_e { BMG_CATEGORY_YES_NO_WINDOW , BMG_CATEGORY_CONTROLLER_INFORMATION = 0x68 , BMG_CATEGORY_HINT_MOVIES = 0x12e } |
The identifiers for each BMG group. More... | |
enum | MESSAGE_e { MSG_TEST , MSG_PICFONT_2_BTN , MSG_PICFONT_A_BTN , MSG_PICFONT_1_BTN , MSG_PICFONT_B_BTN , MSG_PICFONT_DPAD , MSG_PICFONT_HOME_BTN , MSG_PICFONT_PLUS_BTN , MSG_PICFONT_MINUS_BTN , MSG_PICFONT_NUNCHUCK_PAD , MSG_PICFONT_C_BTN , MSG_PICFONT_Z_BTN , MSG_PICFONT_WIIMOTE , MSG_PICFONT_NUNCHUK , MSG_PICFONT_CASTLE , MSG_PICFONT_TOWER , MSG_PICFONT_GHOST_HOUSE , MSG_PICFONT_CANNON , MSG_PICFONT_AIRSHIP , MSG_PICFONT_TOAD_HOUSE_RED , MSG_PICFONT_START_NODE_RIGHT , MSG_PICFONT_START_NODE_UP , MSG_PICFONT_MAP_JUNCTION , MSG_PICFONT_PEACH_CASTLE , MSG_PICFONT_TOAD_HOUSE_YELLOW , MSG_PICFONT_TOAD_HOUSE_GREEN , MSG_PICFONT_LEVEL_NODE_RED , MSG_PICFONT_LEVEL_NODE_BLUE , MSG_PICFONT_LEVEL_NODE_YELLOW , MSG_PICFONT_FINAL_CASTLE , MSG_PICFONT_AMBUSH , MSG_PICFONT_SHIP_ANCHOR , MSG_PICFONT_QUESTION_BLOCK , MSG_PICFONT_RED_BLOCK , MSG_PICFONT_BLOCK_OUTLINE , MSG_WATCH_ENDING , MSG_YES_IM_SURE , MSG_NO_WAIT , MSG_OK_TRY , MSG_NO_SKIP , MSG_OK , MSG_CANCEL , MSG_SAVE , MSG_DONT_SAVE , MSG_SAVED_OK , MSG_QUICK_SAVE , MSG_TRY_WITHOUT_SUPER_GUIDE , MSG_PROGRESS_SAVED_FIRST_TIME , MSG_TOAD_HOUSES_BACK , MSG_ITEM_HINT , MSG_SAVE_DATA_CREATED , MSG_ASK_SAVE , MSG_PROGRESS_SAVED , MSG_EXIT_FREE_MODE , MSG_WATCH_HINT_MOVIE , MSG_SKIP_COURSE , MSG_SKIP_FINAL_COURSE , MSG_EXIT_COIN_BATTLE , MSG_GOT_ALL_STAR_COINS_NO_W9 , MSG_GOT_ALL_STAR_COINS_W9 , MSG_TOADS_CAPTURED , MSG_RETURN_TO_TITLE , MSG_TOADS_CAPTURED_MULTIPLAYER , MSG_BACK_TO_MAP , MSG_BACK_TO_COURSE_SELECTION , MSG_GOT_ALL_STAR_COINS_WORLD_X , MSG_RETURN_TO_TITLE_QUICK_SAVE , MSG_SAVED_RETURNING_TO_TITLE , MSG_COMPLETED_EVERYTHING , MSG_BACK_TO_MAP2 , MSG_SWITCH_FIRST_TIME = 80 , MSG_SWITCH , MSG_PEACH_HINT , MSG_PEACH_HINT2 , MSG_HOLD_WIIMOTE_SIDEWAYS = 8 , MSG_STAR_COINS_REQUIRED = 7 , MSG_STAR_COINS_REQUIRED_X = 8 } |
The identifiers for each text message. More... | |