NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
A collection of various functions used throughout the game.
Name stands for Game Common.
Functions | |
u32 | getRandomSeed () |
Gets a seed used for randomness. | |
void | clearGameStop () |
float | getDispCenterY () |
void | updateSelectCursor (nw4r::lyt::Picture *pic, int index, bool useSpecialDraw) |
u32 dGameCom::getRandomSeed | ( | ) |
Gets a seed used for randomness.
void dGameCom::updateSelectCursor | ( | nw4r::lyt::Picture * | pic, |
int | index, | ||
bool | useSpecialDraw | ||
) |