NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_game_com.hpp
1#pragma once
2#include <types.h>
3#include <lib/nw4r/lyt/lyt_picture.hpp>
4
8namespace dGameCom {
10 void clearGameStop();
11 float getDispCenterY();
12
14 void updateSelectCursor(nw4r::lyt::Picture *pic, int index, bool useSpecialDraw);
15}
A collection of various functions used throughout the game.
Definition d_game_com.hpp:8
u32 getRandomSeed()
Gets a seed used for randomness.
void updateSelectCursor(nw4r::lyt::Picture *pic, int index, bool useSpecialDraw)