NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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fProfile::fActorProfile_c Struct Reference

#include <game/framework/f_profile.hpp>

Inheritance diagram for fProfile::fActorProfile_c:
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Description

A set of basic information needed to construct an actor base.

Definition at line 60 of file f_profile.hpp.

Public Attributes

u32 mActorProperties
 Various actor-related properties.
 
- Public Attributes inherited from fProfile::fBaseProfile_c
void *(* mpClassInit )()
 The constructor function.
 
u16 mExecuteOrder
 The execution priority of the base. Lower values mean higher priority.
 
u16 mDrawOrder
 The draw priority of the base. Lower values mean higher priority.
 

Member Data Documentation

◆ mActorProperties

u32 fProfile::fActorProfile_c::mActorProperties

Various actor-related properties.

These properties will be copied into the actor when it is constructed; this grants easy access to the properties and allows individual actor configuration.

Todo
Document the bitfield.

Definition at line 67 of file f_profile.hpp.