NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Todo List
Member
BMG_GROUPS_e
Fill this.
Member
dActor_c::m_1eb
Figure out the purpose of this field.
Member
dActor_c::m_23b
Figure out the purpose of this field.
Member
dActor_c::mAttentionFlags
Document this field and its values.
Member
dActor_c::mAttentionMode
Document this field and its values.
Member
dActor_c::mDestroyBound
Figure out the exact purpose of this field.
Member
dActor_c::mMaxBound
Figure out the exact purpose of this field.
Class
dBaseActor_c
Add missing links (especially the dGraph bit to avoid confusing terminology). Find the official name of LinkScene and link it.
Member
dCourseSelectGuide_c::mCourseType
Document this enum.
Member
dCourseSelectGuide_c::mGuideRelated
Figure out what this does.
Member
dCourseSelectGuide_c::mScrollGuideRelated
Figure out what this does.
Class
dScene_c
Expand this section when dAudio and the related classes are decompiled.
Member
dScWMap_c::CourseType_e
Fill out this enum.
Class
dWmActor_c
Use proper class names for the mentioned actors once decompiled.
Member
fBaHelper_c::Delete
()
Document this method.
Member
fBaHelper_c::Load
(int)
Document this method.
Member
fBaHelper_c::LoadOnlyOne
()
Document this method.
Class
fBase_c
Link to unused relocation system article and
mAllocator_c
when their page gets written.
Member
fProfile::fActorProfile_c::mActorProperties
Document the bitfield.
Member
MESSAGE_e
Fill this.
Member
mFaderBase_c::FLAG_e
Figure out what these do.
Class
mVec3_c
Add EGG::vector3f operators.
Module
profile
Add a link to the profile name list when it gets decompiled.
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