NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Todo List
Member
BMG_GROUPS_e
Fill this.
Class
dBaseActor_c
Add missing links (especially the dGraph bit to avoid confusing terminology). Find the official name of LinkScene and link it.
Member
dMj2dGame_c::mCurrentPathNode
[Verify].
Member
dMj2dGame_c::setCSEnemyWalkDir
(int world, int enemy, u8 direction)
Turn the value list into an enum and move it to the appropriate section once decompiled.
Class
dWmActor_c
Use proper class names for the mentioned actors once decompiled.
Member
fBaHelper_c::Delete
()
Document this method.
Member
fBaHelper_c::Load
(int)
Document this method.
Member
fBaHelper_c::LoadOnlyOne
()
Document this method.
Class
fBase_c
Link to unused relocation system article and mAllocator_c when their page gets written.
Member
fProfile::fActorProfile_c::mActorProperties
Document the bitfield.
Member
MESSAGE_e
Fill this.
Member
mFaderBase_c::FLAG_e
Figure out what these do.
Unofficial name.
Class
mVec3_c
Add EGG::vector3f operators.
Module
profile
Add a link to the profile name list when it gets decompiled.
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