NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Description

Provides application layer bindings to EGG, NW4R and the Revolution SDK.

Classes

struct  mAng
 A one-dimensional short angle vector. More...
 
class  mAng3_c
 A three-dimensional short angle vector. More...
 
struct  mColor
 A 32-bit RGBA color. More...
 
class  mColorFader_c
 A fader that fades a color in and out. More...
 
class  mFader_c
 Fader management class. More...
 
class  mFaderBase_c
 Base fader implementation. More...
 
class  mMtx_c
 A 3x4 matrix. More...
 
class  mVec2_c
 A two-dimensional floating point vector. More...
 
class  mVec3_c
 A three-dimensional floating point vector. More...
 
class  mWipeFader_c
 A fader that wipes a texture in and out to/from the center of the screen. More...