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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 230 of file g3d_resanmchr.h.
Public Attributes | |
| ResBlockHeaderData | header |
| ulong | revision |
| s32 | toResFileData |
| s32 | toChrDataDic |
| s32 | toResUserData |
| s32 | name |
| s32 | original_path |
| ResAnmChrInfoData | info |
| ResBlockHeaderData nw4r::g3d::ResAnmChrData::header |
Definition at line 231 of file g3d_resanmchr.h.
| ulong nw4r::g3d::ResAnmChrData::revision |
Definition at line 232 of file g3d_resanmchr.h.
| s32 nw4r::g3d::ResAnmChrData::toResFileData |
Definition at line 233 of file g3d_resanmchr.h.
| s32 nw4r::g3d::ResAnmChrData::toChrDataDic |
Definition at line 234 of file g3d_resanmchr.h.
| s32 nw4r::g3d::ResAnmChrData::toResUserData |
Definition at line 235 of file g3d_resanmchr.h.
| s32 nw4r::g3d::ResAnmChrData::name |
Definition at line 236 of file g3d_resanmchr.h.
| s32 nw4r::g3d::ResAnmChrData::original_path |
Definition at line 237 of file g3d_resanmchr.h.
| ResAnmChrInfoData nw4r::g3d::ResAnmChrData::info |
Definition at line 238 of file g3d_resanmchr.h.