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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 28 of file g3d_resanmscn.h.
Public Attributes | |
| ResBlockHeaderData | header |
| ulong | revision |
| s32 | toResFileData |
| s32 | toScnTopLevelDic |
| s32 | toResLightSetDataArray |
| s32 | toResAnmAmbLightDataArray |
| s32 | toResAnmLightDataArray |
| s32 | toResAnmFogDataArray |
| s32 | toResAnmCameraDataArray |
| s32 | name |
| s32 | original_path |
| ResAnmScnInfoData | info |
| ResBlockHeaderData nw4r::g3d::ResAnmScnData::header |
Definition at line 29 of file g3d_resanmscn.h.
| ulong nw4r::g3d::ResAnmScnData::revision |
Definition at line 30 of file g3d_resanmscn.h.
| s32 nw4r::g3d::ResAnmScnData::toResFileData |
Definition at line 31 of file g3d_resanmscn.h.
| s32 nw4r::g3d::ResAnmScnData::toScnTopLevelDic |
Definition at line 32 of file g3d_resanmscn.h.
| s32 nw4r::g3d::ResAnmScnData::toResLightSetDataArray |
Definition at line 33 of file g3d_resanmscn.h.
| s32 nw4r::g3d::ResAnmScnData::toResAnmAmbLightDataArray |
Definition at line 34 of file g3d_resanmscn.h.
| s32 nw4r::g3d::ResAnmScnData::toResAnmLightDataArray |
Definition at line 35 of file g3d_resanmscn.h.
| s32 nw4r::g3d::ResAnmScnData::toResAnmFogDataArray |
Definition at line 36 of file g3d_resanmscn.h.
| s32 nw4r::g3d::ResAnmScnData::toResAnmCameraDataArray |
Definition at line 37 of file g3d_resanmscn.h.
| s32 nw4r::g3d::ResAnmScnData::name |
Definition at line 38 of file g3d_resanmscn.h.
| s32 nw4r::g3d::ResAnmScnData::original_path |
Definition at line 39 of file g3d_resanmscn.h.
| ResAnmScnInfoData nw4r::g3d::ResAnmScnData::info |
Definition at line 40 of file g3d_resanmscn.h.