NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 522 of file g3d_resmat.h.
Public Attributes | |
ulong | size |
s32 | toResMdlData |
s32 | name |
ulong | id |
ulong | flag |
ResGenModeData | genMode |
ResMatMiscData | misc |
s32 | toResTevData |
ulong | numResTexPlttInfo |
s32 | toResTexPlttInfo |
s32 | toResMatFurData |
s32 | toResUserData |
s32 | toResMatDLData |
ResTexObjData | texObjData |
ResTlutObjData | tlutObjData |
ResTexSrtData | texSrtData |
ResChanData | chan |
ulong nw4r::g3d::ResMatData::size |
Definition at line 523 of file g3d_resmat.h.
s32 nw4r::g3d::ResMatData::toResMdlData |
Definition at line 524 of file g3d_resmat.h.
s32 nw4r::g3d::ResMatData::name |
Definition at line 525 of file g3d_resmat.h.
ulong nw4r::g3d::ResMatData::id |
Definition at line 526 of file g3d_resmat.h.
ulong nw4r::g3d::ResMatData::flag |
Definition at line 527 of file g3d_resmat.h.
ResGenModeData nw4r::g3d::ResMatData::genMode |
Definition at line 528 of file g3d_resmat.h.
ResMatMiscData nw4r::g3d::ResMatData::misc |
Definition at line 529 of file g3d_resmat.h.
s32 nw4r::g3d::ResMatData::toResTevData |
Definition at line 530 of file g3d_resmat.h.
ulong nw4r::g3d::ResMatData::numResTexPlttInfo |
Definition at line 531 of file g3d_resmat.h.
s32 nw4r::g3d::ResMatData::toResTexPlttInfo |
Definition at line 532 of file g3d_resmat.h.
s32 nw4r::g3d::ResMatData::toResMatFurData |
Definition at line 533 of file g3d_resmat.h.
s32 nw4r::g3d::ResMatData::toResUserData |
Definition at line 534 of file g3d_resmat.h.
s32 nw4r::g3d::ResMatData::toResMatDLData |
Definition at line 535 of file g3d_resmat.h.
ResTexObjData nw4r::g3d::ResMatData::texObjData |
Definition at line 536 of file g3d_resmat.h.
ResTlutObjData nw4r::g3d::ResMatData::tlutObjData |
Definition at line 537 of file g3d_resmat.h.
ResTexSrtData nw4r::g3d::ResMatData::texSrtData |
Definition at line 538 of file g3d_resmat.h.
ResChanData nw4r::g3d::ResMatData::chan |
Definition at line 539 of file g3d_resmat.h.