NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 20 of file g3d_resanmtexpat.h.
Public Attributes | |
u8 | bTexExist |
u8 | bPlttExist |
u8 | PADDING_0x2 [0x4 - 0x2] |
ResTex | tex [NUM_OF_ANMS] |
ResPltt | pltt [NUM_OF_ANMS] |
Static Public Attributes | |
static const int | NUM_OF_ANMS = 8 |
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static |
Definition at line 21 of file g3d_resanmtexpat.h.
u8 nw4r::g3d::TexPatAnmResult::bTexExist |
Definition at line 23 of file g3d_resanmtexpat.h.
u8 nw4r::g3d::TexPatAnmResult::bPlttExist |
Definition at line 24 of file g3d_resanmtexpat.h.
u8 nw4r::g3d::TexPatAnmResult::PADDING_0x2[0x4 - 0x2] |
Definition at line 25 of file g3d_resanmtexpat.h.
ResTex nw4r::g3d::TexPatAnmResult::tex[NUM_OF_ANMS] |
Definition at line 26 of file g3d_resanmtexpat.h.
ResPltt nw4r::g3d::TexPatAnmResult::pltt[NUM_OF_ANMS] |
Definition at line 27 of file g3d_resanmtexpat.h.