NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 101 of file g3d_resshp.h.
Public Member Functions | |
NW4R_G3D_RESOURCE_FUNC_DEF (ResShp) | |
void | Init () |
void | Terminate () |
ResMdl | GetParent () const |
bool | GXGetVtxDescv (GXVtxDescList *pList) const |
bool | GXGetVtxAttrFmtv (GXVtxAttrFmtList *pList) const |
void | GXSetArray (GXAttr attr, const void *pBase, u8 stride) |
void | DisableSetArray (GXAttr attr) |
ResVtxPos | GetResVtxPos () const |
ResVtxNrm | GetResVtxNrm () const |
ResVtxClr | GetResVtxClr (ulong idx) const |
ResVtxTexCoord | GetResVtxTexCoord (ulong idx) const |
void | CallPrePrimitiveDisplayList (bool sync, bool cacheIsSame) const |
void | CallPrimitiveDisplayList (bool sync) const |
ResTagDL | GetPrePrimDLTag () |
ResTagDL | GetPrePrimDLTag () const |
ResTagDL | GetPrimDLTag () |
ResTagDL | GetPrimDLTag () const |
ResShpPrePrim | GetResShpPrePrim () |
ResShpPrePrim | GetResShpPrePrim () const |
bool | ExistVtxDesc (GXAttr attr) const |
bool | IsVisible () const |
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ResCommon (void *pData) | |
ResCommon (const void *pData) | |
bool | IsValid () const |
ResShpData * | ptr () |
const ResShpData * | ptr () const |
ResShpData & | ref () |
const ResShpData & | ref () const |
ResShpData * | ofs_to_ptr_raw (s32 ofs) |
const ResShpData * | ofs_to_ptr_raw (s32 ofs) const |
ResShpData * | ofs_to_ptr (s32 ofs) |
const ResShpData * | ofs_to_ptr (s32 ofs) const |
ResShpData | ofs_to_obj (s32 ofs) |
const ResShpData | ofs_to_obj (s32 ofs) const |
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Definition at line 123 of file g3d_resshp.h.
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Definition at line 126 of file g3d_resshp.h.
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Definition at line 130 of file g3d_resshp.h.
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Definition at line 133 of file g3d_resshp.h.
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Definition at line 137 of file g3d_resshp.h.
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Definition at line 140 of file g3d_resshp.h.
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Definition at line 144 of file g3d_resshp.h.
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Definition at line 148 of file g3d_resshp.h.