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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 165 of file lyt_animation.h.
Public Member Functions | |
| virtual void | SetResource (const res::AnimationBlock *pBlock, ResourceAccessor *pAccessor) |
| virtual void | SetResource (const res::AnimationBlock *pRes, ResourceAccessor *pResAccessor, u16 animNum) |
| virtual void | Bind (Pane *pPane, bool recursive) |
| virtual void | Bind (Material *pMaterial) |
| virtual void | Animate (ulong idx, Pane *pPane) |
| virtual void | Animate (ulong idx, Material *pMaterial) |
Public Member Functions inherited from nw4r::lyt::AnimTransform | |
| u16 | GetFrameSize () const |
| bool | IsLoopData () const |
| f32 | GetFrame () const |
| void | SetFrame (f32 frame) |
| f32 | GetFrameMax () const |
| NW4R_UT_LINKLIST_NODE_DECL () | |
Protected Attributes | |
| void ** | mpFileResAry |
| AnimationLink * | mAnimLinkAry |
| u16 | mAnimLinkNum |
Protected Attributes inherited from nw4r::lyt::AnimTransform | |
| const res::AnimationBlock * | mpRes |
| f32 | mFrame |
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virtual |
Implements nw4r::lyt::AnimTransform.
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virtual |
Implements nw4r::lyt::AnimTransform.
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virtual |
Implements nw4r::lyt::AnimTransform.
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virtual |
Implements nw4r::lyt::AnimTransform.
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virtual |
Implements nw4r::lyt::AnimTransform.
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virtual |
Implements nw4r::lyt::AnimTransform.
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protected |
Definition at line 181 of file lyt_animation.h.
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protected |
Definition at line 182 of file lyt_animation.h.
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protected |
Definition at line 183 of file lyt_animation.h.