NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_attention.hpp
1#pragma once
2#include <game/framework/f_base.hpp>
3
5public:
6 void entry(fBaseID_e id);
7
8 static dAttention_c *mspInstance;
9};
fBaseID_e
A unique identifier for each base.
Definition f_base_id.hpp:6