NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_actor.hpp
1#include <game/bases/d_base_actor.hpp>
2
3class dActor_c : public dBaseActor_c {
4public:
5 static bool mExecStopReq;
6 static bool mDrawStopReq;
7 static bool mExecStop;
8 static bool mDrawStop;
9};
The minimum required implementation for an actor base.