NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_actor.hpp
1#pragma once
2
3#include <game/bases/d_base_actor.hpp>
4
5class dActor_c : public dBaseActor_c {
6public:
7 static bool mExecStopReq;
8 static bool mDrawStopReq;
9 static bool mExecStop;
10 static bool mDrawStop;
11};
dBaseActor_c()
Constructs a new actor.