NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_actor.hpp
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#include <game/bases/d_base_actor.hpp>
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class
dActor_c
:
public
dBaseActor_c
{
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public
:
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static
bool
mExecStopReq;
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static
bool
mDrawStopReq;
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static
bool
mExecStop;
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static
bool
mDrawStop;
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};
dActor_c
Definition
d_actor.hpp:3
dBaseActor_c
The minimum required implementation for an actor base.
Definition
d_base_actor.hpp:250
include
game
bases
d_actor.hpp
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