14 Window(
const res::Window *,
const ResBlockSet &);
16 virtual int *GetRuntimeTypeInfo()
const {
return &typeInfo; }
17 virtual void DrawSelf(
const DrawInfo &);
18 virtual void AnimateSelf(
unsigned long);
19 virtual ut::Color GetVtxColor(
unsigned long)
const;
21 virtual unsigned char GetVtxColorElement(
unsigned long)
const;
22 virtual void SetVtxColorElement(
unsigned long,
unsigned char);
23 virtual Material *FindMaterialByName(
const char *,
bool);
24 virtual void UnbindAnimationSelf(AnimTransform *);
25 virtual bool GetMaterialNum()
const;
26 virtual Material *GetMaterial(
unsigned long)
const;
28 Material *GetContentMaterial()
const;
29 Material *GetFrameMaterial(
unsigned long)
const;
30 void DrawContent(
const math::VEC2 &,
const WindowFrameSize &,
unsigned char);
31 void DrawFrame(
const math::VEC2 &,
const Window::Frame &,
const WindowFrameSize &,
unsigned char);
32 void DrawFrame4(
const math::VEC2 &,
const Window::Frame *,
const WindowFrameSize &,
unsigned char);
33 void DrawFrame8(
const math::VEC2 &,
const Window::Frame *,
const WindowFrameSize &,
unsigned char);