NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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string.h
1
#ifndef MSL_STRING_H
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#define MSL_STRING_H
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#include <extras.h>
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#include <internal/mem.h>
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#include <types.h>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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char
* strcpy(
char
*,
const
char
*);
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char
* strncpy(
char
*,
const
char
*,
size_t
);
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char
* strcat(
char
*,
const
char
*);
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char
* strncat(
char
*,
const
char
*,
size_t
);
15
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int
strcmp(
const
char
*,
const
char
*);
17
int
strncmp(
const
char
*,
const
char
*,
size_t
);
18
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char
* strchr(
const
char
*,
int
);
20
char
* strstr(
const
char
*,
const
char
*);
21
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char
* strrchr(
const
char
*,
int
);
23
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size_t
strlen(
const
char
*);
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#ifdef __cplusplus
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}
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#endif
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#endif
include
lib
MSL
string.h
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