NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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string.h
1
#pragma once
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#include <types.h>
3
4
#ifdef __cplusplus
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extern
"C"
{
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#endif
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/// @addtogroup stdlib
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/// @{
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void
*memset(
void
*, u32, u32);
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void
memcpy(
void
*dst,
const
void
* src,
int
size);
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void
snprintf(
char
*,
int
,
const
char
*, ...);
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void
strncpy(
char
*dst,
const
char
* src,
int
size);
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int
strlen(
const
char
*str);
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int
strcmp(
const
char
*str1,
const
char
*str2);
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char
*strrchr(
const
char
*,
char
);
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/// @}
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#ifdef __cplusplus
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}
// extern "C"
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#endif
include
lib
MSL_C
string.h
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