NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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string.h
1
#pragma once
2
#include <types.h>
3
4
#ifdef __cplusplus
5
extern
"C"
{
6
#endif
7
10
11
void
*memset(
void
*, u32, u32);
12
void
memcpy(
void
*dst,
const
void
* src,
int
size);
13
14
void
snprintf(
char
*,
int
,
const
char
*, ...);
15
void
strncpy(
char
*dst,
const
char
* src,
int
size);
16
int
strlen(
const
char
*str);
17
int
strcmp(
const
char
*str1,
const
char
*str2);
18
char
*strrchr(
const
char
*,
char
);
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21
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#ifdef __cplusplus
23
}
// extern "C"
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#endif
include
lib
MSL_C
string.h
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