NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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string.h
1#pragma once
2#include <types.h>
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
10
11void *memset(void *, u32, u32);
12void memcpy(void *dst, const void* src, int size);
13
14void snprintf(char *, int, const char *, ...);
15void strncpy(char *dst, const char* src, int size);
16int strlen(const char *str);
17int strcmp(const char *str1, const char *str2);
18char *strrchr(const char *, char);
19
21
22#ifdef __cplusplus
23} // extern "C"
24#endif