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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 42 of file g3d_restev.h.
Public Attributes | ||
| union { | ||
| struct { | ||
| ResTevCommonDL common | ||
| ResTevVariableDL var [GX_MAX_TEVSTAGE/TEV_STAGES_PER_DL] | ||
| } dl | ||
| u8 data [0x1E0] | ||
| }; | ||
| ResTevCommonDL nw4r::g3d::ResTevDL::common |
Definition at line 45 of file g3d_restev.h.
| ResTevVariableDL nw4r::g3d::ResTevDL::var[GX_MAX_TEVSTAGE/TEV_STAGES_PER_DL] |
Definition at line 47 of file g3d_restev.h.
| u8 nw4r::g3d::ResTevDL::data[0x1E0] |
Definition at line 50 of file g3d_restev.h.