NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 42 of file g3d_restev.h.
Public Attributes | ||
union { | ||
struct { | ||
ResTevCommonDL common | ||
ResTevVariableDL var [GX_MAX_TEVSTAGE/TEV_STAGES_PER_DL] | ||
} dl | ||
u8 data [0x1E0] | ||
}; | ||
ResTevCommonDL nw4r::g3d::ResTevDL::common |
Definition at line 45 of file g3d_restev.h.
ResTevVariableDL nw4r::g3d::ResTevDL::var[GX_MAX_TEVSTAGE/TEV_STAGES_PER_DL] |
Definition at line 47 of file g3d_restev.h.
u8 nw4r::g3d::ResTevDL::data[0x1E0] |
Definition at line 50 of file g3d_restev.h.