NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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nw4r::g3d::ResTevDL Struct Reference

Description

Definition at line 42 of file g3d_restev.h.

Public Attributes

union { 
 
   struct { 
 
      ResTevCommonDL   common 
 
      ResTevVariableDL   var [GX_MAX_TEVSTAGE/TEV_STAGES_PER_DL] 
 
   }   dl 
 
   u8   data [0x1E0] 
 
};  
 

Member Data Documentation

◆ common

ResTevCommonDL nw4r::g3d::ResTevDL::common

Definition at line 45 of file g3d_restev.h.

◆ var

ResTevVariableDL nw4r::g3d::ResTevDL::var[GX_MAX_TEVSTAGE/TEV_STAGES_PER_DL]

Definition at line 47 of file g3d_restev.h.

◆ data

u8 nw4r::g3d::ResTevDL::data[0x1E0]

Definition at line 50 of file g3d_restev.h.