NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 455 of file g3d_resmat.h.
Public Attributes | |
s32 | nameTex |
s32 | namePltt |
ResTexData * | pTexData |
ResPlttData * | pPlttData |
GXTexMapID | mapID |
GXTlut | tlutID |
GXTexWrapMode | wrap_s |
GXTexWrapMode | wrap_t |
GXTexFilter | min_filt |
GXTexFilter | mag_filt |
f32 | lod_bias |
GXAnisotropy | max_aniso |
bool | bias_clamp |
bool | do_edge_lod |
u8 | PADDING_0x32 |
u8 | PADDING_0x33 |
s32 nw4r::g3d::ResTexPlttInfoData::nameTex |
Definition at line 456 of file g3d_resmat.h.
s32 nw4r::g3d::ResTexPlttInfoData::namePltt |
Definition at line 457 of file g3d_resmat.h.
ResTexData* nw4r::g3d::ResTexPlttInfoData::pTexData |
Definition at line 458 of file g3d_resmat.h.
ResPlttData* nw4r::g3d::ResTexPlttInfoData::pPlttData |
Definition at line 459 of file g3d_resmat.h.
GXTexMapID nw4r::g3d::ResTexPlttInfoData::mapID |
Definition at line 460 of file g3d_resmat.h.
GXTlut nw4r::g3d::ResTexPlttInfoData::tlutID |
Definition at line 461 of file g3d_resmat.h.
GXTexWrapMode nw4r::g3d::ResTexPlttInfoData::wrap_s |
Definition at line 462 of file g3d_resmat.h.
GXTexWrapMode nw4r::g3d::ResTexPlttInfoData::wrap_t |
Definition at line 463 of file g3d_resmat.h.
GXTexFilter nw4r::g3d::ResTexPlttInfoData::min_filt |
Definition at line 464 of file g3d_resmat.h.
GXTexFilter nw4r::g3d::ResTexPlttInfoData::mag_filt |
Definition at line 465 of file g3d_resmat.h.
f32 nw4r::g3d::ResTexPlttInfoData::lod_bias |
Definition at line 466 of file g3d_resmat.h.
GXAnisotropy nw4r::g3d::ResTexPlttInfoData::max_aniso |
Definition at line 467 of file g3d_resmat.h.
bool nw4r::g3d::ResTexPlttInfoData::bias_clamp |
Definition at line 468 of file g3d_resmat.h.
bool nw4r::g3d::ResTexPlttInfoData::do_edge_lod |
Definition at line 469 of file g3d_resmat.h.
u8 nw4r::g3d::ResTexPlttInfoData::PADDING_0x32 |
Definition at line 470 of file g3d_resmat.h.
u8 nw4r::g3d::ResTexPlttInfoData::PADDING_0x33 |
Definition at line 471 of file g3d_resmat.h.