2#include <game/bases/d_2d.hpp>
3#include <game/bases/d_lyttextBox.hpp>
4#include <game/mLib/m_2d.hpp>
16 bool ReadResourceEx(
const char *,
int,
bool);
17 bool ReadResource(
const char *,
bool);
18 bool ReadResource2(
const char *,
int);
25 void TPaneNameRegister(
const char **,
const int *,
int,
int);
26 void AnimeResRegister(
const char **,
int);
27 void GroupRegister(
const char **,
const int *,
int);
29 void AnimeStartBaseSetup(
int);
30 void AnimeStartSetup(
int,
bool);
31 void LoopAnimeStartSetup(
int);
32 void ReverseAnimeStartSetup(
int,
bool);
33 void AnimeEndSetup(
int);
34 void AllAnimeEndSetup();
55 int mLastStartedAnimNum;
void FUN_800c9770(void *, float *)
bool ReadResource3(const char *, int)