NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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f_helper_unk.hpp
1#pragma once
2#include <types.h>
3
4/// @ingroup framework
5/// @unused [A helper class for fBase_c with unknown purpose].
6/// @unofficial
8 s16 mStatus;
9 s16 mCount;
10 void **mpArr;
11 void *filler1;
12 s16 filler2;
13 s16 mUnknown;
14
15 virtual void vf_0x8(); ///< @unused [Stripped out of binary].
16 virtual int vf_0xc(void *); ///< @unused [Stripped out of binary].
17 virtual void vf_0x10(void *); ///< @unused [Stripped out of binary].
18
19public:
20 void Delete(); ///< @unused @todo Document this method.
21 int Load(int); ///< @unused @todo Document this method.
22 bool LoadOnlyOne(); ///< @unused @todo Document this method.
23};
[Unused]. [A helper class for fBase_c with unknown purpose].
bool LoadOnlyOne()
[Unused].
virtual void vf_0x8()
[Unused]. [Stripped out of binary].
int Load(int)
[Unused].
virtual void vf_0x10(void *)
[Unused]. [Stripped out of binary].
virtual int vf_0xc(void *)
[Unused]. [Stripped out of binary].
void Delete()
[Unused].