NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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f_helper_unk.hpp
1#pragma once
2#include <types.h>
3
4/// @brief [A helper class for fBase_c with unknown purpose].
5/// @ingroup framework
6/// @unused
7/// @unofficial
9 s16 mStatus;
10 s16 mCount;
11 void **mpArr;
12 void *filler1;
13 s16 filler2;
14 s16 mUnknown;
15
16 virtual void vf_0x8(); ///< [Stripped out of binary]. @unused
17 virtual int vf_0xc(void *); ///< [Stripped out of binary]. @unused
18 virtual void vf_0x10(void *); ///< [Stripped out of binary]. @unused
19
20public:
21 void Delete(); ///< @unused @todo Document this method.
22 int Load(int); ///< @unused @todo Document this method.
23 bool LoadOnlyOne(); ///< @unused @todo Document this method.
24};
[A helper class for fBase_c with unknown purpose].
bool LoadOnlyOne()
virtual void vf_0x8()
[Stripped out of binary].
int Load(int)
virtual void vf_0x10(void *)
[Stripped out of binary].
virtual int vf_0xc(void *)
[Stripped out of binary].