NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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snd_PlayerHeap.h
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#ifndef NW4R_SND_PLAYER_HEAP_H
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#define NW4R_SND_PLAYER_HEAP_H
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/*******************************************************************************
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* headers
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*/
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#include <types.h>
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#include "nw4r/snd/snd_SoundMemoryAllocatable.h"
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#include "nw4r/ut/ut_LinkList.h"
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/*******************************************************************************
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* types
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*/
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// forward declarations
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namespace
nw4r {
namespace
snd {
namespace
detail {
class
BasicSound
; }}}
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namespace
nw4r {
namespace
snd {
class
SoundPlayer
; }}
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/*******************************************************************************
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* classes and functions
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*/
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namespace
nw4r {
namespace
snd {
namespace
detail
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{
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// [R89JEL]:/bin/RVL/Debug/mainD.elf:.debug::0x26e9c
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class
PlayerHeap :
public
SoundMemoryAllocatable
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{
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// typedefs
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public
:
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typedef
ut::LinkList<PlayerHeap, 0x18>
LinkList;
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// methods
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public
:
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// cdtors
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PlayerHeap();
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virtual
~PlayerHeap();
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// virtual function ordering
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// vtable SoundMemoryAllocatable
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virtual
void
*Alloc(ulong size);
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// methods
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bool
Create(
void
*startAddress, ulong size);
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void
Clear();
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void
Destroy();
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ulong GetFreeSize()
const
;
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void
AttachSound(
BasicSound
*sound);
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void
DetachSound(
BasicSound
*sound);
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void
AttachSoundPlayer(
SoundPlayer
*player) { mPlayer = player; }
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// members
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private
:
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/* base SoundMemoryAllocatable */
// size 0x04, offset 0x00
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BasicSound
*mSound;
// size 0x04, offset 0x04
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SoundPlayer
*mPlayer;
// size 0x04, offset 0x08
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void
*mStartAddress;
// size 0x04, offset 0x0c
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void
*mEndAddress;
// size 0x04, offset 0x10
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void
*mAllocAddress;
// size 0x04, offset 0x14
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public
:
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ut::LinkListNode
mLink;
// size 0x08, offset 0x18
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};
// size 0x20
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}}}
// namespace nw4r::snd::detail
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#endif
// NW4R_SND_PLAYER_HEAP_H
nw4r::snd::SoundMemoryAllocatable
Definition
snd_SoundMemoryAllocatable.h:18
nw4r::snd::SoundPlayer
Definition
snd_SoundPlayer.h:24
nw4r::snd::detail::BasicSound
Definition
snd_BasicSound.h:134
nw4r::ut::LinkListNode
Definition
ut_LinkList.h:20
nw4r::ut::LinkList
Definition
ut_LinkList.h:216
include
lib
nw4r
snd
snd_PlayerHeap.h
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