NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 474 of file g3d_resmat.h.
Public Member Functions | |
NW4R_G3D_RESOURCE_FUNC_DEF (ResTexPlttInfo) | |
bool | Bind (const ResFile file, ResTexObj texObj, ResTlutObj tlutObj) |
void | Release (ResTexObj texObj, ResTlutObj tlutObj) |
ResName | GetTexResName () const |
ResName | GetPlttResName () const |
bool | IsCIFmt () const |
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ResCommon (void *pData) | |
ResCommon (const void *pData) | |
bool | IsValid () const |
ResTexPlttInfoData * | ptr () |
const ResTexPlttInfoData * | ptr () const |
ResTexPlttInfoData & | ref () |
const ResTexPlttInfoData & | ref () const |
ResTexPlttInfoData * | ofs_to_ptr_raw (s32 ofs) |
const ResTexPlttInfoData * | ofs_to_ptr_raw (s32 ofs) const |
ResTexPlttInfoData * | ofs_to_ptr (s32 ofs) |
const ResTexPlttInfoData * | ofs_to_ptr (s32 ofs) const |
ResTexPlttInfoData | ofs_to_obj (s32 ofs) |
const ResTexPlttInfoData | ofs_to_obj (s32 ofs) const |
Private Member Functions | |
void | BindTex_ (const ResTex tex, ResTexObj texObj) |
void | BindPltt_ (const ResPltt pltt, ResTlutObj tlutObj) |
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inline |
Definition at line 481 of file g3d_resmat.h.
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inline |
Definition at line 491 of file g3d_resmat.h.
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inline |
Definition at line 501 of file g3d_resmat.h.