NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 26 of file g3d_draw.h.
u8* nw4r::g3d::DrawResMdlReplacement::visArray |
Definition at line 27 of file g3d_draw.h.
ResTexObjData* nw4r::g3d::DrawResMdlReplacement::texObjDataArray |
Definition at line 28 of file g3d_draw.h.
ResTlutObjData* nw4r::g3d::DrawResMdlReplacement::tlutObjDataArray |
Definition at line 29 of file g3d_draw.h.
ResTexSrtData* nw4r::g3d::DrawResMdlReplacement::texSrtDataArray |
Definition at line 30 of file g3d_draw.h.
ResChanData* nw4r::g3d::DrawResMdlReplacement::chanDataArray |
Definition at line 31 of file g3d_draw.h.
ResGenModeData* nw4r::g3d::DrawResMdlReplacement::genModeDataArray |
Definition at line 32 of file g3d_draw.h.
ResMatMiscData* nw4r::g3d::DrawResMdlReplacement::matMiscDataArray |
Definition at line 33 of file g3d_draw.h.
ResPixDL* nw4r::g3d::DrawResMdlReplacement::pixDLArray |
Definition at line 34 of file g3d_draw.h.
ResTevColorDL* nw4r::g3d::DrawResMdlReplacement::tevColorDLArray |
Definition at line 35 of file g3d_draw.h.
ResIndMtxAndScaleDL* nw4r::g3d::DrawResMdlReplacement::indMtxAndScaleDLArray |
Definition at line 36 of file g3d_draw.h.
ResTexCoordGenDL* nw4r::g3d::DrawResMdlReplacement::texCoordGenDLArray |
Definition at line 37 of file g3d_draw.h.
ResTevData* nw4r::g3d::DrawResMdlReplacement::tevDataArray |
Definition at line 38 of file g3d_draw.h.
ResVtxPosData** nw4r::g3d::DrawResMdlReplacement::vtxPosTable |
Definition at line 39 of file g3d_draw.h.
ResVtxNrmData** nw4r::g3d::DrawResMdlReplacement::vtxNrmTable |
Definition at line 40 of file g3d_draw.h.
ResVtxClrData** nw4r::g3d::DrawResMdlReplacement::vtxClrTable |
Definition at line 41 of file g3d_draw.h.